frodo-wii/Src/NetworkWii.h

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#include <stdio.h>
#include <stdlib.h>
#include <network.h>
static int set_sock_opts(int sock)
{
struct timeval tv;
int d = 1;
memset(&tv, 0, sizeof(tv));
tv.tv_sec = 2;
net_setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO,
&tv, sizeof(struct timeval));
net_setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO,
&tv, sizeof(struct timeval));
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return net_setsockopt(sock,SOL_SOCKET,SO_REUSEADDR, &d, sizeof(int));
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}
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bool Network::InitSockaddr (struct sockaddr_in *name,
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const char *hostname, uint16_t port)
{
struct hostent *hostinfo = net_gethostbyname ((char*)hostname);
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if (hostinfo == NULL)
{
fprintf (stderr, "Unknown host %s.\n", hostname);
return false;
}
name->sin_family = AF_INET;
name->sin_port = htons (port);
name->sin_len = sizeof(struct sockaddr_in);
memcpy ((char *) &name->sin_addr, hostinfo->h_addr_list[0],
hostinfo->h_length);
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return true;
}
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bool Network::InitSocket(const char *remote_host, int port)
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{
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/* Create the socket. */
this->sock = net_socket (PF_INET, SOCK_DGRAM, 0);
if (this->sock < 0)
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{
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perror ("socket (client)");
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return false;
}
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set_sock_opts(this->sock);
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/* Connect to the server. */
this->InitSockaddr(&this->connection_addr, remote_host, port);
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return true;
}
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bool Network::ReceiveData(void *dst, int sock, size_t sz)
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{
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size_t received_sz = 0;
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while (received_sz < sz)
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{
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int v = net_read(sock, dst, sz);
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if (v < 0)
return false;
received_sz += v;
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}
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this->traffic += received_sz;
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return sz > 0;
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}
ssize_t Network::ReceiveFrom(void *dst, int sock, size_t sz,
struct sockaddr_in *from)
{
socklen_t from_sz = from ? sizeof(struct sockaddr_in) : 0;
return net_recvfrom(sock, dst, sz, 0, (struct sockaddr*)from, &from_sz);
}
ssize_t Network::SendTo(void *src, int sock, size_t sz, struct sockaddr_in *to)
{
socklen_t to_sz = sizeof(struct sockaddr_in);
assert(to);
return net_sendto(sock, src, sz, 0, (struct sockaddr*)to, to_sz);
}
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bool Network::SendData(void *src, int sock, size_t sz)
{
size_t sent_sz = 0;
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while (sent_sz < sz)
{
int v = net_write(sock, (void*)src, sz);
if (v < 0)
return false;
sent_sz += v;
}
return true;
}
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bool Network::Select(int sock, struct timeval *tv)
{
fd_set fds;
int v;
FD_ZERO(&fds);
FD_SET(sock, &fds);
v = net_select(sock + 1, &fds, NULL, NULL, tv);
if (v < 0)
{
fprintf(stderr, "Select failed\n");
return false;
}
/* v is 0 if the sock is not ready */
return v > 0;
}
void Network::CloseSocket()
{
net_close(this->sock);
}