frodo-wii/font.hh

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#ifndef __FONT_HH__
#define __FONT_HH__
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#include <SDL.h>
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class Font
{
public:
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virtual ~Font()
{
}
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virtual int getHeight(const char *str) = 0;
virtual int getHeight(const char c)
{
char buf[2] = {c, '\0'};
return this->getHeight(buf);
}
virtual int getWidth(const char *str) = 0;
virtual int getWidth(const char c)
{
char buf[2] = {c, '\0'};
return this->getWidth(buf);
}
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virtual void draw(SDL_Surface *where, const char *msg,
int x, int y, int w, int h) = 0;
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};
#endif /* __FONT_HH__ */