mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-15 08:05:12 +01:00
570 lines
13 KiB
C
570 lines
13 KiB
C
|
/*
|
|||
|
* Display_svga.h - C64 graphics display, emulator window handling,
|
|||
|
* SVGAlib specific stuff
|
|||
|
*
|
|||
|
* Frodo (C) 1994-1997,2002-2009 Christian Bauer
|
|||
|
*
|
|||
|
* This program is free software; you can redistribute it and/or modify
|
|||
|
* it under the terms of the GNU General Public License as published by
|
|||
|
* the Free Software Foundation; either version 2 of the License, or
|
|||
|
* (at your option) any later version.
|
|||
|
*
|
|||
|
* This program is distributed in the hope that it will be useful,
|
|||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
|
* GNU General Public License for more details.
|
|||
|
*
|
|||
|
* You should have received a copy of the GNU General Public License
|
|||
|
* along with this program; if not, write to the Free Software
|
|||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|||
|
*/
|
|||
|
|
|||
|
#include <vga.h>
|
|||
|
#include <vgamouse.h>
|
|||
|
#include <vgakeyboard.h>
|
|||
|
|
|||
|
#include "C64.h"
|
|||
|
|
|||
|
|
|||
|
#define SCODE_CURSORBLOCKUP 103 /* Cursor key block. */
|
|||
|
#define SCODE_CURSORBLOCKLEFT 105
|
|||
|
#define SCODE_CURSORBLOCKRIGHT 106
|
|||
|
#define SCODE_CURSORBLOCKDOWN 108
|
|||
|
|
|||
|
#define SCODE_INSERT 110
|
|||
|
#define SCODE_HOME 102
|
|||
|
#define SCODE_PGUP 104
|
|||
|
#define SCODE_DELETE 111
|
|||
|
#define SCODE_END 107
|
|||
|
#define SCODE_PGDN 109
|
|||
|
|
|||
|
#define SCODE_NUMLOCK 69
|
|||
|
|
|||
|
#define SCODE_KEYPAD0 82
|
|||
|
#define SCODE_KEYPAD1 79
|
|||
|
#define SCODE_KEYPAD2 80
|
|||
|
#define SCODE_KEYPAD3 81
|
|||
|
#define SCODE_KEYPAD4 75
|
|||
|
#define SCODE_KEYPAD5 76
|
|||
|
#define SCODE_KEYPAD6 77
|
|||
|
#define SCODE_KEYPAD7 71
|
|||
|
#define SCODE_KEYPAD8 72
|
|||
|
#define SCODE_KEYPAD9 73
|
|||
|
#define SCODE_KEYPADENTER 96
|
|||
|
#define SCODE_KEYPADPLUS 78
|
|||
|
#define SCODE_KEYPADMINUS 74
|
|||
|
#define SCODE_KEYPADMULTIPLY 55
|
|||
|
#define SCODE_KEYPADDIVIDE 98
|
|||
|
|
|||
|
#define SCODE_Q 16
|
|||
|
#define SCODE_W 17
|
|||
|
#define SCODE_E 18
|
|||
|
#define SCODE_R 19
|
|||
|
#define SCODE_T 20
|
|||
|
#define SCODE_Y 21
|
|||
|
#define SCODE_U 22
|
|||
|
#define SCODE_I 23
|
|||
|
#define SCODE_O 24
|
|||
|
#define SCODE_P 25
|
|||
|
|
|||
|
#define SCODE_A 30
|
|||
|
#define SCODE_S 31
|
|||
|
#define SCODE_D 32
|
|||
|
#define SCODE_F 33
|
|||
|
#define SCODE_G 34
|
|||
|
#define SCODE_H 35
|
|||
|
#define SCODE_J 36
|
|||
|
#define SCODE_K 37
|
|||
|
#define SCODE_L 38
|
|||
|
|
|||
|
#define SCODE_Z 44
|
|||
|
#define SCODE_X 45
|
|||
|
#define SCODE_C 46
|
|||
|
#define SCODE_V 47
|
|||
|
#define SCODE_B 48
|
|||
|
#define SCODE_N 49
|
|||
|
#define SCODE_M 50
|
|||
|
|
|||
|
#define SCODE_ESCAPE 1
|
|||
|
#define SCODE_ENTER 28
|
|||
|
#define SCODE_RIGHTCONTROL 97
|
|||
|
#define SCODE_CONTROL 97
|
|||
|
#define SCODE_RIGHTALT 100
|
|||
|
#define SCODE_LEFTCONTROL 29
|
|||
|
#define SCODE_LEFTALT 56
|
|||
|
#define SCODE_SPACE 57
|
|||
|
|
|||
|
#define SCODE_F1 59
|
|||
|
#define SCODE_F2 60
|
|||
|
#define SCODE_F3 61
|
|||
|
#define SCODE_F4 62
|
|||
|
#define SCODE_F5 63
|
|||
|
#define SCODE_F6 64
|
|||
|
#define SCODE_F7 65
|
|||
|
#define SCODE_F8 66
|
|||
|
#define SCODE_F9 67
|
|||
|
#define SCODE_F10 68
|
|||
|
|
|||
|
#define SCODE_0 11
|
|||
|
#define SCODE_1 2
|
|||
|
#define SCODE_2 3
|
|||
|
#define SCODE_3 4
|
|||
|
#define SCODE_4 5
|
|||
|
#define SCODE_5 6
|
|||
|
#define SCODE_6 7
|
|||
|
#define SCODE_7 8
|
|||
|
#define SCODE_8 9
|
|||
|
#define SCODE_9 10
|
|||
|
|
|||
|
#define SCODE_LEFTSHIFT 42
|
|||
|
#define SCODE_RIGHTSHIFT 54
|
|||
|
#define SCODE_TAB 15
|
|||
|
|
|||
|
#define SCODE_F11 87
|
|||
|
#define SCODE_F12 88
|
|||
|
#define SCODE_NEXT 81
|
|||
|
#define SCODE_PRIOR 73
|
|||
|
#define SCODE_BS 14
|
|||
|
|
|||
|
#define SCODE_asciicircum 41
|
|||
|
#define SCODE_bracketleft 26
|
|||
|
#define SCODE_bracketright 27
|
|||
|
#define SCODE_comma 51
|
|||
|
#define SCODE_period 52
|
|||
|
#define SCODE_slash 53
|
|||
|
#define SCODE_semicolon 39
|
|||
|
#define SCODE_grave 40
|
|||
|
#define SCODE_minus 12
|
|||
|
#define SCODE_equal 13
|
|||
|
#define SCODE_numbersign 43
|
|||
|
#define SCODE_ltgt 86
|
|||
|
#define SCODE_scrolllock 70
|
|||
|
|
|||
|
static int bitdepth;
|
|||
|
static char *bufmem;
|
|||
|
static int hsize;
|
|||
|
static vga_modeinfo modeinfo;
|
|||
|
static char *linear_mem;
|
|||
|
|
|||
|
static int keystate[256];
|
|||
|
static int f11pressed = 0, f12pressed = 0, quit = 0;
|
|||
|
static int joystate = 0xFF;
|
|||
|
static int numlock = 0;
|
|||
|
static uint8 rev_matrix[8], key_matrix[8];
|
|||
|
|
|||
|
/*
|
|||
|
C64 keyboard matrix:
|
|||
|
|
|||
|
Bit 7 6 5 4 3 2 1 0
|
|||
|
0 CUD F5 F3 F1 F7 CLR RET DEL
|
|||
|
1 SHL E S Z 4 A W 3
|
|||
|
2 X T F C 6 D R 5
|
|||
|
3 V U H B 8 G Y 7
|
|||
|
4 N O K M 0 J I 9
|
|||
|
5 , @ : . - L P +
|
|||
|
6 / ^ = SHR HOM ; * <EFBFBD>
|
|||
|
7 R/S Q C= SPC 2 CTL <- 1
|
|||
|
*/
|
|||
|
#define MATRIX(a,b) (((a) << 3) | (b))
|
|||
|
#define KEY_F10 512
|
|||
|
#define KEY_F11 513
|
|||
|
#define KEY_F12 514
|
|||
|
|
|||
|
#define KEY_FIRE 515
|
|||
|
#define KEY_JUP 516
|
|||
|
#define KEY_JDN 517
|
|||
|
#define KEY_JLF 518
|
|||
|
#define KEY_JRT 519
|
|||
|
|
|||
|
#define KEY_NUMLOCK 520
|
|||
|
|
|||
|
#define KEY_KPPLUS 521
|
|||
|
#define KEY_KPMINUS 522
|
|||
|
#define KEY_KPMULT 523
|
|||
|
#define KEY_KPDIV 524
|
|||
|
|
|||
|
static int scode2c64(int scancode)
|
|||
|
{
|
|||
|
switch (scancode) {
|
|||
|
case SCODE_asciicircum: return MATRIX(7,1);
|
|||
|
case SCODE_KEYPAD0: return KEY_FIRE;
|
|||
|
case SCODE_KEYPAD1: return -1;
|
|||
|
case SCODE_KEYPAD2: return KEY_JDN;
|
|||
|
case SCODE_KEYPAD3: return -1;
|
|||
|
case SCODE_KEYPAD4: return KEY_JLF;
|
|||
|
case SCODE_KEYPAD5: return -1;
|
|||
|
case SCODE_KEYPAD6: return KEY_JRT;
|
|||
|
case SCODE_KEYPAD7: return -1;
|
|||
|
case SCODE_KEYPAD8: return KEY_JUP;
|
|||
|
case SCODE_KEYPAD9: return -1;
|
|||
|
|
|||
|
case SCODE_NUMLOCK: return KEY_NUMLOCK;
|
|||
|
case SCODE_KEYPADMULTIPLY: return KEY_KPMULT;
|
|||
|
case SCODE_KEYPADDIVIDE: return KEY_KPDIV;
|
|||
|
case SCODE_KEYPADMINUS: return KEY_KPMINUS;
|
|||
|
case SCODE_KEYPADPLUS: return KEY_KPPLUS;
|
|||
|
case SCODE_KEYPADENTER: return MATRIX(0,1);
|
|||
|
|
|||
|
case SCODE_F10: return KEY_F10;
|
|||
|
case SCODE_F11: return KEY_F11;
|
|||
|
case SCODE_F12: return KEY_F12;
|
|||
|
|
|||
|
case SCODE_comma: return MATRIX(5,7);
|
|||
|
case SCODE_period: return MATRIX(5,4);
|
|||
|
|
|||
|
case SCODE_A: return MATRIX(1,2);
|
|||
|
case SCODE_B: return MATRIX(3,4);
|
|||
|
case SCODE_C: return MATRIX(2,4);
|
|||
|
case SCODE_D: return MATRIX(2,2);
|
|||
|
case SCODE_E: return MATRIX(1,6);
|
|||
|
case SCODE_F: return MATRIX(2,5);
|
|||
|
case SCODE_G: return MATRIX(3,2);
|
|||
|
case SCODE_H: return MATRIX(3,5);
|
|||
|
case SCODE_I: return MATRIX(4,1);
|
|||
|
case SCODE_J: return MATRIX(4,2);
|
|||
|
case SCODE_K: return MATRIX(4,5);
|
|||
|
case SCODE_L: return MATRIX(5,2);
|
|||
|
case SCODE_M: return MATRIX(4,4);
|
|||
|
case SCODE_N: return MATRIX(4,7);
|
|||
|
case SCODE_O: return MATRIX(4,6);
|
|||
|
case SCODE_P: return MATRIX(5,1);
|
|||
|
case SCODE_Q: return MATRIX(7,6);
|
|||
|
case SCODE_R: return MATRIX(2,1);
|
|||
|
case SCODE_S: return MATRIX(1,5);
|
|||
|
case SCODE_T: return MATRIX(2,6);
|
|||
|
case SCODE_U: return MATRIX(3,6);
|
|||
|
case SCODE_V: return MATRIX(3,7);
|
|||
|
case SCODE_W: return MATRIX(1,1);
|
|||
|
case SCODE_X: return MATRIX(2,7);
|
|||
|
case SCODE_Y: return MATRIX(3,1);
|
|||
|
case SCODE_Z: return MATRIX(1,4);
|
|||
|
|
|||
|
case SCODE_BS: return MATRIX(0,0);
|
|||
|
case SCODE_DELETE: return MATRIX(0,0);
|
|||
|
case SCODE_LEFTCONTROL: return MATRIX(7,2);
|
|||
|
case SCODE_TAB: return MATRIX(7,1);
|
|||
|
case SCODE_ENTER: return MATRIX(0,1);
|
|||
|
case SCODE_SPACE: return MATRIX(7,4);
|
|||
|
case SCODE_LEFTSHIFT: return MATRIX(1,7);
|
|||
|
case SCODE_RIGHTSHIFT: return MATRIX(6,4);
|
|||
|
case SCODE_ESCAPE: return MATRIX(7,7);
|
|||
|
case SCODE_RIGHTCONTROL:
|
|||
|
case SCODE_LEFTALT:
|
|||
|
case SCODE_RIGHTALT: return MATRIX(7,5);
|
|||
|
|
|||
|
case SCODE_INSERT: return MATRIX(0,0) | 0x80;
|
|||
|
case SCODE_HOME: return MATRIX(6,3);
|
|||
|
case SCODE_END: return MATRIX(6,0);
|
|||
|
case SCODE_PGUP: return MATRIX(6,6);
|
|||
|
case SCODE_PGDN: return MATRIX(6,5);
|
|||
|
|
|||
|
case SCODE_CURSORBLOCKUP: return MATRIX(0,7)| 0x80;
|
|||
|
case SCODE_CURSORBLOCKDOWN: return MATRIX(0,7);
|
|||
|
case SCODE_CURSORBLOCKLEFT: return MATRIX(0,2) | 0x80;
|
|||
|
case SCODE_CURSORBLOCKRIGHT: return MATRIX(0,2);
|
|||
|
|
|||
|
case SCODE_F1: return MATRIX(0,4);
|
|||
|
case SCODE_F2: return MATRIX(0,4) | 0x80;
|
|||
|
case SCODE_F3: return MATRIX(0,5);
|
|||
|
case SCODE_F4: return MATRIX(0,5) | 0x80;
|
|||
|
case SCODE_F5: return MATRIX(0,6);
|
|||
|
case SCODE_F6: return MATRIX(0,6) | 0x80;
|
|||
|
case SCODE_F7: return MATRIX(0,3);
|
|||
|
case SCODE_F8: return MATRIX(0,3) | 0x80;
|
|||
|
|
|||
|
case SCODE_0: return MATRIX(4,3);
|
|||
|
case SCODE_1: return MATRIX(7,0);
|
|||
|
case SCODE_2: return MATRIX(7,3);
|
|||
|
case SCODE_3: return MATRIX(1,0);
|
|||
|
case SCODE_4: return MATRIX(1,3);
|
|||
|
case SCODE_5: return MATRIX(2,0);
|
|||
|
case SCODE_6: return MATRIX(2,3);
|
|||
|
case SCODE_7: return MATRIX(3,0);
|
|||
|
case SCODE_8: return MATRIX(3,3);
|
|||
|
case SCODE_9: return MATRIX(4,0);
|
|||
|
|
|||
|
case SCODE_bracketleft: return MATRIX(5,6);
|
|||
|
case SCODE_bracketright: return MATRIX(6,1);
|
|||
|
case SCODE_slash: return MATRIX(6,7);
|
|||
|
case SCODE_semicolon: return MATRIX(5,5);
|
|||
|
case SCODE_grave: return MATRIX(6,2);
|
|||
|
case SCODE_numbersign: return MATRIX(6,5);
|
|||
|
case SCODE_ltgt: return MATRIX(6,6);
|
|||
|
case SCODE_minus: return MATRIX(5,0);
|
|||
|
case SCODE_equal: return MATRIX(5,3);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
static void my_kbd_handler(int scancode, int newstate)
|
|||
|
{
|
|||
|
int kc = scode2c64(scancode);
|
|||
|
#if 0
|
|||
|
if (kc == -1) {
|
|||
|
printf("%d\n",kc);
|
|||
|
return;
|
|||
|
}
|
|||
|
#endif
|
|||
|
if (newstate == KEY_EVENTPRESS) {
|
|||
|
switch (kc) {
|
|||
|
case KEY_KPPLUS:
|
|||
|
if (ThePrefs.SkipFrames < 10)
|
|||
|
ThePrefs.SkipFrames++;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_KPMINUS:
|
|||
|
if (ThePrefs.SkipFrames > 1)
|
|||
|
ThePrefs.SkipFrames--;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_KPMULT:
|
|||
|
ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_KPDIV:
|
|||
|
ThePrefs.JoystickSwap = !ThePrefs.JoystickSwap;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_NUMLOCK:
|
|||
|
numlock = !numlock;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_F10:
|
|||
|
quit = 1;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_F11:
|
|||
|
f11pressed = 1;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_F12:
|
|||
|
f12pressed = 1;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_FIRE:
|
|||
|
joystate &= ~0x10;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JDN:
|
|||
|
joystate &= ~0x2;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JUP:
|
|||
|
joystate &= ~0x1;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JLF:
|
|||
|
joystate &= ~0x4;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JRT:
|
|||
|
joystate &= ~0x8;
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
if (keystate[kc])
|
|||
|
break;
|
|||
|
keystate[kc] = 1;
|
|||
|
int c64_byte, c64_bit, shifted;
|
|||
|
c64_byte = kc >> 3;
|
|||
|
c64_bit = kc & 7;
|
|||
|
shifted = kc & 128;
|
|||
|
c64_byte &= 7;
|
|||
|
if (shifted) {
|
|||
|
key_matrix[6] &= 0xef;
|
|||
|
rev_matrix[4] &= 0xbf;
|
|||
|
}
|
|||
|
key_matrix[c64_byte] &= ~(1 << c64_bit);
|
|||
|
rev_matrix[c64_bit] &= ~(1 << c64_byte);
|
|||
|
break;
|
|||
|
}
|
|||
|
} else {
|
|||
|
switch (kc) {
|
|||
|
case KEY_FIRE:
|
|||
|
joystate |= 0x10;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JDN:
|
|||
|
joystate |= 0x2;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JUP:
|
|||
|
joystate |= 0x1;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JLF:
|
|||
|
joystate |= 0x4;
|
|||
|
break;
|
|||
|
|
|||
|
case KEY_JRT:
|
|||
|
joystate |= 0x8;
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
if (!keystate[kc])
|
|||
|
break;
|
|||
|
keystate[kc] = 0;
|
|||
|
int c64_byte, c64_bit, shifted;
|
|||
|
c64_byte = kc >> 3;
|
|||
|
c64_bit = kc & 7;
|
|||
|
shifted = kc & 128;
|
|||
|
c64_byte &= 7;
|
|||
|
if (shifted) {
|
|||
|
key_matrix[6] |= 0x10;
|
|||
|
rev_matrix[4] |= 0x40;
|
|||
|
}
|
|||
|
key_matrix[c64_byte] |= (1 << c64_bit);
|
|||
|
rev_matrix[c64_bit] |= (1 << c64_byte);
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
C64Display::C64Display(C64 *the_c64) : TheC64(the_c64)
|
|||
|
{
|
|||
|
quit_requested = false;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
C64Display::~C64Display()
|
|||
|
{
|
|||
|
sleep(1);
|
|||
|
vga_setmode(TEXT);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
* Prefs may have changed
|
|||
|
*/
|
|||
|
|
|||
|
void C64Display::NewPrefs(Prefs *prefs)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
void C64Display::Speedometer(int speed)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
int init_graphics(void)
|
|||
|
{
|
|||
|
int vgamode = G640x480x256;
|
|||
|
modeinfo = *vga_getmodeinfo (vgamode);
|
|||
|
|
|||
|
if (vga_setmode(vgamode) < 0) {
|
|||
|
sleep(1);
|
|||
|
vga_setmode(TEXT);
|
|||
|
fprintf(stderr, "SVGAlib doesn't like my video mode. Giving up.\n");
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
hsize = modeinfo.linewidth;
|
|||
|
if (hsize < DISPLAY_X)
|
|||
|
hsize = DISPLAY_X;
|
|||
|
|
|||
|
bufmem = NULL;
|
|||
|
if ((modeinfo.flags & CAPABLE_LINEAR) && modeinfo.linewidth >= DISPLAY_X) {
|
|||
|
if (vga_setlinearaddressing() != -1) {
|
|||
|
linear_mem = (char *)vga_getgraphmem();
|
|||
|
printf("Using linear addressing: %p.\n", linear_mem);
|
|||
|
bufmem = linear_mem;
|
|||
|
}
|
|||
|
}
|
|||
|
if (bufmem == NULL)
|
|||
|
bufmem = (char *)malloc(hsize * DISPLAY_Y);
|
|||
|
|
|||
|
if (keyboard_init() != 0)
|
|||
|
abort();
|
|||
|
keyboard_seteventhandler(my_kbd_handler);
|
|||
|
/* keyboard_translatekeys(DONT_CATCH_CTRLC);*/
|
|||
|
|
|||
|
memset(keystate, 0, sizeof(keystate));
|
|||
|
memset(key_matrix, 0xFF, 8);
|
|||
|
memset(rev_matrix, 0xFF, 8);
|
|||
|
return 1;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
void C64Display::Update(void)
|
|||
|
{
|
|||
|
int y;
|
|||
|
|
|||
|
if (linear_mem)
|
|||
|
return;
|
|||
|
|
|||
|
for (y = 0; y < DISPLAY_Y; y++) {
|
|||
|
vga_drawscanline(y, (uint8 *)bufmem + hsize * y);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
uint8 *C64Display::BitmapBase(void)
|
|||
|
{
|
|||
|
return (uint8 *)bufmem;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
int C64Display::BitmapXMod(void)
|
|||
|
{
|
|||
|
return hsize;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
void C64Display::PollKeyboard(uint8 *CIA_key_matrix, uint8 *CIA_rev_matrix, uint8 *joystick)
|
|||
|
{
|
|||
|
keyboard_update();
|
|||
|
*joystick = joystate;
|
|||
|
memcpy(CIA_key_matrix, key_matrix, 8);
|
|||
|
memcpy(CIA_rev_matrix, rev_matrix, 8);
|
|||
|
if (f11pressed)
|
|||
|
TheC64->NMI();
|
|||
|
if (f12pressed)
|
|||
|
TheC64->Reset();
|
|||
|
if (quit)
|
|||
|
quit_requested = true;
|
|||
|
f11pressed = f12pressed = 0;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
* Check if NumLock is down (for switching the joystick keyboard emulation)
|
|||
|
*/
|
|||
|
|
|||
|
bool C64Display::NumLock(void)
|
|||
|
{
|
|||
|
return numlock;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
* Allocate C64 colors
|
|||
|
*/
|
|||
|
|
|||
|
static int colorval(int v)
|
|||
|
{
|
|||
|
return ((v & 255)*0x01010101) >> 26;
|
|||
|
}
|
|||
|
|
|||
|
void C64Display::InitColors(uint8 *colors)
|
|||
|
{
|
|||
|
int i;
|
|||
|
|
|||
|
for (i=0; i< 256; i++) {
|
|||
|
vga_setpalette(i, colorval(palette_red[i & 0x0f]), colorval(palette_green[i & 0x0f]), colorval(palette_blue[i & 0x0f]));
|
|||
|
colors[i] = i;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
* Show a requester (error message)
|
|||
|
*/
|
|||
|
|
|||
|
long int ShowRequester(const char *a, const char *b, const char *)
|
|||
|
{
|
|||
|
printf("%s: %s\n", a, b);
|
|||
|
return 1;
|
|||
|
}
|