frodo-wii/frodo_menu.hh

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#ifndef __GUI_HH__
#define __GUI_HH__
#include <SDL.h>
#include "menu.hh"
#include "font.hh"
enum GuiView
{
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main_menu,
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insert_disc,
select_state,
virtual_keyboard,
networking,
options,
help,
};
class Gui
{
public:
Gui();
~Gui();
bool setTheme(const char *path);
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void activate();
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void deActivate();
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void runLogic(void);
void setView(GuiView view);
void pushEvent(SDL_Event *ev);
void draw(SDL_Surface *where);
private:
const char *getThemePath(const char *dir, const char *what);
SDL_Surface *loadThemeImage(const char *dir, const char *what);
Font *loadThemeFont(const char *dir, const char *what);
bool is_active;
Menu *focus; /* Where the focus goes */
Menu *main_menu;
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SDL_Surface *background;
SDL_Surface *main_menu_bg;
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SDL_Surface *bg_left, *bg_right, *bg_middle,
*bg_submenu_left, *bg_submenu_right, *bg_submenu_middle;
Font *main_font;
};
#endif /* GUI_HH */