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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-22 11:29:24 +01:00
Lots of wii network fixes, updated changelog
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@ -8,6 +8,10 @@
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TODO: Handle Run/Stop in virtual keyboard (?)
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version 8:
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* Lots of networking code which will not work yet
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* Also add the analog part of the classic controller
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* Make it possible to control the game with the Nunchuk (Aaron Morris)
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* Correct binding of shifted keys (thanks to Bob Forgan)
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@ -46,6 +46,8 @@ Network::Network(const char *remote_host, int port, bool is_master)
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{
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const size_t size = NETWORK_UPDATE_SIZE;
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this->InitNetwork();
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this->is_master = is_master;
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this->connected = false;
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@ -814,6 +816,7 @@ bool Network::WaitForPeerAddress()
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/* Not sure what to do if this fails */
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this->IpToStr(buf, pi->peers[0].public_ip);
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printf("Converted ip to %s:%d\n", buf, pi->peers[0].public_port);
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return this->InitSockaddr(&this->connection_addr, buf,
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pi->peers[0].public_port);
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@ -867,6 +870,7 @@ bool Network::WaitForPeerList()
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/* Not sure what to do if this fails */
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this->IpToStr(buf, pi->peers[sel].public_ip);
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printf("Converted ip to %s:%d\n", buf, port);
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/* Finally tell the broker who we selected */
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this->SelectPeer(pi->peers[sel].server_id);
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@ -185,6 +185,8 @@ public:
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static void PushSound(uint8 vol);
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protected:
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void InitNetwork();
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size_t DecodeSoundUpdate(struct NetworkUpdate *src, char *buf);
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size_t EncodeSoundRLE(struct NetworkUpdate *dst,
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@ -125,3 +125,8 @@ void Network::CloseSocket()
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{
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close(this->sock);
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}
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void Network::InitNetwork()
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{
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/* Do nothing */
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}
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@ -8,11 +8,13 @@ static int set_sock_opts(int sock)
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int d = 1;
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memset(&tv, 0, sizeof(tv));
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#if 0
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tv.tv_sec = 2;
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net_setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO,
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&tv, sizeof(struct timeval));
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net_setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO,
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&tv, sizeof(struct timeval));
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#endif
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return net_setsockopt(sock,SOL_SOCKET,SO_REUSEADDR, &d, sizeof(int));
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}
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@ -27,11 +29,11 @@ bool Network::InitSockaddr (struct sockaddr_in *name,
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return false;
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}
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memset(name, 0, sizeof(name));
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name->sin_family = AF_INET;
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name->sin_port = htons (port);
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name->sin_len = sizeof(struct sockaddr_in);
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memcpy ((char *) &name->sin_addr, hostinfo->h_addr_list[0],
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hostinfo->h_length);
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name->sin_len = 8; // sizeof(struct sockaddr_in);
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name->sin_addr.s_addr = *(uint32*)hostinfo->h_addr_list[0];
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return true;
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}
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@ -42,15 +44,20 @@ bool Network::InitSocket(const char *remote_host, int port)
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this->sock = net_socket (PF_INET, SOCK_DGRAM, 0);
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if (this->sock < 0)
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{
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perror ("socket (client)");
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fprintf (stderr, "Could not init socket. Failed with %d\n", this->sock);
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sleep(1);
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return false;
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}
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int _true = false;
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if (net_ioctl (this->sock, FIONBIO, (char *)(&_true)) < 0)
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fprintf(stderr, "Could not set FIONBIO\n");
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set_sock_opts(this->sock);
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/* Connect to the server. */
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this->InitSockaddr(&this->connection_addr, remote_host, port);
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fprintf(stderr, "Bajning: %d\n",
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net_bind(this->sock,(struct sockaddr *)&this->connection_addr,sizeof(struct sockaddr)));
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return true;
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}
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@ -74,14 +81,12 @@ bool Network::ReceiveData(void *dst, int sock, size_t sz)
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ssize_t Network::ReceiveFrom(void *dst, int sock, size_t sz,
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struct sockaddr_in *from)
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{
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socklen_t from_sz = from ? sizeof(struct sockaddr_in) : 0;
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return net_recvfrom(sock, dst, sz, 0, (struct sockaddr*)from, &from_sz);
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return net_recv(sock, dst, sz, 0);
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}
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ssize_t Network::SendTo(void *src, int sock, size_t sz, struct sockaddr_in *to)
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{
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socklen_t to_sz = sizeof(struct sockaddr_in);
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socklen_t to_sz = to->sin_len;
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assert(to);
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return net_sendto(sock, src, sz, 0, (struct sockaddr*)to, to_sz);
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@ -105,24 +110,37 @@ bool Network::SendData(void *src, int sock, size_t sz)
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bool Network::Select(int sock, struct timeval *tv)
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{
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fd_set fds;
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int v;
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unsigned long available;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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v = net_select(sock + 1, &fds, NULL, NULL, tv);
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if (v < 0)
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return true;
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if (net_ioctl (sock, FIONREAD, &available) < 0)
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fprintf(stderr, "UDP: ioctlsocket (FIONREAD) failed\n");
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if (available == 0 && tv)
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{
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fprintf(stderr, "Select failed\n");
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return false;
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/* OK, this really only "works" because we know that this is
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* called during init */
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sleep(tv->tv_sec);
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return this->Select(sock, NULL);
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}
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/* v is 0 if the sock is not ready */
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return v > 0;
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return available > 0;
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}
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void Network::CloseSocket()
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{
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net_close(this->sock);
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}
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void Network::InitNetwork()
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{
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char myIP[16];
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/* From Snes9x-gx */
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while (net_init() == -EAGAIN);
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if (if_config(myIP, NULL, NULL, true) < 0)
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{
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fprintf(stderr, "\n\n\nError getting IP address via DHCP.\n");
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sleep(2);
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exit(1);
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}
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}
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@ -61,7 +61,7 @@ extern "C" int main(int argc, char **argv)
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the_app->ReadyToRun();
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delete the_app;
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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// SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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return 0;
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}
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