mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-26 05:24:21 +01:00
Lots of wii network fixes, updated changelog
This commit is contained in:
parent
ca77dcfb1d
commit
0298df2061
@ -8,6 +8,10 @@
|
|||||||
TODO: Handle Run/Stop in virtual keyboard (?)
|
TODO: Handle Run/Stop in virtual keyboard (?)
|
||||||
|
|
||||||
version 8:
|
version 8:
|
||||||
|
* Lots of networking code which will not work yet
|
||||||
|
|
||||||
|
* Also add the analog part of the classic controller
|
||||||
|
|
||||||
* Make it possible to control the game with the Nunchuk (Aaron Morris)
|
* Make it possible to control the game with the Nunchuk (Aaron Morris)
|
||||||
|
|
||||||
* Correct binding of shifted keys (thanks to Bob Forgan)
|
* Correct binding of shifted keys (thanks to Bob Forgan)
|
||||||
|
@ -46,6 +46,8 @@ Network::Network(const char *remote_host, int port, bool is_master)
|
|||||||
{
|
{
|
||||||
const size_t size = NETWORK_UPDATE_SIZE;
|
const size_t size = NETWORK_UPDATE_SIZE;
|
||||||
|
|
||||||
|
this->InitNetwork();
|
||||||
|
|
||||||
this->is_master = is_master;
|
this->is_master = is_master;
|
||||||
this->connected = false;
|
this->connected = false;
|
||||||
|
|
||||||
@ -814,6 +816,7 @@ bool Network::WaitForPeerAddress()
|
|||||||
|
|
||||||
/* Not sure what to do if this fails */
|
/* Not sure what to do if this fails */
|
||||||
this->IpToStr(buf, pi->peers[0].public_ip);
|
this->IpToStr(buf, pi->peers[0].public_ip);
|
||||||
|
printf("Converted ip to %s:%d\n", buf, pi->peers[0].public_port);
|
||||||
return this->InitSockaddr(&this->connection_addr, buf,
|
return this->InitSockaddr(&this->connection_addr, buf,
|
||||||
pi->peers[0].public_port);
|
pi->peers[0].public_port);
|
||||||
|
|
||||||
@ -867,6 +870,7 @@ bool Network::WaitForPeerList()
|
|||||||
|
|
||||||
/* Not sure what to do if this fails */
|
/* Not sure what to do if this fails */
|
||||||
this->IpToStr(buf, pi->peers[sel].public_ip);
|
this->IpToStr(buf, pi->peers[sel].public_ip);
|
||||||
|
printf("Converted ip to %s:%d\n", buf, port);
|
||||||
|
|
||||||
/* Finally tell the broker who we selected */
|
/* Finally tell the broker who we selected */
|
||||||
this->SelectPeer(pi->peers[sel].server_id);
|
this->SelectPeer(pi->peers[sel].server_id);
|
||||||
|
@ -185,6 +185,8 @@ public:
|
|||||||
static void PushSound(uint8 vol);
|
static void PushSound(uint8 vol);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
void InitNetwork();
|
||||||
|
|
||||||
size_t DecodeSoundUpdate(struct NetworkUpdate *src, char *buf);
|
size_t DecodeSoundUpdate(struct NetworkUpdate *src, char *buf);
|
||||||
|
|
||||||
size_t EncodeSoundRLE(struct NetworkUpdate *dst,
|
size_t EncodeSoundRLE(struct NetworkUpdate *dst,
|
||||||
|
@ -125,3 +125,8 @@ void Network::CloseSocket()
|
|||||||
{
|
{
|
||||||
close(this->sock);
|
close(this->sock);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Network::InitNetwork()
|
||||||
|
{
|
||||||
|
/* Do nothing */
|
||||||
|
}
|
||||||
|
@ -8,11 +8,13 @@ static int set_sock_opts(int sock)
|
|||||||
int d = 1;
|
int d = 1;
|
||||||
|
|
||||||
memset(&tv, 0, sizeof(tv));
|
memset(&tv, 0, sizeof(tv));
|
||||||
|
#if 0
|
||||||
tv.tv_sec = 2;
|
tv.tv_sec = 2;
|
||||||
net_setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO,
|
net_setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO,
|
||||||
&tv, sizeof(struct timeval));
|
&tv, sizeof(struct timeval));
|
||||||
net_setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO,
|
net_setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO,
|
||||||
&tv, sizeof(struct timeval));
|
&tv, sizeof(struct timeval));
|
||||||
|
#endif
|
||||||
return net_setsockopt(sock,SOL_SOCKET,SO_REUSEADDR, &d, sizeof(int));
|
return net_setsockopt(sock,SOL_SOCKET,SO_REUSEADDR, &d, sizeof(int));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -27,11 +29,11 @@ bool Network::InitSockaddr (struct sockaddr_in *name,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
memset(name, 0, sizeof(name));
|
||||||
name->sin_family = AF_INET;
|
name->sin_family = AF_INET;
|
||||||
name->sin_port = htons (port);
|
name->sin_port = htons (port);
|
||||||
name->sin_len = sizeof(struct sockaddr_in);
|
name->sin_len = 8; // sizeof(struct sockaddr_in);
|
||||||
memcpy ((char *) &name->sin_addr, hostinfo->h_addr_list[0],
|
name->sin_addr.s_addr = *(uint32*)hostinfo->h_addr_list[0];
|
||||||
hostinfo->h_length);
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -42,15 +44,20 @@ bool Network::InitSocket(const char *remote_host, int port)
|
|||||||
this->sock = net_socket (PF_INET, SOCK_DGRAM, 0);
|
this->sock = net_socket (PF_INET, SOCK_DGRAM, 0);
|
||||||
if (this->sock < 0)
|
if (this->sock < 0)
|
||||||
{
|
{
|
||||||
perror ("socket (client)");
|
fprintf (stderr, "Could not init socket. Failed with %d\n", this->sock);
|
||||||
|
sleep(1);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
int _true = false;
|
||||||
|
if (net_ioctl (this->sock, FIONBIO, (char *)(&_true)) < 0)
|
||||||
|
fprintf(stderr, "Could not set FIONBIO\n");
|
||||||
|
|
||||||
set_sock_opts(this->sock);
|
set_sock_opts(this->sock);
|
||||||
|
|
||||||
/* Connect to the server. */
|
/* Connect to the server. */
|
||||||
this->InitSockaddr(&this->connection_addr, remote_host, port);
|
this->InitSockaddr(&this->connection_addr, remote_host, port);
|
||||||
|
fprintf(stderr, "Bajning: %d\n",
|
||||||
|
net_bind(this->sock,(struct sockaddr *)&this->connection_addr,sizeof(struct sockaddr)));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -74,14 +81,12 @@ bool Network::ReceiveData(void *dst, int sock, size_t sz)
|
|||||||
ssize_t Network::ReceiveFrom(void *dst, int sock, size_t sz,
|
ssize_t Network::ReceiveFrom(void *dst, int sock, size_t sz,
|
||||||
struct sockaddr_in *from)
|
struct sockaddr_in *from)
|
||||||
{
|
{
|
||||||
socklen_t from_sz = from ? sizeof(struct sockaddr_in) : 0;
|
return net_recv(sock, dst, sz, 0);
|
||||||
|
|
||||||
return net_recvfrom(sock, dst, sz, 0, (struct sockaddr*)from, &from_sz);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ssize_t Network::SendTo(void *src, int sock, size_t sz, struct sockaddr_in *to)
|
ssize_t Network::SendTo(void *src, int sock, size_t sz, struct sockaddr_in *to)
|
||||||
{
|
{
|
||||||
socklen_t to_sz = sizeof(struct sockaddr_in);
|
socklen_t to_sz = to->sin_len;
|
||||||
|
|
||||||
assert(to);
|
assert(to);
|
||||||
return net_sendto(sock, src, sz, 0, (struct sockaddr*)to, to_sz);
|
return net_sendto(sock, src, sz, 0, (struct sockaddr*)to, to_sz);
|
||||||
@ -105,24 +110,37 @@ bool Network::SendData(void *src, int sock, size_t sz)
|
|||||||
|
|
||||||
bool Network::Select(int sock, struct timeval *tv)
|
bool Network::Select(int sock, struct timeval *tv)
|
||||||
{
|
{
|
||||||
fd_set fds;
|
unsigned long available;
|
||||||
int v;
|
|
||||||
|
|
||||||
FD_ZERO(&fds);
|
return true;
|
||||||
FD_SET(sock, &fds);
|
if (net_ioctl (sock, FIONREAD, &available) < 0)
|
||||||
|
fprintf(stderr, "UDP: ioctlsocket (FIONREAD) failed\n");
|
||||||
v = net_select(sock + 1, &fds, NULL, NULL, tv);
|
if (available == 0 && tv)
|
||||||
if (v < 0)
|
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Select failed\n");
|
/* OK, this really only "works" because we know that this is
|
||||||
return false;
|
* called during init */
|
||||||
|
sleep(tv->tv_sec);
|
||||||
|
return this->Select(sock, NULL);
|
||||||
}
|
}
|
||||||
|
return available > 0;
|
||||||
/* v is 0 if the sock is not ready */
|
|
||||||
return v > 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Network::CloseSocket()
|
void Network::CloseSocket()
|
||||||
{
|
{
|
||||||
net_close(this->sock);
|
net_close(this->sock);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Network::InitNetwork()
|
||||||
|
{
|
||||||
|
char myIP[16];
|
||||||
|
|
||||||
|
/* From Snes9x-gx */
|
||||||
|
while (net_init() == -EAGAIN);
|
||||||
|
|
||||||
|
if (if_config(myIP, NULL, NULL, true) < 0)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "\n\n\nError getting IP address via DHCP.\n");
|
||||||
|
sleep(2);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -61,7 +61,7 @@ extern "C" int main(int argc, char **argv)
|
|||||||
the_app->ReadyToRun();
|
the_app->ReadyToRun();
|
||||||
delete the_app;
|
delete the_app;
|
||||||
|
|
||||||
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
// SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user