mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 23:14:23 +01:00
Send at most 4096 bytes so that wii networking *can* work. The Wii can now
connect at least, but the connection (through the broker) still doesn't work. Well, well, might be some other problem.
This commit is contained in:
parent
0becbb20e4
commit
0916f0025d
@ -510,28 +510,29 @@ bool Network::ReceiveUpdate(struct timeval *tv)
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bool Network::ReceiveUpdate(NetworkUpdate *dst, size_t total_sz,
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bool Network::ReceiveUpdate(NetworkUpdate *dst, size_t total_sz,
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struct timeval *tv)
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struct timeval *tv)
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{
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{
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Uint8 *pp = (Uint8*)dst;
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Uint8 *p = (Uint8*)dst;
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NetworkUpdate *p;
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size_t sz_left = total_sz;
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size_t sz_left = total_sz;
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bool has_stop = false;
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if (this->Select(this->sock, tv) == false)
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if (this->Select(this->sock, tv) == false)
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return false;
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return false;
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p = (NetworkUpdate*)pp;
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size_t actual_sz;
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if (sz_left <= 0)
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if (sz_left <= 0)
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return false;
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return false;
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/* Receive the header */
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/* Receive the header */
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actual_sz = this->ReceiveFrom(pp, this->sock,
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do {
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sz_left, NULL);
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size_t actual_sz = this->ReceiveFrom(p, this->sock,
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4096, NULL);
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if (actual_sz < 0)
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if (actual_sz < 0)
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return false;
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return false;
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if (this->DeMarshalAllData(p) == false)
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if (this->DeMarshalAllData((NetworkUpdate*)p, actual_sz,
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&has_stop) == false)
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return false;
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return false;
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sz_left -= actual_sz;
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sz_left -= actual_sz;
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pp = pp + actual_sz;
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p = p + actual_sz;
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} while (!has_stop);
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return true;
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return true;
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}
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}
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@ -555,14 +556,50 @@ bool Network::SendUpdate()
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sz = this->GetNetworkUpdateSize();
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sz = this->GetNetworkUpdateSize();
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if (sz <= 0)
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if (sz <= 0)
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return false;
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return false;
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if (this->SendTo((void*)src, this->sock,
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size_t cur_sz = 0;
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sz, &this->connection_addr) < 0)
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Uint8 *p = (Uint8*)src;
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do
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{
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size_t size_to_send = this->FillNetworkBuffer((NetworkUpdate*)p);
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ssize_t v;
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v = this->SendTo((void*)p, this->sock,
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size_to_send, &this->connection_addr);
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if (v < 0 || v != size_to_send)
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return false;
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return false;
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this->traffic += sz;
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cur_sz += size_to_send;
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p += size_to_send;
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} while (cur_sz < sz);
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this->traffic += cur_sz;
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return true;
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return true;
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}
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}
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size_t Network::FillNetworkBuffer(NetworkUpdate *cur)
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{
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size_t sz = 0;
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size_t cur_sz;
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int cnt = 0;
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while(1)
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{
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cur_sz = ntohl(cur->size);
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if (sz + cur_sz >= 4096)
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break;
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cnt++;
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sz += cur_sz;
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if (ntohs(cur->type) == STOP)
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break;
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cur = (NetworkUpdate*)((Uint8*)cur + cur_sz);
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}
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assert(sz <= 4096);
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return sz;
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}
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void Network::AddNetworkUpdate(NetworkUpdate *update)
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void Network::AddNetworkUpdate(NetworkUpdate *update)
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{
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{
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Uint8 *next = (Uint8*)this->cur_ud + update->size;
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Uint8 *next = (Uint8*)this->cur_ud + update->size;
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@ -691,18 +728,25 @@ bool Network::DeMarshalData(NetworkUpdate *p)
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return true;
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return true;
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}
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}
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bool Network::DeMarshalAllData(NetworkUpdate *ud)
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bool Network::DeMarshalAllData(NetworkUpdate *ud, size_t max_size,
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bool *has_stop)
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{
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{
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NetworkUpdate *p = ud;
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NetworkUpdate *p = ud;
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int cnt = 0;
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size_t sz = 0;
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while (ntohs(p->type) != STOP)
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while (ntohs(p->type) != STOP &&
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sz + ntohl(p->size) < max_size)
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{
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{
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if (this->DeMarshalData(p) == false)
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if (this->DeMarshalData(p) == false)
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return false;
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return false;
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sz += p->size;
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cnt++;
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p = this->GetNext(p);
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p = this->GetNext(p);
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}
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}
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/* The stop tag */
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/* The stop tag (maybe) */
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*has_stop = (ntohs(p->type) == STOP);
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return this->DeMarshalData(p);
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return this->DeMarshalData(p);
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}
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}
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@ -276,7 +276,8 @@ protected:
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bool MarshalAllData(NetworkUpdate *p);
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bool MarshalAllData(NetworkUpdate *p);
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bool DeMarshalAllData(NetworkUpdate *ud);
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bool DeMarshalAllData(NetworkUpdate *ud, size_t max_size,
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bool *has_stop);
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bool DeMarshalData(NetworkUpdate *ud);
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bool DeMarshalData(NetworkUpdate *ud);
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@ -294,6 +295,8 @@ protected:
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bool ConnectFSM();
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bool ConnectFSM();
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size_t FillNetworkBuffer(NetworkUpdate *p);
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NetworkUpdate *GetNext(NetworkUpdate *p)
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NetworkUpdate *GetNext(NetworkUpdate *p)
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{
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{
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return (NetworkUpdate*)((Uint8*)p + p->size);
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return (NetworkUpdate*)((Uint8*)p + p->size);
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@ -45,7 +45,7 @@ bool Network::InitSocket(const char *remote_host, int port)
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if (this->sock < 0)
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if (this->sock < 0)
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{
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{
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fprintf (stderr, "Could not init socket. Failed with %d\n", this->sock);
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fprintf (stderr, "Could not init socket. Failed with %d\n", this->sock);
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sleep(1);
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sleep(5);
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return false;
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return false;
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}
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}
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int _true = false;
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int _true = false;
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@ -132,15 +132,5 @@ void Network::CloseSocket()
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void Network::InitNetwork()
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void Network::InitNetwork()
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{
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{
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char myIP[16];
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fprintf(stderr, "\n\n");
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/* From Snes9x-gx */
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while (net_init() == -EAGAIN);
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if (if_config(myIP, NULL, NULL, true) < 0)
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{
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fprintf(stderr, "\n\n\nError getting IP address via DHCP.\n");
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sleep(2);
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exit(1);
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}
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}
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}
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@ -9,6 +9,7 @@
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#include <SDL.h>
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#include <SDL.h>
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#include <fat.h>
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#include <fat.h>
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#include <wiiuse/wpad.h>
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#include <wiiuse/wpad.h>
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#include <network.h>
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#include "menu.h"
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#include "menu.h"
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@ -24,11 +25,22 @@ int fixme_tmp_network_server = 0;
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extern "C" int main(int argc, char **argv)
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extern "C" int main(int argc, char **argv)
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{
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{
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Frodo *the_app;
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Frodo *the_app;
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char myIP[16];
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timeval tv;
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timeval tv;
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gettimeofday(&tv, NULL);
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gettimeofday(&tv, NULL);
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srand(tv.tv_usec);
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srand(tv.tv_usec);
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/* From Snes9x-gx */
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while (net_init() == -EAGAIN);
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if (if_config(myIP, NULL, NULL, true) < 0)
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{
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fprintf(stderr, "\n\n\nError getting IP address via DHCP.\n");
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sleep(2);
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exit(1);
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}
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printf("%s by Christian Bauer\n", VERSION_STRING);
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printf("%s by Christian Bauer\n", VERSION_STRING);
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if (!init_graphics())
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if (!init_graphics())
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{
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{
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