mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 06:54:22 +01:00
Delete everything on exit
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parent
cd1768a140
commit
112154d17a
22
gui.cpp
22
gui.cpp
@ -99,6 +99,26 @@ Gui::Gui()
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this->bkv = NULL;
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}
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Gui::~Gui()
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{
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delete this->mv;
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delete this->dv;
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delete this->ov;
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delete this->nv;
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delete this->tv;
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delete this->giv;
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delete this->bkv;
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delete this->cur_gameInfo;
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delete this->timerController;
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if (this->dlg)
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delete this->dlg;
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if (VirtualKeyboard::kbd)
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delete VirtualKeyboard::kbd;
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}
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bool Gui::setTheme(const char *path)
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{
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this->bg_left = this->loadThemeImage(path, "bg_left.png");
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@ -340,7 +360,7 @@ void Gui::saveGameInfo()
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return;
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}
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int n = fwrite((const void*)p, 1, p->sz, fp);
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if (n != p->sz)
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if (n != (int)p->sz)
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warning("Could only write %d bytes of %s\n", n, buf);
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fclose(fp);
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}
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10
main.cpp
10
main.cpp
@ -19,6 +19,9 @@ static void run(void)
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SDL_Event ev;
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Uint32 now = SDL_GetTicks();
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if (!Gui::gui->is_active)
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break;
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while (SDL_PollEvent(&ev)) {
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if (ev.type == SDL_QUIT)
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exit(1);
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@ -49,9 +52,16 @@ static void init(void)
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Gui::gui->activate();
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}
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static void fini(void)
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{
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delete Gui::gui;
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}
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int main(int argc, char *argv[])
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{
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init();
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run();
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fini();
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return 0;
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}
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