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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-10 21:55:11 +01:00
Fix saving of game info
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parent
00ee6da738
commit
16eb63dfcd
@ -374,7 +374,11 @@ Font *Gui::loadThemeFont(const char *dir, const char *what, int size)
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void Gui::updateGameInfo(GameInfo *gi)
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{
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panic_if(!gi, "gi must be set\n");
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/* Store the current game info */
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this->saveGameInfo();
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delete this->cur_gameInfo;
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this->cur_gameInfo = gi;
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this->gameInfoChanged = true;
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}
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@ -385,21 +389,27 @@ void Gui::saveGameInfo()
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if (p)
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{
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char buf[255];
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char *new_name = (char *)xmalloc(strlen(this->metadata_base_path) +
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3 + strlen(this->cur_gameInfo->filename));
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FILE *fp;
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snprintf(buf, sizeof(buf), "%s/%s",
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METADATA_ROOT_PATH, this->cur_gameInfo->filename);
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fp = fopen(buf, "w");
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if (!fp)
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sprintf(new_name, "%s/%s", this->metadata_base_path,
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this->cur_gameInfo->filename);
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fp = fopen(new_name, "w");
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if (fp)
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{
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warning("Could not open %s for writing\n", buf);
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return;
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int n = fwrite((const void*)p, 1, p->sz, fp);
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if (ferror(fp))
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warning("Write error on %s\n", new_name);
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else if ((size_t)n != p->sz)
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warning("Could only write %d bytes of %s\n", n, new_name);
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fclose(fp);
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}
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int n = fwrite((const void*)p, 1, p->sz, fp);
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if (n != (int)p->sz)
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warning("Could only write %d bytes of %s\n", n, buf);
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fclose(fp);
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else
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warning("Could not open %s for writing\n", new_name);
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free(new_name);
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}
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this->gameInfoChanged = false;
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