Select analogue joysticks through a dialogue interface (only

horizontal/vertical or none available). Also align the axis
and button defs with the real Frodo.
This commit is contained in:
simon.kagstrom 2010-01-10 18:50:58 +00:00
parent 7ecf5d655e
commit 197e7aadb6
4 changed files with 140 additions and 72 deletions

View File

@ -3,10 +3,33 @@
#include "help_box.hh"
#include "virtual_keyboard.hh"
class BindKeysMenu;
class AnalogueBindListener : public DialogueListener
{
public:
AnalogueBindListener(BindKeysMenu *menu)
{
this->menu = menu;
}
void escapeCallback(DialogueBox *which, int selected)
{
delete this;
}
void selectCallback(DialogueBox *which, int selected);
private:
BindKeysMenu *menu;
};
class BindKeysView;
class BindKeysMenu : public Menu, public KeyboardListener
{
/* This is a very popular class with many friends */
friend class BindKeysView;
friend class AnalogueBindListener;
public:
BindKeysMenu(Font *font, HelpBox *help) : Menu(font)
@ -24,21 +47,23 @@ public:
virtual void selectCallback(int which)
{
int *ck = NULL;
/* Either the virtual keyboard or the analogue menu */
bool use_virtkbd = true;
switch(which)
{
case 0: /* Classic */
switch (this->p_submenus[0].sel)
{
case 0: ck = &Gui::gui->np->JoystickHats[0][0]; break;
case 1: ck = &Gui::gui->np->JoystickHats[0][1]; break;
case 2: ck = &Gui::gui->np->JoystickHats[0][2]; break;
case 3: ck = &Gui::gui->np->JoystickHats[0][3]; break;
case 4: ck = &Gui::gui->np->JoystickButtons[0][0]; break;
case 5: ck = &Gui::gui->np->JoystickButtons[0][1]; break;
case 6: ck = &Gui::gui->np->JoystickButtons[0][2]; break;
case 7: ck = &Gui::gui->np->JoystickButtons[0][3]; break;
case 8: ck = &Gui::gui->np->JoystickButtons[0][4]; break;
case 0: ck = &Gui::gui->np->JoystickHats[0]; break;
case 1: ck = &Gui::gui->np->JoystickHats[1]; break;
case 2: ck = &Gui::gui->np->JoystickHats[2]; break;
case 3: ck = &Gui::gui->np->JoystickHats[3]; break;
case 4: ck = &Gui::gui->np->JoystickButtons[0]; break;
case 5: ck = &Gui::gui->np->JoystickButtons[1]; break;
case 6: ck = &Gui::gui->np->JoystickButtons[2]; break;
case 7: ck = &Gui::gui->np->JoystickButtons[3]; break;
case 8: ck = &Gui::gui->np->JoystickButtons[4]; break;
default:
panic("Classic: impossible selection %d", this->p_submenus[0].sel); break;
}
@ -46,10 +71,10 @@ public:
case 2: /* Nunchuk */
switch (this->p_submenus[1].sel)
{
case 0: ck = &Gui::gui->np->JoystickAxes[0][0]; break;
case 1: ck = &Gui::gui->np->JoystickAxes[0][1]; break;
case 2: ck = &Gui::gui->np->JoystickButtons[0][7]; break;
case 3: ck = &Gui::gui->np->JoystickButtons[0][8]; break;
case 0: ck = &Gui::gui->np->JoystickAxes[0]; use_virtkbd = false; break;
case 1: ck = &Gui::gui->np->JoystickAxes[1]; use_virtkbd = false; break;
case 2: ck = &Gui::gui->np->JoystickButtons[7]; break;
case 3: ck = &Gui::gui->np->JoystickButtons[8]; break;
default:
panic("Nunchuk: impossible selection %d", this->p_submenus[1].sel); break;
}
@ -57,20 +82,20 @@ public:
case 4: /* Classic */
switch (this->p_submenus[2].sel)
{
case 0: ck = &Gui::gui->np->JoystickHats[0][0]; break;
case 1: ck = &Gui::gui->np->JoystickHats[0][1]; break;
case 2: ck = &Gui::gui->np->JoystickHats[0][2]; break;
case 3: ck = &Gui::gui->np->JoystickHats[0][3]; break;
case 4: ck = &Gui::gui->np->JoystickButtons[0][9]; break;
case 5: ck = &Gui::gui->np->JoystickButtons[0][10]; break;
case 6: ck = &Gui::gui->np->JoystickButtons[0][11]; break;
case 7: ck = &Gui::gui->np->JoystickButtons[0][12]; break;
case 8: ck = &Gui::gui->np->JoystickButtons[0][13]; break;
case 9: ck = &Gui::gui->np->JoystickButtons[0][14]; break;
case 10: ck = &Gui::gui->np->JoystickButtons[0][15]; break;
case 11: ck = &Gui::gui->np->JoystickButtons[0][16]; break;
case 12: ck = &Gui::gui->np->JoystickButtons[0][17]; break;
case 13: ck = &Gui::gui->np->JoystickButtons[0][18]; break;
case 0: ck = &Gui::gui->np->JoystickHats[0]; break;
case 1: ck = &Gui::gui->np->JoystickHats[1]; break;
case 2: ck = &Gui::gui->np->JoystickHats[2]; break;
case 3: ck = &Gui::gui->np->JoystickHats[3]; break;
case 4: ck = &Gui::gui->np->JoystickButtons[9]; break;
case 5: ck = &Gui::gui->np->JoystickButtons[10]; break;
case 6: ck = &Gui::gui->np->JoystickButtons[11]; break;
case 7: ck = &Gui::gui->np->JoystickButtons[12]; break;
case 8: ck = &Gui::gui->np->JoystickButtons[13]; break;
case 9: ck = &Gui::gui->np->JoystickButtons[14]; break;
case 10: ck = &Gui::gui->np->JoystickButtons[15]; break;
case 11: ck = &Gui::gui->np->JoystickButtons[16]; break;
case 12: ck = &Gui::gui->np->JoystickButtons[17]; break;
case 13: ck = &Gui::gui->np->JoystickButtons[18]; break;
default:
panic("Classic: impossible selection %d", this->p_submenus[2].sel); break;
}
@ -78,8 +103,8 @@ public:
case 6:
switch (this->p_submenus[3].sel)
{
case 0: ck = &Gui::gui->np->JoystickAxes[0][0]; break;
case 1: ck = &Gui::gui->np->JoystickAxes[0][1]; break;
case 0: ck = &Gui::gui->np->JoystickAxes[0]; use_virtkbd = false; break;
case 1: ck = &Gui::gui->np->JoystickAxes[1]; use_virtkbd = false; break;
default:
panic("Classic: impossible selection %d", this->p_submenus[3].sel); break;
}
@ -87,8 +112,8 @@ public:
case 8:
switch (this->p_submenus[4].sel)
{
case 0: ck = &Gui::gui->np->JoystickAxes[0][2]; break;
case 1: ck = &Gui::gui->np->JoystickAxes[0][3]; break;
case 0: ck = &Gui::gui->np->JoystickAxes[2]; use_virtkbd = false; break;
case 1: ck = &Gui::gui->np->JoystickAxes[3]; use_virtkbd = false; break;
default:
panic("Classic: impossible selection %d", this->p_submenus[4].sel); break;
}
@ -99,8 +124,19 @@ public:
}
this->cur_key = ck;
VirtualKeyboard::kbd->activate();
VirtualKeyboard::kbd->registerListener(this);
if (use_virtkbd)
{
VirtualKeyboard::kbd->activate();
VirtualKeyboard::kbd->registerListener(this);
}
else
{
AnalogueBindListener *bl = new AnalogueBindListener(this);
DialogueBox *dlg = new DialogueBox(select_analogue_dlg);
dlg->registerListener(bl);
Gui::gui->pushDialogueBox(dlg);
}
}
virtual void hoverCallback(int which)
@ -192,47 +228,47 @@ private:
int *stringToPtr_Classic(const char *str)
{
if (EQ("Up"))
return &Gui::gui->np->JoystickHats[0][0];
return &Gui::gui->np->JoystickHats[0];
if (EQ("Down"))
return &Gui::gui->np->JoystickHats[0][1];
return &Gui::gui->np->JoystickHats[1];
if (EQ("Left"))
return &Gui::gui->np->JoystickHats[0][2];
return &Gui::gui->np->JoystickHats[2];
if (EQ("Right"))
return &Gui::gui->np->JoystickHats[0][3];
return &Gui::gui->np->JoystickHats[3];
if (EQ("LAH"))
return &Gui::gui->np->JoystickAxes[0][0];
return &Gui::gui->np->JoystickAxes[0];
if (EQ("LAV"))
return &Gui::gui->np->JoystickAxes[0][1];
return &Gui::gui->np->JoystickAxes[1];
if (EQ("RAH"))
return &Gui::gui->np->JoystickAxes[0][2];
return &Gui::gui->np->JoystickAxes[2];
if (EQ("RAV"))
return &Gui::gui->np->JoystickAxes[0][3];
return &Gui::gui->np->JoystickAxes[3];
if (EQ("RA"))
return &Gui::gui->np->JoystickAxes[0][4];
return &Gui::gui->np->JoystickAxes[4];
if (EQ("LA"))
return &Gui::gui->np->JoystickAxes[0][5];
return &Gui::gui->np->JoystickAxes[5];
if (EQ("a"))
return &Gui::gui->np->JoystickButtons[0][9];
return &Gui::gui->np->JoystickButtons[9];
if (EQ("b"))
return &Gui::gui->np->JoystickButtons[0][10];
return &Gui::gui->np->JoystickButtons[10];
if (EQ("x"))
return &Gui::gui->np->JoystickButtons[0][11];
return &Gui::gui->np->JoystickButtons[11];
if (EQ("y"))
return &Gui::gui->np->JoystickButtons[0][12];
return &Gui::gui->np->JoystickButtons[12];
if (EQ("L"))
return &Gui::gui->np->JoystickButtons[0][13];
return &Gui::gui->np->JoystickButtons[13];
if (EQ("R"))
return &Gui::gui->np->JoystickButtons[0][14];
return &Gui::gui->np->JoystickButtons[14];
if (EQ("Zl"))
return &Gui::gui->np->JoystickButtons[0][15];
return &Gui::gui->np->JoystickButtons[15];
if (EQ("Zr"))
return &Gui::gui->np->JoystickButtons[0][16];
return &Gui::gui->np->JoystickButtons[16];
if (EQ("-"))
return &Gui::gui->np->JoystickButtons[0][17];
return &Gui::gui->np->JoystickButtons[17];
if (EQ("+"))
return &Gui::gui->np->JoystickButtons[0][18];
return &Gui::gui->np->JoystickButtons[18];
if (EQ("Home"))
return &Gui::gui->np->JoystickButtons[0][19];
return &Gui::gui->np->JoystickButtons[19];
/* Shound never happen! */
panic("Illegal string %s\n", str);
@ -243,13 +279,13 @@ private:
int *stringToPtr_Nunchuk(const char *str)
{
if (EQ("Horiz"))
return &Gui::gui->np->JoystickAxes[0][0];
return &Gui::gui->np->JoystickAxes[0];
if (EQ("Vert"))
return &Gui::gui->np->JoystickAxes[0][1];
return &Gui::gui->np->JoystickAxes[1];
if (EQ("Z"))
return &Gui::gui->np->JoystickButtons[0][7];
return &Gui::gui->np->JoystickButtons[7];
if (EQ("C"))
return &Gui::gui->np->JoystickButtons[0][8];
return &Gui::gui->np->JoystickButtons[8];
/* Shound never happen! */
panic("Illegal string %s\n", str);
@ -260,27 +296,27 @@ private:
int *stringToPtr_Wiimote(const char *str)
{
if (EQ("Up"))
return &Gui::gui->np->JoystickHats[0][0];
return &Gui::gui->np->JoystickHats[0];
if (EQ("Down"))
return &Gui::gui->np->JoystickHats[0][1];
return &Gui::gui->np->JoystickHats[1];
if (EQ("Left"))
return &Gui::gui->np->JoystickHats[0][2];
return &Gui::gui->np->JoystickHats[2];
if (EQ("Right"))
return &Gui::gui->np->JoystickHats[0][3];
return &Gui::gui->np->JoystickHats[3];
if (EQ("A"))
return &Gui::gui->np->JoystickButtons[0][0];
return &Gui::gui->np->JoystickButtons[0];
if (EQ("B"))
return &Gui::gui->np->JoystickButtons[0][1];
return &Gui::gui->np->JoystickButtons[1];
if (EQ("1"))
return &Gui::gui->np->JoystickButtons[0][2];
return &Gui::gui->np->JoystickButtons[2];
if (EQ("2"))
return &Gui::gui->np->JoystickButtons[0][3];
return &Gui::gui->np->JoystickButtons[3];
if (EQ("+"))
return &Gui::gui->np->JoystickButtons[0][4];
return &Gui::gui->np->JoystickButtons[4];
if (EQ("-"))
return &Gui::gui->np->JoystickButtons[0][5];
return &Gui::gui->np->JoystickButtons[5];
if (EQ("Home"))
return &Gui::gui->np->JoystickButtons[0][6];
return &Gui::gui->np->JoystickButtons[6];
/* Shound never happen! */
panic("Illegal string %s\n", str);
@ -353,6 +389,25 @@ private:
const char **hm[10];
};
void AnalogueBindListener::selectCallback(DialogueBox *which, int selected)
{
switch(selected)
{
case 1:
*menu->cur_key = JOY_HORIZ; break;
case 2:
*menu->cur_key = JOY_VERT; break;
case 0:
default:
*menu->cur_key = JOY_NONE; break;
}
this->menu->updateHelpMessages();
this->menu->help->updateHelpMessage(this->menu->cur_sel);
delete this;
}
class BindKeysView : public GuiView
{

View File

@ -46,6 +46,18 @@ const char **broken_theme_dlg = (const char*[]){
NULL
};
const char **select_analogue_dlg = (const char*[]){
/*00*/ "Select axis of analogue",
/*01*/ "joystick to bind.",
/*02*/ "#",
/*03*/ "#",
/*04*/ "#",
/*05*/ "#",
/*06*/ "^|None|Horiz|Vert",
NULL
};
const char **main_menu_messages = (const char*[]){
/*00*/ "File",

View File

@ -15,5 +15,6 @@ extern const char **network_menu_help[];
extern const char **network_port_dialogue_messages;
extern const char **network_unset_name_dlg;
extern const char **broken_theme_dlg;
extern const char **select_analogue_dlg;
#endif

View File

@ -50,9 +50,9 @@ public:
unsigned int MsPerFrame;
/* This is borrowed from UAE */
int JoystickAxes[2][MAX_JOYSTICK_AXES];
int JoystickHats[2][MAX_JOYSTICK_HATS];
int JoystickButtons[2][MAX_JOYSTICK_BUTTONS];
int JoystickAxes[MAX_JOYSTICK_AXES];
int JoystickHats[MAX_JOYSTICK_HATS];
int JoystickButtons[MAX_JOYSTICK_BUTTONS];
};
#endif /* __MOCK_PREFS_HH__ */