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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-26 05:24:21 +01:00
Helpful dialogues and error messages
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parent
3610fc19f5
commit
2fa2832bc3
@ -35,6 +35,28 @@ const char *network_unset_name_dlg[8] = {
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NULL
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NULL
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};
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};
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const char *network_need_connection[8] = {
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/*00*/ "You need to be connected",
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/*01*/ "to the C64 network to",
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/*02*/ "use this feature",
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/*03*/ "#",
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/*04*/ "#",
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/*05*/ "#",
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/*06*/ "^|OK",
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NULL
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};
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const char *network_need_peer[8] = {
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/*00*/ "You need to be connected",
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/*01*/ "to a peer on the network",
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/*02*/ "to use this feature",
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/*03*/ "#",
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/*04*/ "#",
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/*05*/ "#",
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/*06*/ "^|OK",
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NULL
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};
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const char *broken_theme_dlg[8] = {
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const char *broken_theme_dlg[8] = {
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/*00*/ "The selected theme cannot be",
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/*00*/ "The selected theme cannot be",
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/*01*/ "loaded, probably some file",
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/*01*/ "loaded, probably some file",
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@ -271,6 +293,10 @@ const char **network_menu_help[9] = {
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"you are playing with. You",
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"you are playing with. You",
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"must be connected to use",
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"must be connected to use",
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"this feature.",
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"this feature.",
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" ",
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"You can also press F10 on",
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"the keyboard to activate",
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"this.",
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NULL,
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NULL,
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},
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},
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NULL,
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NULL,
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@ -15,6 +15,8 @@ extern const char *game_info_menu_messages[];
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extern const char **network_menu_help[];
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extern const char **network_menu_help[];
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extern const char *network_port_dialogue_messages[];
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extern const char *network_port_dialogue_messages[];
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extern const char *network_unset_name_dlg[];
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extern const char *network_unset_name_dlg[];
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extern const char *network_need_connection[];
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extern const char *network_need_peer[];
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extern const char *broken_theme_dlg[];
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extern const char *broken_theme_dlg[];
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extern const char *select_analogue_dlg[];
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extern const char *select_analogue_dlg[];
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extern const char *game_info_bad_year_dlg[];
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extern const char *game_info_bad_year_dlg[];
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@ -81,9 +81,20 @@ public:
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Gui::gui->exitMenu();
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Gui::gui->exitMenu();
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break;
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break;
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case 6:
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case 6:
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printf("Send message NYI\n"); // FIXME! Send message
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if (TheC64->network_connection_type == NONE)
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Gui::gui->pushDialogueBox(new DialogueBox(network_need_connection));
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else
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printf("Send message NYI\n"); // FIXME! Send message
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break;
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break;
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case 7:
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case 7:
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if (TheC64->network_connection_type != MASTER &&
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TheC64->network_connection_type != CLIENT)
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Gui::gui->pushDialogueBox(new DialogueBox(network_need_peer));
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else
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{
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Gui::gui->exitMenu();
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TheC64->TheDisplay->TypeNetworkMessage();
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}
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break;
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break;
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default:
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default:
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break;
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break;
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