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Remove unused var
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@ -419,14 +419,12 @@ void Network::EnqueueSound(uint32 linecnt_diff, uint8 adr, uint8 val)
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this->sound_tail = (this->sound_head + 1) % NETWORK_SOUND_BUF_SIZE;
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this->sound_tail = (this->sound_head + 1) % NETWORK_SOUND_BUF_SIZE;
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}
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}
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static int bytes = 0;
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void Network::RegisterSidWrite(uint32 linecnt, uint8 adr, uint8 val)
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void Network::RegisterSidWrite(uint32 linecnt, uint8 adr, uint8 val)
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{
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{
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this->EnqueueSound(linecnt - this->sound_last_cycles, adr, val);
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this->EnqueueSound(linecnt - this->sound_last_cycles, adr, val);
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/* Update the cycle counter */
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/* Update the cycle counter */
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sound_last_cycles = linecnt;
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sound_last_cycles = linecnt;
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bytes += sizeof(NetworkUpdateSound);
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}
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}
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void Network::FlushSound(void)
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void Network::FlushSound(void)
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@ -459,8 +457,6 @@ void Network::FlushSound(void)
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sizeof(NetworkUpdateSound) + sizeof(NetworkUpdateSoundInfo) * snd->n_items);
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sizeof(NetworkUpdateSound) + sizeof(NetworkUpdateSoundInfo) * snd->n_items);
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this->AddNetworkUpdate(dst);
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this->AddNetworkUpdate(dst);
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this->sound_last_cycles = TheC64->linecnt;
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this->sound_last_cycles = TheC64->linecnt;
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bytes = 0;
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}
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}
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struct NetworkUpdateSoundInfo *Network::DequeueSound()
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struct NetworkUpdateSoundInfo *Network::DequeueSound()
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