mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-12-01 16:04:21 +01:00
Correct storing of filenames as well
This commit is contained in:
parent
187eb13245
commit
3bf759727e
@ -88,6 +88,7 @@ struct game_info *GameInfo::dump()
|
|||||||
|
|
||||||
total_sz += strlen(this->author) + 1;
|
total_sz += strlen(this->author) + 1;
|
||||||
total_sz += strlen(this->name) + 1;
|
total_sz += strlen(this->name) + 1;
|
||||||
|
total_sz += strlen(this->filename) + 1;
|
||||||
|
|
||||||
total_sz += png_sz;
|
total_sz += png_sz;
|
||||||
/* 4-byte align */
|
/* 4-byte align */
|
||||||
@ -99,16 +100,19 @@ struct game_info *GameInfo::dump()
|
|||||||
out->version_magic = VERSION_MAGIC;
|
out->version_magic = VERSION_MAGIC;
|
||||||
out->author_off = 0; /* Starts AFTER the header */
|
out->author_off = 0; /* Starts AFTER the header */
|
||||||
out->name_off = out->author_off + strlen(this->author) + 1;
|
out->name_off = out->author_off + strlen(this->author) + 1;
|
||||||
out->screenshot_off = out->name_off + strlen(this->name) + 1;
|
out->filename_off = out->name_off + strlen(this->name) + 1;
|
||||||
|
out->screenshot_off = out->filename_off + strlen(this->filename) + 1;
|
||||||
|
|
||||||
memcpy(out->data + out->author_off, this->author, strlen(this->author) + 1);
|
memcpy(out->data + out->author_off, this->author, strlen(this->author) + 1);
|
||||||
memcpy(out->data + out->name_off, this->name, strlen(this->name) + 1);
|
memcpy(out->data + out->name_off, this->name, strlen(this->name) + 1);
|
||||||
|
memcpy(out->data + out->filename_off, this->filename, strlen(this->filename) + 1);
|
||||||
memcpy(out->data + out->screenshot_off, png_data, png_sz);
|
memcpy(out->data + out->screenshot_off, png_data, png_sz);
|
||||||
|
|
||||||
out->sz = htonl(out->sz);
|
out->sz = htonl(out->sz);
|
||||||
out->author_off = htons(out->author_off);
|
out->author_off = htons(out->author_off);
|
||||||
out->version_magic = htons(out->version_magic);
|
out->version_magic = htons(out->version_magic);
|
||||||
out->name_off = htons(out->name_off);
|
out->name_off = htons(out->name_off);
|
||||||
|
out->filename_off = htons(out->filename_off);
|
||||||
out->screenshot_off = htons(out->screenshot_off);
|
out->screenshot_off = htons(out->screenshot_off);
|
||||||
|
|
||||||
return out;
|
return out;
|
||||||
@ -122,11 +126,12 @@ bool GameInfo::fromDump(struct game_info *gi)
|
|||||||
gi->version_magic = ntohs(gi->version_magic);
|
gi->version_magic = ntohs(gi->version_magic);
|
||||||
gi->author_off = ntohs(gi->author_off);
|
gi->author_off = ntohs(gi->author_off);
|
||||||
gi->name_off = ntohs(gi->name_off);
|
gi->name_off = ntohs(gi->name_off);
|
||||||
|
gi->filename_off = ntohs(gi->filename_off);
|
||||||
gi->screenshot_off = ntohs(gi->screenshot_off);
|
gi->screenshot_off = ntohs(gi->screenshot_off);
|
||||||
|
|
||||||
this->author = xstrdup((char*)gi->data + gi->author_off);
|
this->author = xstrdup((char*)gi->data + gi->author_off);
|
||||||
this->name = xstrdup((char*)gi->data + gi->name_off);
|
this->name = xstrdup((char*)gi->data + gi->name_off);
|
||||||
this->filename = xstrdup(" ");
|
this->filename = xstrdup((char*)gi->data + gi->filename_off);
|
||||||
|
|
||||||
rw = SDL_RWFromMem(gi->data + gi->screenshot_off,
|
rw = SDL_RWFromMem(gi->data + gi->screenshot_off,
|
||||||
gi->sz - gi->screenshot_off);
|
gi->sz - gi->screenshot_off);
|
||||||
|
Loading…
Reference in New Issue
Block a user