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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 06:54:22 +01:00
Correct storing of filenames as well
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187eb13245
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3bf759727e
@ -88,6 +88,7 @@ struct game_info *GameInfo::dump()
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total_sz += strlen(this->author) + 1;
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total_sz += strlen(this->name) + 1;
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total_sz += strlen(this->filename) + 1;
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total_sz += png_sz;
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/* 4-byte align */
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@ -99,16 +100,19 @@ struct game_info *GameInfo::dump()
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out->version_magic = VERSION_MAGIC;
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out->author_off = 0; /* Starts AFTER the header */
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out->name_off = out->author_off + strlen(this->author) + 1;
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out->screenshot_off = out->name_off + strlen(this->name) + 1;
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out->filename_off = out->name_off + strlen(this->name) + 1;
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out->screenshot_off = out->filename_off + strlen(this->filename) + 1;
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memcpy(out->data + out->author_off, this->author, strlen(this->author) + 1);
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memcpy(out->data + out->name_off, this->name, strlen(this->name) + 1);
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memcpy(out->data + out->filename_off, this->filename, strlen(this->filename) + 1);
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memcpy(out->data + out->screenshot_off, png_data, png_sz);
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out->sz = htonl(out->sz);
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out->author_off = htons(out->author_off);
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out->version_magic = htons(out->version_magic);
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out->name_off = htons(out->name_off);
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out->filename_off = htons(out->filename_off);
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out->screenshot_off = htons(out->screenshot_off);
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return out;
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@ -122,11 +126,12 @@ bool GameInfo::fromDump(struct game_info *gi)
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gi->version_magic = ntohs(gi->version_magic);
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gi->author_off = ntohs(gi->author_off);
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gi->name_off = ntohs(gi->name_off);
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gi->filename_off = ntohs(gi->filename_off);
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gi->screenshot_off = ntohs(gi->screenshot_off);
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this->author = xstrdup((char*)gi->data + gi->author_off);
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this->name = xstrdup((char*)gi->data + gi->name_off);
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this->filename = xstrdup(" ");
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this->filename = xstrdup((char*)gi->data + gi->filename_off);
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rw = SDL_RWFromMem(gi->data + gi->screenshot_off,
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gi->sz - gi->screenshot_off);
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