mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-21 19:09:23 +01:00
Added diff update as well, more frequent kb/s updates
This commit is contained in:
parent
c2a49cde0f
commit
404dfdc409
@ -615,7 +615,7 @@ void C64::VBlank(bool draw_frame)
|
||||
|
||||
bytes_sent += remote->GetBytesSent();
|
||||
}
|
||||
if (now - last_time_update > 1000)
|
||||
if (now - last_time_update > 300)
|
||||
{
|
||||
TheDisplay->NetworkTrafficMeter(((bytes_sent * 1000.0) /
|
||||
((float)now - last_time_update)) / 1024.0);
|
||||
|
@ -227,6 +227,14 @@ void C64Display::Update(uint8 *src_pixels)
|
||||
}
|
||||
|
||||
draw_string(real_screen, 0, 0, networktraffic_string, black, fill_gray);
|
||||
if (this->TheC64->network_server) {
|
||||
for (int i = 0; i < this->TheC64->network_server->n_clients; i++)
|
||||
{
|
||||
NetworkClient *client = this->TheC64->network_server->clients[i];
|
||||
|
||||
client->DrawTransferredBlocks(real_screen);
|
||||
}
|
||||
}
|
||||
SDL_Flip(real_screen);
|
||||
}
|
||||
|
||||
|
140
Src/Network.cpp
140
Src/Network.cpp
@ -39,8 +39,13 @@ Network::Network()
|
||||
|
||||
/* "big enough" static buffer */
|
||||
this->ud = (NetworkUpdate*)malloc( size );
|
||||
this->tmp_ud = (NetworkUpdate*)malloc( size );
|
||||
this->ResetNetworkUpdate();
|
||||
this->bytes_sent = 0;
|
||||
|
||||
this->square_updated = (Uint32*)malloc( N_SQUARES_W * N_SQUARES_H * sizeof(Uint32));
|
||||
assert(this->square_updated);
|
||||
memset(this->square_updated, 0, N_SQUARES_W * N_SQUARES_H * sizeof(Uint32));
|
||||
}
|
||||
|
||||
Network::~Network()
|
||||
@ -69,6 +74,35 @@ size_t Network::EncodeDisplayRaw(struct NetworkDisplayUpdate *dst, Uint8 *screen
|
||||
return RAW_SIZE;
|
||||
}
|
||||
|
||||
size_t Network::EncodeDisplayDiff(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
Uint8 *remote, int x_start, int y_start)
|
||||
{
|
||||
size_t out = 0;
|
||||
size_t len = 0;
|
||||
|
||||
dst->type = DISPLAY_UPDATE_DIFF;
|
||||
|
||||
for (int y = y_start; y < y_start + SQUARE_H; y++)
|
||||
{
|
||||
for (int x = x_start; x < x_start + SQUARE_W; x++)
|
||||
{
|
||||
Uint8 s = screen[ y * DISPLAY_X + x ];
|
||||
Uint8 r = remote[ y * DISPLAY_X + x ];
|
||||
|
||||
if (r != s || len >= 255)
|
||||
{
|
||||
dst->data[out] = len;
|
||||
dst->data[out + 1] = s;
|
||||
out += 2;
|
||||
len = 0;
|
||||
}
|
||||
len++;
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
size_t Network::EncodeDisplayRLE(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x_start, int y_start)
|
||||
{
|
||||
@ -142,6 +176,33 @@ size_t Network::EncodeSoundRaw(struct NetworkSoundUpdate *dst,
|
||||
return len;
|
||||
}
|
||||
|
||||
bool Network::DecodeDisplayDiff(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
int x_start, int y_start)
|
||||
{
|
||||
int p = 0;
|
||||
int x = x_start;
|
||||
int y = y_start;
|
||||
int sz = src->size - sizeof(NetworkDisplayUpdate);
|
||||
|
||||
/* Something is wrong if this is true... */
|
||||
if (sz % 2 != 0)
|
||||
return false;
|
||||
|
||||
while (p < sz)
|
||||
{
|
||||
Uint8 len = src->data[p];
|
||||
Uint8 color = src->data[p+1];
|
||||
int x_diff = (x - x_start + len) % SQUARE_W;
|
||||
int y_diff = (x - x_start + len) / SQUARE_W;
|
||||
|
||||
x = x_start + x_diff;
|
||||
y = y + y_diff;
|
||||
screen[y * DISPLAY_X + x] = color;
|
||||
p += 2;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Network::DecodeDisplayRLE(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
int x_start, int y_start)
|
||||
@ -200,17 +261,30 @@ bool Network::DecodeDisplayRaw(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
|
||||
/* Public methods */
|
||||
size_t Network::EncodeDisplaySquare(struct NetworkDisplayUpdate *dst,
|
||||
Uint8 *screen, int square)
|
||||
Uint8 *screen, Uint8 *remote, int square)
|
||||
{
|
||||
const int square_x = SQUARE_TO_X(square);
|
||||
const int square_y = SQUARE_TO_Y(square);
|
||||
size_t out;
|
||||
size_t out, diff_out;
|
||||
|
||||
dst->square = square;
|
||||
/* Try encoding as RLE, but if it's too large, go for RAW */
|
||||
|
||||
/* Try encoding as RLE and diff, but if it's too large, go for RAW */
|
||||
diff_out = this->EncodeDisplayDiff((NetworkDisplayUpdate*)this->tmp_ud, screen,
|
||||
remote, square_x, square_y);
|
||||
out = this->EncodeDisplayRLE(dst, screen, square_x, square_y);
|
||||
if (out > RAW_SIZE)
|
||||
this->square_updated[square] = out | (1 << 16);
|
||||
|
||||
if (out > diff_out) {
|
||||
/* The diff is best, use that */
|
||||
this->square_updated[square] = out | (2 << 16);
|
||||
memcpy(dst, this->tmp_ud, out + sizeof(NetworkDisplayUpdate));
|
||||
out = diff_out;
|
||||
}
|
||||
if (out > RAW_SIZE) {
|
||||
out = this->EncodeDisplayRaw(dst, screen, square_x, square_y);
|
||||
this->square_updated[square] = out;
|
||||
}
|
||||
dst->size = out + sizeof(struct NetworkDisplayUpdate);
|
||||
|
||||
return dst->size;
|
||||
@ -220,10 +294,10 @@ bool Network::CompareSquare(Uint8 *a, Uint8 *b)
|
||||
{
|
||||
for (int y = 0; y < SQUARE_H; y++)
|
||||
{
|
||||
for (int x = 0; x < SQUARE_W; x++)
|
||||
for (int x = 0; x < SQUARE_W; x += 4)
|
||||
{
|
||||
Uint8 va = a[ y * DISPLAY_X + x ];
|
||||
Uint8 vb = b[ y * DISPLAY_X + x ];
|
||||
Uint32 va = *((Uint32*)&a[ y * DISPLAY_X + x ]);
|
||||
Uint32 vb = *((Uint32*)&b[ y * DISPLAY_X + x ]);
|
||||
|
||||
if (va != vb)
|
||||
return false;
|
||||
@ -245,9 +319,11 @@ size_t Network::EncodeDisplay(Uint8 *master, Uint8 *remote)
|
||||
NetworkDisplayUpdate *dst = (NetworkDisplayUpdate *)this->cur_ud;
|
||||
|
||||
/* Updated, encode this */
|
||||
this->EncodeDisplaySquare(dst, master, sq);
|
||||
this->EncodeDisplaySquare(dst, master, remote, sq);
|
||||
this->AddNetworkUpdate((NetworkUpdate*)dst);
|
||||
}
|
||||
else
|
||||
this->square_updated[sq] = 0;
|
||||
}
|
||||
|
||||
/* Everything encoded, store in remote */
|
||||
@ -262,9 +338,11 @@ bool Network::DecodeDisplayUpdate(Uint8 *screen,
|
||||
const int square_x = SQUARE_TO_X(square);
|
||||
const int square_y = SQUARE_TO_Y(square);
|
||||
|
||||
if (src->type == DISPLAY_UPDATE_RAW)
|
||||
if (src->type == DISPLAY_UPDATE_DIFF)
|
||||
return this->DecodeDisplayDiff(screen, src, square_x, square_y);
|
||||
else if (src->type == DISPLAY_UPDATE_RAW)
|
||||
return this->DecodeDisplayRaw(screen, src, square_x, square_y);
|
||||
if (src->type == DISPLAY_UPDATE_RLE)
|
||||
else if (src->type == DISPLAY_UPDATE_RLE)
|
||||
return this->DecodeDisplayRLE(screen, src, square_x, square_y);
|
||||
|
||||
/* Error */
|
||||
@ -311,12 +389,49 @@ size_t Network::DecodeSoundUpdate(struct NetworkSoundUpdate *src, char *buf)
|
||||
void Network::ResetNetworkUpdate(void)
|
||||
{
|
||||
memset(this->ud, 0, NETWORK_UPDATE_SIZE);
|
||||
memset(this->tmp_ud, 0, NETWORK_UPDATE_SIZE);
|
||||
|
||||
this->ud->type = HEADER;
|
||||
this->ud->size = sizeof(NetworkUpdate);
|
||||
this->cur_ud = (Uint8*)(this->ud->data);
|
||||
}
|
||||
|
||||
void Network::DrawTransferredBlocks(SDL_Surface *screen)
|
||||
{
|
||||
const int x_border = (DISPLAY_X - FULL_DISPLAY_X / 2);
|
||||
const int y_border = (DISPLAY_Y - FULL_DISPLAY_Y / 2);
|
||||
|
||||
for (int sq = 0; sq < N_SQUARES_W * N_SQUARES_H; sq++)
|
||||
{
|
||||
int x = SQUARE_TO_X(sq) * 2 - x_border;
|
||||
int y = SQUARE_TO_Y(sq) * 2 - y_border;
|
||||
int w = SQUARE_W * 2;
|
||||
int h = SQUARE_H * 2;
|
||||
|
||||
if (this->square_updated[sq])
|
||||
{
|
||||
SDL_Rect l = {x, y, 1, h};
|
||||
SDL_Rect r = {x + w, y, 1, h};
|
||||
SDL_Rect u = {x, y, w, 1};
|
||||
SDL_Rect d = {x, y + h, w, 1};
|
||||
Uint32 raw = this->square_updated[sq];
|
||||
SDL_Rect size = {x, y, (raw & 0xffff) / 17, 4};
|
||||
Uint32 color = 4;
|
||||
|
||||
if ((raw >> 16) == 1)
|
||||
color = 5;
|
||||
else if ((raw >> 16) == 2)
|
||||
color = 6;
|
||||
|
||||
SDL_FillRect(screen, &l, 19);
|
||||
SDL_FillRect(screen, &r, 19);
|
||||
SDL_FillRect(screen, &u, 19);
|
||||
SDL_FillRect(screen, &d, 19);
|
||||
|
||||
SDL_FillRect(screen, &size, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Network::ReceiveUpdate(int sock)
|
||||
{
|
||||
@ -356,6 +471,7 @@ void Network::MarshalData(NetworkUpdate *ud)
|
||||
{
|
||||
case DISPLAY_UPDATE_RAW:
|
||||
case DISPLAY_UPDATE_RLE:
|
||||
case DISPLAY_UPDATE_DIFF:
|
||||
case SOUND_UPDATE_RAW: /* Not really true, but looks the same */
|
||||
case SOUND_UPDATE_RLE:
|
||||
{
|
||||
@ -388,6 +504,7 @@ void Network::DeMarshalData(NetworkUpdate *ud)
|
||||
{
|
||||
case DISPLAY_UPDATE_RAW:
|
||||
case DISPLAY_UPDATE_RLE:
|
||||
case DISPLAY_UPDATE_DIFF:
|
||||
case SOUND_UPDATE_RAW: /* Not really true, but looks the same */
|
||||
case SOUND_UPDATE_RLE:
|
||||
{
|
||||
@ -419,6 +536,7 @@ bool Network::DecodeUpdate(uint8 *screen)
|
||||
{
|
||||
case DISPLAY_UPDATE_RAW:
|
||||
case DISPLAY_UPDATE_RLE:
|
||||
case DISPLAY_UPDATE_DIFF:
|
||||
this->DecodeDisplayUpdate(screen, (NetworkDisplayUpdate*)p);
|
||||
break;
|
||||
default:
|
||||
@ -463,7 +581,7 @@ void NetworkServer::AddClient(int sock)
|
||||
}
|
||||
|
||||
|
||||
NetworkClient::NetworkClient(int sock)
|
||||
NetworkClient::NetworkClient(int sock) : Network()
|
||||
{
|
||||
this->sock = sock;
|
||||
|
||||
|
@ -10,10 +10,11 @@ enum
|
||||
HEADER = 0,
|
||||
DISPLAY_UPDATE_RAW = 1,
|
||||
DISPLAY_UPDATE_RLE = 2,
|
||||
SOUND_UPDATE_RAW = 3,
|
||||
SOUND_UPDATE_RLE = 4,
|
||||
KEYBOARD_UPDATE = 5,
|
||||
JOYSTICK_UPDATE = 6,
|
||||
DISPLAY_UPDATE_DIFF= 3,
|
||||
SOUND_UPDATE_RAW = 4,
|
||||
SOUND_UPDATE_RLE = 5,
|
||||
KEYBOARD_UPDATE = 6,
|
||||
JOYSTICK_UPDATE = 7,
|
||||
};
|
||||
|
||||
struct NetworkDisplayUpdate
|
||||
@ -57,6 +58,31 @@ public:
|
||||
|
||||
~Network();
|
||||
|
||||
size_t EncodeDisplay(Uint8 *master, Uint8 *remote);
|
||||
|
||||
bool DecodeUpdate(uint8 *screen);
|
||||
|
||||
void ResetNetworkUpdate(void);
|
||||
|
||||
void DrawTransferredBlocks(SDL_Surface *screen);
|
||||
|
||||
size_t GetBytesSent() {
|
||||
return this->bytes_sent;
|
||||
}
|
||||
|
||||
void ResetBytesSent() {
|
||||
this->bytes_sent = 0;
|
||||
}
|
||||
|
||||
bool SendUpdate(int sock);
|
||||
|
||||
bool ReceiveUpdate(int sock);
|
||||
|
||||
bool ReceiveUpdateBlock(int sock);
|
||||
|
||||
protected:
|
||||
size_t DecodeSoundUpdate(struct NetworkSoundUpdate *src, char *buf);
|
||||
|
||||
/** Encode part of a screen into @a dst
|
||||
*
|
||||
* @param dst the destination update structure
|
||||
@ -66,9 +92,21 @@ public:
|
||||
* @return the size of the encoded message
|
||||
*/
|
||||
size_t EncodeDisplaySquare(struct NetworkDisplayUpdate *dst,
|
||||
Uint8 *screen, int square);
|
||||
Uint8 *screen, Uint8 *remote, int square);
|
||||
|
||||
size_t EncodeDisplay(Uint8 *master, Uint8 *remote);
|
||||
size_t EncodeDisplayDiff(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x, int y);
|
||||
|
||||
size_t EncodeDisplayDiff(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
Uint8 *remote, int x, int y);
|
||||
size_t EncodeDisplayRLE(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x, int y);
|
||||
size_t EncodeDisplayRaw(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x, int y);
|
||||
size_t EncodeSoundRLE(struct NetworkSoundUpdate *dst,
|
||||
Uint8 *buffer, size_t len);
|
||||
size_t EncodeSoundRaw(struct NetworkSoundUpdate *dst,
|
||||
Uint8 *buffer, size_t len);
|
||||
|
||||
/**
|
||||
* Encode the @a buf sound buffer into @a dst
|
||||
@ -92,36 +130,6 @@ public:
|
||||
* @param src the message to decode
|
||||
*/
|
||||
bool DecodeDisplayUpdate(Uint8 *screen, struct NetworkDisplayUpdate *src);
|
||||
|
||||
size_t DecodeSoundUpdate(struct NetworkSoundUpdate *src, char *buf);
|
||||
|
||||
bool DecodeUpdate(uint8 *screen);
|
||||
|
||||
void ResetNetworkUpdate(void);
|
||||
|
||||
bool SendUpdate(int sock);
|
||||
|
||||
bool ReceiveUpdate(int sock);
|
||||
|
||||
bool ReceiveUpdateBlock(int sock);
|
||||
|
||||
size_t GetBytesSent() {
|
||||
return this->bytes_sent;
|
||||
}
|
||||
|
||||
void ResetBytesSent() {
|
||||
this->bytes_sent = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
size_t EncodeDisplayRLE(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x, int y);
|
||||
size_t EncodeDisplayRaw(struct NetworkDisplayUpdate *dst, Uint8 *screen,
|
||||
int x, int y);
|
||||
size_t EncodeSoundRLE(struct NetworkSoundUpdate *dst,
|
||||
Uint8 *buffer, size_t len);
|
||||
size_t EncodeSoundRaw(struct NetworkSoundUpdate *dst,
|
||||
Uint8 *buffer, size_t len);
|
||||
|
||||
NetworkUpdate *IterateFirst(NetworkUpdate *p, unsigned int *cookie);
|
||||
|
||||
@ -139,6 +147,8 @@ private:
|
||||
*/
|
||||
bool CompareSquare(Uint8 *a, Uint8 *b);
|
||||
|
||||
bool DecodeDisplayDiff(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
int x, int y);
|
||||
bool DecodeDisplayRLE(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
int x, int y);
|
||||
bool DecodeDisplayRaw(Uint8 *screen, struct NetworkDisplayUpdate *src,
|
||||
@ -151,8 +161,10 @@ private:
|
||||
void DeMarshalData(NetworkUpdate *ud);
|
||||
|
||||
NetworkUpdate *ud;
|
||||
NetworkUpdate *tmp_ud;
|
||||
Uint8 *cur_ud;
|
||||
size_t bytes_sent;
|
||||
Uint32 *square_updated;
|
||||
};
|
||||
|
||||
class NetworkClient : public Network
|
||||
|
@ -56,7 +56,7 @@ bool init_sockaddr (struct sockaddr_in *name,
|
||||
}
|
||||
|
||||
|
||||
NetworkServer::NetworkServer(int port)
|
||||
NetworkServer::NetworkServer(int port) : Network()
|
||||
{
|
||||
this->n_clients = 0;
|
||||
this->listen_sock = make_socket(port);
|
||||
|
Loading…
Reference in New Issue
Block a user