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@ -31,7 +31,6 @@ public:
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char *tmp = (char*)xmalloc(len);
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char *tmp = (char*)xmalloc(len);
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sprintf(tmp, "%s/%s.lra", base_path, what);
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sprintf(tmp, "%s/%s.lra", base_path, what);
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printf("Loading %s\n", tmp);
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/* Might return NULL, but that's OK */
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/* Might return NULL, but that's OK */
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this->gi = GameInfo::loadFromFile(tmp);
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this->gi = GameInfo::loadFromFile(tmp);
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