Correct drawing (well, almost)

This commit is contained in:
simon.kagstrom 2009-11-23 20:00:45 +00:00
parent ec1b34c180
commit 4440977e08

View File

@ -80,8 +80,7 @@ void Menu::highlightBackground(SDL_Surface *where, int x, int y, int w, int h)
int bg_x_start = x - this->text_bg_right->w / 2;
int bg_x_end = x + w -
this->text_bg_right->w / 2;
int n_mid = this->text_bg_left->w + this->text_bg_right->w -
this->text_bg_middle->w;
int n_mid = (bg_x_end - x + this->text_bg_right->w + 4) / this->text_bg_middle->w;
dst = (SDL_Rect){bg_x_start, bg_y_start, 0,0};
SDL_BlitSurface(this->text_bg_left, NULL,
@ -104,7 +103,6 @@ void Menu::draw(SDL_Surface *where, int x, int y, int w, int h)
int font_height = TTF_FontHeight(this->font);
int line_height = (font_height + font_height / 4);
int x_start = x;
int y_start = y + line_height;
int entries_visible = h / line_height - 2;
int start_entry_visible = 0;
@ -146,7 +144,7 @@ void Menu::draw(SDL_Surface *where, int x, int y, int w, int h)
/* And print the text on top */
this->printText(where, msg, this->text_color,
x_start, y_start + y, w, h);
x_start, cur_y, w, h);
if (IS_SUBMENU(msg))
{