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Always select the active joystick on network clients
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commit
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@ -267,7 +267,10 @@ void C64::VBlank(bool draw_frame)
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if (this->network_connection_type == CLIENT)
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if (this->network_connection_type == CLIENT)
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{
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{
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Uint8 which = j1;
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Uint8 which = j2;
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if (ThePrefs.JoystickSwap)
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which = j1;
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TheCIA1->Joystick1 = which;
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TheCIA1->Joystick1 = which;
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TheCIA1->Joystick2 = which;
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TheCIA1->Joystick2 = which;
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