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https://github.com/Oibaf66/frodo-wii.git
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Add pause/unpause to the menu
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parent
197e7aadb6
commit
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@ -39,6 +39,8 @@ public:
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MainMenu(Font *font, HelpBox *help) : Menu(font)
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{
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this->help = help;
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this->updatePauseState();
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}
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virtual void selectCallback(int which)
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@ -46,15 +48,19 @@ public:
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printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
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switch (which)
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{
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case 0: /* Insert disc */
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case 0:
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TheC64->IsPaused() ? TheC64->Resume() : TheC64->Pause();
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this->updatePauseState();
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break;
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case 2: /* Insert disc */
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if (this->p_submenus[0].sel == 0) {
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Gui::gui->dv->setDirectory("discs");
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Gui::gui->pushView(Gui::gui->dv);
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}
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break;
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case 2: /* Load/save states */
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case 4: /* Load/save states */
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break;
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case 4: /* Keyboard */
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case 6: /* Keyboard */
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switch(this->p_submenus[2].sel)
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{
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case 0:
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@ -70,19 +76,16 @@ public:
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panic("Illegal selection\n");
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}
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break;
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case 7: /* Reset the C64 */
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case 9: /* Reset the C64 */
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printf("Resetting the C64\n");
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break;
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case 8: /* Networking */
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case 10: /* Networking */
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Gui::gui->pushView(Gui::gui->nv);
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break;
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case 9: /* Options */
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case 11: /* Options */
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Gui::gui->pushView(Gui::gui->ov);
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break;
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case 10: /* Help */
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break;
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case 11: /* Exit */
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case 12: /* Exit */
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DialogueBox *exit_dialogue = new DialogueBox(exit_dialogue_messages);
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exit_dialogue->registerListener(new ExitListener());
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Gui::gui->pushDialogueBox(exit_dialogue);
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@ -101,6 +104,15 @@ public:
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}
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private:
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void updatePauseState()
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{
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if (TheC64->IsPaused())
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main_menu_messages[0] = "Resume";
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else
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main_menu_messages[0] = "Pause";
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this->setText(main_menu_messages);
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}
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HelpBox *help;
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};
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@ -112,7 +124,6 @@ public:
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{
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this->help = new HelpBox(NULL, main_menu_help);
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this->menu = new MainMenu(NULL, this->help);
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this->menu->setText(main_menu_messages);
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}
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~MainView()
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@ -60,22 +60,31 @@ const char **select_analogue_dlg = (const char*[]){
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const char **main_menu_messages = (const char*[]){
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/*00*/ "File",
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/*01*/ "^|Insert|Start",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*04*/ "Keyboard",
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/*05*/ "^|Type|Macro|Bind",
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/*06*/ " ",
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/*07*/ "Reset the C=64",
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/*08*/ "Networking",
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/*09*/ "Options",
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/*10*/ "Help",
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/*11*/ "Quit",
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/*00*/ NULL, /* Setup dynamically */
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/*01*/ " ",
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/*02*/ "File",
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/*03*/ "^|Insert|Start",
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/*04*/ "States",
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/*05*/ "^|Load|Save|Delete",
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/*06*/ "Keyboard",
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/*07*/ "^|Type|Macro|Bind",
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/*08*/ " ",
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/*09*/ "Reset the C=64",
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/*10*/ "Networking",
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/*11*/ "Options",
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/*12*/ "Quit",
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NULL
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};
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const char **main_menu_help[] = {
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(const char*[]){
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"Pause or resume the C64",
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"emulation. Not available",
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"when running in networked",
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"mode.",
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NULL,
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},
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NULL,
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(const char*[]){
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"Insert a disc/tape or",
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"start it",
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@ -97,7 +106,6 @@ const char **main_menu_help[] = {
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},
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NULL,
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NULL,
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NULL,
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(const char*[]){
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"Network setup for playing",
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"C64 games against other",
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23
mocks/C64.h
23
mocks/C64.h
@ -13,7 +13,30 @@ enum
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class C64
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{
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public:
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C64()
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{
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this->have_a_break = false;
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}
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void Pause()
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{
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this->have_a_break = true;
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}
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void Resume()
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{
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this->have_a_break = false;
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}
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bool IsPaused()
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{
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return this->have_a_break;
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}
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int network_connection_type;
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private:
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bool have_a_break;
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};
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extern C64 *TheC64;
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