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https://github.com/Oibaf66/frodo-wii.git
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If the keyboard is used for input, ignore where the ENTER key is pressed
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@ -84,6 +84,7 @@ VirtualKeyboard::VirtualKeyboard(Font *font) : GuiView(), ListenerManager()
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this->sel_x = 0;
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this->sel_y = 0;
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this->shift_on = false;
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this->kbd_only_input = false;
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this->is_active = false;
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this->buf_head = 0;
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@ -283,6 +284,8 @@ void VirtualKeyboard::activate()
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this->is_active = true;
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memset(this->buf, 0, sizeof(struct virtkey) * this->buf_len);
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this->buf_head = 0;
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this->kbd_only_input = false;
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}
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@ -403,14 +406,21 @@ void VirtualKeyboard::pushEvent(SDL_Event *ev)
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case SDLK_RIGHT:
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case SDLK_PAGEDOWN:
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case SDLK_PAGEUP:
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case SDLK_RETURN:
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case SDLK_HOME:
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case SDLK_ESCAPE:
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/* Handle via the standard widget implementation (except for space) */
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this->kbd_only_input = false;
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Widget::pushEvent(ev);
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return;
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case SDLK_RETURN:
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if (this->kbd_only_input)
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this->done();
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else
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Widget::pushEvent(ev);
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return;
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case SDLK_SPACE ... SDLK_z:
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Widget::pushEvent((event_t)(ev->key.keysym.sym));
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this->kbd_only_input = true;
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default:
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break;
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}
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@ -89,6 +89,8 @@ private:
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int sel_y;
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bool shift_on;
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bool kbd_only_input;
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bool is_active;
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struct virtkey *buf;
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unsigned buf_head;
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