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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-26 05:24:21 +01:00
Remove unneeded locals
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parent
473114c210
commit
5c366bce09
@ -31,9 +31,6 @@ public:
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protected:
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protected:
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DiscMenu *menu;
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DiscMenu *menu;
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GameInfoBox *gameInfo;
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GameInfoBox *gameInfo;
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SDL_Surface *bg;
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SDL_Surface *infobox;
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SDL_Surface *disc_info;
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};
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};
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@ -155,10 +152,6 @@ DiscView::DiscView() : GuiView()
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{
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{
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this->menu = new DiscMenu(NULL);
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this->menu = new DiscMenu(NULL);
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this->gameInfo = new GameInfoBox(NULL);
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this->gameInfo = new GameInfoBox(NULL);
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this->bg = NULL;
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this->infobox = NULL;
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this->disc_info = NULL;
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}
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}
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DiscView::~DiscView()
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DiscView::~DiscView()
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@ -179,10 +172,6 @@ void DiscView::setDirectory(const char *path)
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void DiscView::updateTheme()
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void DiscView::updateTheme()
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{
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{
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this->bg = Gui::gui->main_menu_bg;
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this->infobox = Gui::gui->infobox;
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this->disc_info = Gui::gui->disc_info;
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this->gameInfo->setFont(Gui::gui->small_font);
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this->gameInfo->setFont(Gui::gui->small_font);
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this->menu->setFont(Gui::gui->default_font);
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this->menu->setFont(Gui::gui->default_font);
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this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
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this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
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@ -206,10 +195,10 @@ void DiscView::draw(SDL_Surface *where)
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/* Blit the backgrounds */
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/* Blit the backgrounds */
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dst = (SDL_Rect){20,45,300,400};
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dst = (SDL_Rect){20,45,300,400};
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SDL_BlitSurface(this->bg, NULL, where, &dst);
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SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst);
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dst = (SDL_Rect){350,13,0,0};
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dst = (SDL_Rect){350,13,0,0};
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SDL_BlitSurface(this->disc_info, NULL, where, &dst);
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SDL_BlitSurface(Gui::gui->disc_info, NULL, where, &dst);
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this->menu->draw(where, 50, 70, 280, 375);
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this->menu->draw(where, 50, 70, 280, 375);
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this->gameInfo->draw(where, 360, 55, 262, 447);
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this->gameInfo->draw(where, 360, 55, 262, 447);
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