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Add file extension
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@ -397,10 +397,10 @@ void Gui::saveGameInfo()
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size_t sz = ntohl(p->sz);
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size_t sz = ntohl(p->sz);
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char *new_name = (char *)xmalloc(strlen(this->metadata_base_path) +
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char *new_name = (char *)xmalloc(strlen(this->metadata_base_path) +
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3 + strlen(this->cur_gameInfo->filename));
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8 + strlen(this->cur_gameInfo->filename));
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FILE *fp;
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FILE *fp;
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sprintf(new_name, "%s/%s", this->metadata_base_path,
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sprintf(new_name, "%s/%s.lra", this->metadata_base_path,
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this->cur_gameInfo->filename);
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this->cur_gameInfo->filename);
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fp = fopen(new_name, "w");
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fp = fopen(new_name, "w");
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if (fp)
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if (fp)
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