mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-22 11:29:24 +01:00
Separate server and peer addresses
This commit is contained in:
parent
f2a9185cc0
commit
7ab4f8f443
@ -234,7 +234,7 @@ void C64::network_vblank()
|
||||
|
||||
remote->EncodeJoystickUpdate(*js);
|
||||
|
||||
if (remote->SendUpdate() == false)
|
||||
if (remote->SendPeerUpdate() == false)
|
||||
{
|
||||
/* Disconnect or broken data */
|
||||
printf("Could not send update\n");
|
||||
|
@ -92,11 +92,15 @@ Network::Network(const char *remote_host, int port)
|
||||
Network::networking_started = true;
|
||||
this->peer_selected = -1;
|
||||
/* Peer addresses, if it fails we are out of luck */
|
||||
if (this->InitSocket(remote_host, port) == false)
|
||||
{
|
||||
fprintf(stderr, "Could not init the socket\n");
|
||||
exit(1);
|
||||
}
|
||||
panic_if (this->InitSocket() == false,
|
||||
"Could not init the socket\n");
|
||||
|
||||
/* Setup the socket addresses */
|
||||
memset(&this->peer_addr, 0, sizeof(this->peer_addr));
|
||||
memset(&this->server_addr, 0, sizeof(this->server_addr));
|
||||
panic_if (this->InitSockaddr(&this->server_addr, remote_host, port) == false,
|
||||
"Can't initialize socket address to server\n");
|
||||
|
||||
this->network_connection_state = CONN_CONNECT_TO_BROKER;
|
||||
this->connection_error_message = "Connection OK";
|
||||
}
|
||||
@ -589,7 +593,7 @@ bool Network::ReceiveUpdate(NetworkUpdate *dst, size_t total_sz,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Network::SendUpdate()
|
||||
bool Network::SendUpdate(struct sockaddr_in *addr)
|
||||
{
|
||||
NetworkUpdate *src = this->ud;
|
||||
NetworkUpdate *stop = InitNetworkUpdate(this->cur_ud, STOP, sizeof(NetworkUpdate));
|
||||
@ -616,7 +620,7 @@ bool Network::SendUpdate()
|
||||
ssize_t v;
|
||||
|
||||
v = this->SendTo((void*)p, this->sock,
|
||||
size_to_send, &this->peer_addr);
|
||||
size_to_send, addr);
|
||||
if (v < 0 || (size_t)v != size_to_send)
|
||||
return false;
|
||||
cur_sz += size_to_send;
|
||||
@ -1028,7 +1032,7 @@ bool Network::ConnectToBroker()
|
||||
this->AddNetworkUpdate(ud);
|
||||
out = this->AppendScreenshot(pi);
|
||||
if (out)
|
||||
out = this->SendUpdate();
|
||||
out = this->SendServerUpdate();
|
||||
this->ResetNetworkUpdate();
|
||||
|
||||
return out;
|
||||
@ -1055,7 +1059,7 @@ network_connection_error_t Network::WaitForPeerAddress()
|
||||
NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
|
||||
/* Send ack and go back to this state again */
|
||||
this->SendPingAck(p->seq, ACK, ud->size);
|
||||
this->SendUpdate();
|
||||
this->SendServerUpdate();
|
||||
this->ResetNetworkUpdate();
|
||||
return AGAIN_ERROR;
|
||||
}
|
||||
@ -1085,7 +1089,7 @@ bool Network::SelectPeer(uint32 id)
|
||||
|
||||
p->server_id = id;
|
||||
this->AddNetworkUpdate(ud);
|
||||
out = this->SendUpdate();
|
||||
out = this->SendServerUpdate();
|
||||
this->ResetNetworkUpdate();
|
||||
|
||||
return out;
|
||||
@ -1107,7 +1111,7 @@ network_connection_error_t Network::WaitForPeerList()
|
||||
NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
|
||||
/* Send ack and go back to this state again */
|
||||
this->SendPingAck(p->seq, ACK, ud->size);
|
||||
this->SendUpdate();
|
||||
this->SendServerUpdate();
|
||||
this->ResetNetworkUpdate();
|
||||
return AGAIN_ERROR;
|
||||
}
|
||||
@ -1175,7 +1179,7 @@ bool Network::ConnectToPeer()
|
||||
bool out;
|
||||
|
||||
this->AddNetworkUpdate(ud);
|
||||
out = this->SendUpdate();
|
||||
out = this->SendServerUpdate();
|
||||
this->ResetNetworkUpdate();
|
||||
|
||||
return out;
|
||||
@ -1202,7 +1206,7 @@ network_connection_error_t Network::WaitForBandWidthReply()
|
||||
|
||||
this->ResetNetworkUpdate();
|
||||
this->SendPingAck(seq, BANDWIDTH_ACK, sz);
|
||||
this->SendUpdate();
|
||||
this->SendServerUpdate();
|
||||
continue;
|
||||
}
|
||||
/* CONNECT_TO_PEER is sent twice, so we might get it here */
|
||||
@ -1317,7 +1321,7 @@ network_connection_error_t Network::ConnectFSM()
|
||||
case CONN_BANDWIDTH_PING:
|
||||
this->ResetNetworkUpdate();
|
||||
this->SendPingAck(this->is_master, BANDWIDTH_PING, 1024);
|
||||
this->SendUpdate();
|
||||
this->SendServerUpdate();
|
||||
this->bandwidth_ping_ms = SDL_GetTicks();
|
||||
this->ResetNetworkUpdate();
|
||||
this->network_connection_state = CONN_BANDWIDTH_REPLY;
|
||||
@ -1349,7 +1353,9 @@ void Network::Disconnect()
|
||||
|
||||
/* Add a stop at the end of the update */
|
||||
this->AddNetworkUpdate(disconnect);
|
||||
this->SendUpdate();
|
||||
this->SendServerUpdate();
|
||||
if (this->network_connection_state)
|
||||
this->SendPeerUpdate();
|
||||
}
|
||||
|
||||
bool Network::networking_started = false;
|
||||
|
@ -223,7 +223,17 @@ public:
|
||||
|
||||
void CloseSocket();
|
||||
|
||||
bool SendUpdate();
|
||||
bool SendUpdate(struct sockaddr_in *addr);
|
||||
|
||||
bool SendPeerUpdate()
|
||||
{
|
||||
return this->SendUpdate(&this->peer_addr);
|
||||
}
|
||||
|
||||
bool SendServerUpdate()
|
||||
{
|
||||
return this->SendUpdate(&this->server_addr);
|
||||
}
|
||||
|
||||
bool ReceiveUpdate();
|
||||
|
||||
@ -309,7 +319,7 @@ protected:
|
||||
|
||||
bool ReceiveData(void *dst, int sock, size_t sz);
|
||||
|
||||
bool InitSocket(const char *remote_host, int port);
|
||||
bool InitSocket();
|
||||
|
||||
/* Simple wrapper around our friend recvfrom */
|
||||
ssize_t ReceiveFrom(void *dst, int sock, size_t sz,
|
||||
@ -389,6 +399,7 @@ protected:
|
||||
int peer_selected;
|
||||
int sock;
|
||||
struct sockaddr_in peer_addr;
|
||||
struct sockaddr_in server_addr;
|
||||
|
||||
const char *connection_error_message;
|
||||
|
||||
|
@ -35,7 +35,7 @@ bool Network::InitSockaddr (struct sockaddr_in *name,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Network::InitSocket(const char *remote_host, int port)
|
||||
bool Network::InitSocket()
|
||||
{
|
||||
/* Create the socket. */
|
||||
this->sock = socket (PF_INET, SOCK_DGRAM, 0);
|
||||
@ -47,9 +47,6 @@ bool Network::InitSocket(const char *remote_host, int port)
|
||||
|
||||
set_sock_opts(this->sock);
|
||||
|
||||
/* Connect to the server. */
|
||||
this->InitSockaddr(&this->peer_addr, remote_host, port);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ bool Network::InitSockaddr (struct sockaddr_in *name,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Network::InitSocket(const char *remote_host, int port)
|
||||
bool Network::InitSocket()
|
||||
{
|
||||
/* Create the socket. */
|
||||
this->sock = net_socket (PF_INET, SOCK_DGRAM, 0);
|
||||
@ -45,9 +45,6 @@ bool Network::InitSocket(const char *remote_host, int port)
|
||||
|
||||
set_sock_opts(this->sock);
|
||||
|
||||
/* Setup the socket address */
|
||||
this->InitSockaddr(&this->peer_addr, remote_host, port);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user