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https://github.com/Oibaf66/frodo-wii.git
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Some cleanup and refactoring
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835d481221
commit
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@ -343,8 +343,12 @@ void C64Display::UpdateKeyMatrix(int c64_key, bool key_up,
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uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick)
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uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick)
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{
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{
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bool shifted = c64_key & 0x80;
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bool shifted = c64_key & 0x80;
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int c64_byte = (c64_key >> 3) & 7;
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int c64_byte;
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int c64_bit = c64_key & 7;
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int c64_bit;
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c64_key &= ~0x80;
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c64_byte = (c64_key >> 3) & 7;
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c64_bit = c64_key & 7;
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// Handle joystick emulation
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// Handle joystick emulation
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if (joystick && (c64_key & 0x40)) {
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if (joystick && (c64_key & 0x40)) {
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@ -657,6 +661,7 @@ uint8 C64::poll_joystick(int port)
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Uint32 held_classic = 0;
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Uint32 held_classic = 0;
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WPADData *wpad;
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WPADData *wpad;
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memset(extra_keys, 0, sizeof(extra_keys));
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if (ThePrefs.JoystickSwap)
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if (ThePrefs.JoystickSwap)
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controller = !port;
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controller = !port;
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@ -719,7 +724,6 @@ uint8 C64::poll_joystick(int port)
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check_analogue_joystick(&wpad->exp.classic.rjs, extra_keys);
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check_analogue_joystick(&wpad->exp.classic.rjs, extra_keys);
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}
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}
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/* Merge common keys */
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/* Merge common keys */
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int active_binded_keys[N_WIIMOTE_BINDINGS];
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int active_binded_keys[N_WIIMOTE_BINDINGS];
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memcpy(active_binded_keys, ThePrefs.JoystickKeyBinding, sizeof(active_binded_keys));
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memcpy(active_binded_keys, ThePrefs.JoystickKeyBinding, sizeof(active_binded_keys));
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@ -729,9 +733,10 @@ uint8 C64::poll_joystick(int port)
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continue;
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continue;
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for (int second = 0; second < N_WIIMOTE_BINDINGS; second++)
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for (int second = 0; second < N_WIIMOTE_BINDINGS; second++)
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{
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{
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if (first != second &&
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if (first == second)
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active_binded_keys[first] ==
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continue;
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active_binded_keys[second]) {
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if (active_binded_keys[first] == active_binded_keys[second])
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{
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/* Unbind this */
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/* Unbind this */
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extra_keys[second] = 0;
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extra_keys[second] = 0;
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active_binded_keys[second] = -1;
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active_binded_keys[second] = -1;
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@ -744,8 +749,9 @@ uint8 C64::poll_joystick(int port)
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static bool is_pressed[2][N_WIIMOTE_BINDINGS];
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static bool is_pressed[2][N_WIIMOTE_BINDINGS];
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int kc = active_binded_keys[i];
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int kc = active_binded_keys[i];
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if ( kc >= 0)
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if (kc < 0)
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{
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continue;
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if (extra_keys[i])
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if (extra_keys[i])
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{
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{
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TheDisplay->UpdateKeyMatrix(kc, false,
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TheDisplay->UpdateKeyMatrix(kc, false,
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@ -761,7 +767,6 @@ uint8 C64::poll_joystick(int port)
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is_pressed[controller][i] = false;
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is_pressed[controller][i] = false;
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}
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}
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}
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}
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}
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return j;
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return j;
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#else
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#else
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