mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-22 11:29:24 +01:00
Network connections work now, although there is no display updates being sent
This commit is contained in:
parent
a610759cd0
commit
845b3f4311
152
Src/Network.cpp
152
Src/Network.cpp
@ -102,7 +102,6 @@ Network::Network(const char *remote_host, int port)
|
||||
panic_if (this->InitSockaddr(&this->server_addr, remote_host, port) == false,
|
||||
"Can't initialize socket address to server\n");
|
||||
|
||||
this->network_connection_state = CONN_CONNECT_TO_BROKER;
|
||||
this->connection_error_message = "Connection OK";
|
||||
}
|
||||
|
||||
@ -231,34 +230,8 @@ bool Network::CompareSquare(Uint8 *a, Uint8 *b)
|
||||
return true;
|
||||
}
|
||||
|
||||
void Network::EncodeScreenshot(Uint8 *dst, Uint8 *master)
|
||||
{
|
||||
int x, y;
|
||||
int cnt = 0;
|
||||
int p = 0;
|
||||
|
||||
memset(dst, 0, (SCREENSHOT_X * SCREENSHOT_Y) / 2);
|
||||
for (y = 0; y < DISPLAY_Y; y += SCREENSHOT_FACTOR)
|
||||
{
|
||||
for (x = 0; x < DISPLAY_X; x += SCREENSHOT_FACTOR)
|
||||
{
|
||||
Uint8 col_s = master[ y * DISPLAY_X + x ];
|
||||
bool is_odd = (cnt & 1) == 1;
|
||||
int raw_shift = (is_odd ? 0 : 4);
|
||||
|
||||
/* Every second is shifted */
|
||||
dst[ p ] |= (col_s << raw_shift);
|
||||
if (is_odd)
|
||||
p++;
|
||||
cnt++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Network::EncodeDisplay(Uint8 *master, Uint8 *remote)
|
||||
{
|
||||
if (!this->network_connection_state == MASTER)
|
||||
return;
|
||||
for ( int sq = 0; sq < N_SQUARES_H * N_SQUARES_W; sq++ )
|
||||
{
|
||||
Uint8 *p_master = &master[ SQUARE_TO_Y(sq) * DISPLAY_X + SQUARE_TO_X(sq) ];
|
||||
@ -969,8 +942,20 @@ bool Network::DecodeUpdate(C64Display *display, uint8 *js, MOS6581 *dst)
|
||||
if (lp->n_peers == 1 && (lp->flags & NETWORK_UPDATE_LIST_PEERS_IS_CONNECT))
|
||||
{
|
||||
NetworkUpdatePeerInfo *pi = &lp->peers[0];
|
||||
const char *hostname;
|
||||
|
||||
printf("FiXME! Got peer: %s, %d\n", (char*)pi->public_ip, pi->public_port);
|
||||
hostname = ip_to_str(pi->public_ip);
|
||||
this->InitSockaddr(&this->peer_addr, hostname, pi->public_port);
|
||||
free((void*)hostname);
|
||||
|
||||
/* Twice for luck (network equipment might drop these) */
|
||||
this->ConnectToPeer();
|
||||
SDL_Delay(500);
|
||||
this->ConnectToPeer();
|
||||
|
||||
printf("Sent connect to peer packets\n");
|
||||
this->is_master = true;
|
||||
TheC64->network_connection_type = MASTER;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -992,12 +977,13 @@ bool Network::DecodeUpdate(C64Display *display, uint8 *js, MOS6581 *dst)
|
||||
/* FIXME! Not necessarily true! */
|
||||
this->is_master = false;
|
||||
|
||||
Gui::gui->status_bar->queueMessage("Got list of peers");
|
||||
Gui::gui->status_bar->queueMessage("list of peers");
|
||||
Gui::gui->nuv->setPeers(lp);
|
||||
Gui::gui->activate();
|
||||
Gui::gui->pushView(Gui::gui->nuv);
|
||||
} break;
|
||||
case CONNECT_TO_PEER:
|
||||
printf("Got conn to peer packet as %d!\n", this->is_master);
|
||||
if (this->is_master)
|
||||
TheC64->network_connection_type = MASTER;
|
||||
else
|
||||
@ -1194,6 +1180,7 @@ bool Network::SelectPeer(const char *hostname, uint16_t port, uint32_t server_id
|
||||
|
||||
this->SelectPeer(server_id);
|
||||
this->InitSockaddr(&this->peer_addr, hostname, port);
|
||||
this->is_master = false;
|
||||
this->peer_selected = 1;
|
||||
|
||||
return true;
|
||||
@ -1302,110 +1289,6 @@ network_connection_error_t Network::WaitForBandWidthReply()
|
||||
return OK;
|
||||
}
|
||||
|
||||
network_connection_error_t Network::ConnectFSM()
|
||||
{
|
||||
network_connection_error_t err;
|
||||
|
||||
/* See http://www.brynosaurus.com/pub/net/p2pnat/ for how this works.
|
||||
*
|
||||
* For the client:
|
||||
* 1. Send connect to the broker
|
||||
* 2. Wait for the broker to return list of peers
|
||||
* 3. Tell the broker who to connect to
|
||||
* 4. Select peer
|
||||
* 4.1 (master) Wait for broker to return peer address
|
||||
* 4.2 (client) Connect to peer
|
||||
* 5. Until connected:
|
||||
* 5.1 Send connection message to peer
|
||||
* 5.2 Wait for reply from peer
|
||||
* 6. Test bandwidth
|
||||
*/
|
||||
switch(this->network_connection_state)
|
||||
{
|
||||
case CONN_CONNECT_TO_BROKER:
|
||||
{
|
||||
Gui::gui->status_bar->queueMessage("Connecting to broker...");
|
||||
if (this->ConnectToBroker())
|
||||
this->network_connection_state = CONN_WAIT_FOR_PEER_LIST;
|
||||
} break;
|
||||
case CONN_WAIT_FOR_PEER_ADDRESS:
|
||||
Gui::gui->status_bar->queueMessage("Waiting for connection...");
|
||||
err = this->WaitForPeerAddress();
|
||||
if (err == OK)
|
||||
this->network_connection_state = CONN_CONNECT_TO_PEER;
|
||||
else
|
||||
return err;
|
||||
break;
|
||||
case CONN_WAIT_FOR_PEER_LIST:
|
||||
Gui::gui->status_bar->queueMessage("Waiting for peer list...");
|
||||
/* Also tells the broker that we want to connect */
|
||||
err = this->WaitForPeerList();
|
||||
if (err == NO_PEERS_ERROR)
|
||||
{
|
||||
this->network_connection_state = CONN_WAIT_FOR_PEER_ADDRESS;
|
||||
this->is_master = true;
|
||||
}
|
||||
else if (err == OK)
|
||||
this->network_connection_state = CONN_WAIT_FOR_PEER_SELECT;
|
||||
break;
|
||||
case CONN_WAIT_FOR_PEER_SELECT:
|
||||
err = this->WaitForPeerSelection();
|
||||
if (err == OK) {
|
||||
this->network_connection_state = CONN_CONNECT_TO_PEER;
|
||||
this->is_master = false;
|
||||
}
|
||||
else if (err == NO_PEERS_ERROR) {
|
||||
this->network_connection_state = CONN_WAIT_FOR_PEER_ADDRESS;
|
||||
this->is_master = true;
|
||||
}
|
||||
else
|
||||
return err;
|
||||
break;
|
||||
case CONN_CONNECT_TO_PEER:
|
||||
Gui::gui->status_bar->queueMessage("Connecting to peer...");
|
||||
if (this->ConnectToPeer() == false)
|
||||
return AGAIN_ERROR;
|
||||
/* Allow some transit time */
|
||||
sleep(1);
|
||||
if (this->ConnectToPeer() == false)
|
||||
return AGAIN_ERROR;
|
||||
this->network_connection_state = CONN_WAIT_FOR_PEER_REPLY;
|
||||
break;
|
||||
case CONN_WAIT_FOR_PEER_REPLY:
|
||||
/* Connect again in case the first sent was dropped on
|
||||
* its way to the peer */
|
||||
if (this->WaitForPeerReply() == true)
|
||||
this->network_connection_state = CONN_BANDWIDTH_PING;
|
||||
else
|
||||
return AGAIN_ERROR;
|
||||
break;
|
||||
case CONN_BANDWIDTH_PING:
|
||||
this->ResetNetworkUpdate();
|
||||
this->SendPingAck(this->is_master, BANDWIDTH_PING, 1024);
|
||||
this->SendServerUpdate();
|
||||
this->bandwidth_ping_ms = SDL_GetTicks();
|
||||
this->ResetNetworkUpdate();
|
||||
this->network_connection_state = CONN_BANDWIDTH_REPLY;
|
||||
break;
|
||||
case CONN_BANDWIDTH_REPLY:
|
||||
{
|
||||
network_connection_error_t err = this->WaitForBandWidthReply();
|
||||
if (err == OK) {
|
||||
this->network_connection_state = CONN_CONNECTED;
|
||||
return AGAIN_ERROR;
|
||||
}
|
||||
return err;
|
||||
} break;
|
||||
case CONN_CONNECTED:
|
||||
Gui::gui->status_bar->queueMessage("Connected!");
|
||||
/* The lowest number is the default master */
|
||||
default:
|
||||
return OK;
|
||||
}
|
||||
|
||||
return AGAIN_ERROR;
|
||||
}
|
||||
|
||||
|
||||
void Network::Disconnect()
|
||||
{
|
||||
@ -1415,8 +1298,7 @@ void Network::Disconnect()
|
||||
/* Add a stop at the end of the update */
|
||||
this->AddNetworkUpdate(disconnect);
|
||||
this->SendServerUpdate();
|
||||
if (this->network_connection_state)
|
||||
this->SendPeerUpdate();
|
||||
this->SendPeerUpdate();
|
||||
}
|
||||
|
||||
bool Network::networking_started = false;
|
||||
|
@ -50,22 +50,6 @@ typedef enum
|
||||
SOUND_UPDATE = 10,
|
||||
} network_message_type_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CONN_CONNECTED,
|
||||
CONN_CONNECT_TO_BROKER,
|
||||
CONN_WAIT_FOR_PEER_ADDRESS,
|
||||
CONN_CONNECT_TO_PEER,
|
||||
CONN_SELECT_PEER,
|
||||
CONN_WAIT_FOR_PEER_REPLY,
|
||||
|
||||
CONN_WAIT_FOR_PEER_LIST,
|
||||
CONN_WAIT_FOR_PEER_SELECT,
|
||||
CONN_BANDWIDTH_PING,
|
||||
CONN_BANDWIDTH_REPLY,
|
||||
|
||||
FAILED,
|
||||
} network_connection_state_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@ -115,7 +99,6 @@ struct NetworkUpdateRegisterData
|
||||
uint8_t data[];
|
||||
};
|
||||
|
||||
|
||||
struct NetworkUpdateSoundInfo
|
||||
{
|
||||
uint16 delay_cycles;
|
||||
@ -186,8 +169,6 @@ public:
|
||||
|
||||
~Network();
|
||||
|
||||
void EncodeScreenshot(Uint8 *dst, Uint8 *master);
|
||||
|
||||
void EncodeDisplay(Uint8 *master, Uint8 *remote);
|
||||
|
||||
void EncodeJoystickUpdate(Uint8 v);
|
||||
@ -407,7 +388,6 @@ protected:
|
||||
|
||||
const char *connection_error_message;
|
||||
|
||||
network_connection_state_t network_connection_state;
|
||||
uint32 bandwidth_ping_ms;
|
||||
|
||||
NetworkUpdateSoundInfo sound_active[NETWORK_SOUND_BUF_SIZE];
|
||||
|
Loading…
Reference in New Issue
Block a user