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Add support for converting 8-bit SDL_Surfaces.
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@ -34,6 +34,18 @@
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extern SDL_Surface *real_screen;
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#endif
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// Colors for speedometer/drive LEDs
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enum {
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black = 0,
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white = 1,
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fill_gray = 16,
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shine_gray = 17,
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shadow_gray = 18,
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red = 19,
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green = 20,
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PALETTE_SIZE = 21,
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};
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#ifdef WIN32
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#include <ddraw.h>
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#endif
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@ -53,17 +53,6 @@ static itimerval pulse_tv;
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// SDL joysticks
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static SDL_Joystick *joy[2] = {NULL, NULL};
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// Colors for speedometer/drive LEDs
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enum {
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black = 0,
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white = 1,
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fill_gray = 16,
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shine_gray = 17,
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shadow_gray = 18,
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red = 19,
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green = 20,
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PALETTE_SIZE = 21,
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};
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static Uint16 palette_16[PALETTE_SIZE];
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static Uint32 palette_32[PALETTE_SIZE];
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SDL_Color sdl_palette[PALETTE_SIZE];
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@ -356,7 +345,7 @@ SDL_Surface *C64Display::SurfaceFromC64Display()
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#endif
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out = SDL_CreateRGBSurface(SDL_SWSURFACE, DISPLAY_X / 2, DISPLAY_Y / 2, 8,
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rmask,gmask,bmask,amask);
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rmask, gmask, bmask, amask);
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if (!out)
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return NULL;
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@ -375,7 +364,7 @@ SDL_Surface *C64Display::SurfaceFromC64Display()
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dst_pixels[ dst_off ] = v;
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}
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}
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SDL_SetPalette(out, SDL_LOGPAL | SDL_PHYSPAL, sdl_palette, 0, PALETTE_SIZE);
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SDL_SetColors(out, sdl_palette, 0, PALETTE_SIZE);
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return out;
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}
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@ -5,6 +5,9 @@
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#include <sys/stat.h>
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#include <SDL_ttf.h>
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#include <sysdeps.h>
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#include <C64.h>
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#include "gui/font.hh"
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#include "utils.hh"
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@ -185,6 +188,8 @@ static void png_user_error(png_structp ctx, png_const_charp str)
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fprintf(stderr, "libpng: error: %s\n", str);
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}
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extern SDL_Color sdl_palette[PALETTE_SIZE];
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/* This is taken from http://encelo.netsons.org/programming/sdl (GPLed) */
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void *sdl_surface_to_png(SDL_Surface *surf, size_t *out_sz)
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{
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@ -192,6 +197,7 @@ void *sdl_surface_to_png(SDL_Surface *surf, size_t *out_sz)
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png_infop info_ptr;
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int i, colortype;
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png_bytep *row_pointers;
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png_colorp palette;
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struct png_write_user_struct out;
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out.sz = 0;
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@ -223,6 +229,25 @@ void *sdl_surface_to_png(SDL_Surface *surf, size_t *out_sz)
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png_set_IHDR(png_ptr, info_ptr, surf->w, surf->h, 8, colortype, PNG_INTERLACE_NONE,
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PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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if (colortype & PNG_COLOR_MASK_PALETTE)
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{
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/* Set the palette if there is one. REQUIRED for indexed-color images */
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palette = (png_colorp)png_malloc(png_ptr,
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PNG_MAX_PALETTE_LENGTH * png_sizeof(png_color));
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/* KLUDGE! For some reason, surf->format->palette doesn't work... */
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for (int i = 0; i < PALETTE_SIZE; i++)
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{
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SDL_Color *p = &sdl_palette[i];
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palette[i].red = p->r;
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palette[i].green = p->g;
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palette[i].blue = p->b;
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}
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/* ... Set palette colors ... */
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png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
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}
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/* Writing the image */
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png_write_info(png_ptr, info_ptr);
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png_set_packing(png_ptr);
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