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https://github.com/Oibaf66/frodo-wii.git
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Add C64 mock and implement network connecting
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commit
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5
main.cpp
5
main.cpp
@ -3,8 +3,10 @@
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#include "gui.hh"
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#include "utils.hh"
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#include <C64.h>
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SDL_Surface *screen;
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C64 *TheC64;
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static void run(void)
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{
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@ -28,6 +30,9 @@ static void run(void)
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static void init(void)
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{
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/* Creation of the mocks */
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TheC64 = new C64();
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screen = SDL_SetVideoMode(640, 480, 16,
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SDL_DOUBLEBUF);
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panic_if(!screen, "Cannot initialize video: %s\n", SDL_GetError());
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21
mocks/C64.h
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21
mocks/C64.h
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@ -0,0 +1,21 @@
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#ifndef __MOCKS_C64_H__
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#define __MOCKS_C64_H__
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/* Network connection type */
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enum
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{
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NONE,
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CONNECT,
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MASTER,
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CLIENT
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};
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class C64
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{
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public:
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int network_connection_type;
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};
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extern C64 *TheC64;
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#endif /*__MOCKS_C64_H__ */
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9
mocks/Network.h
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9
mocks/Network.h
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@ -0,0 +1,9 @@
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#ifndef __MOCKS_NETWORK_H__
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#define __MOCKS_NETWORK_H__
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class Network
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{
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public:
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};
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#endif /*__MOCKS_NETWORK_H__ */
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@ -2,6 +2,7 @@
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#include "menu.hh"
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#include "help_box.hh"
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#include "virtual_keyboard.hh"
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#include <C64.h>
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class NetworkView;
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@ -67,7 +68,7 @@ public:
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if ( strncmp(Gui::gui->np->NetworkName, "Unset", strlen("Unset")) == 0)
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Gui::gui->pushDialogueBox(new DialogueBox(network_unset_name_dlg));
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else
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printf("Connect NYI\n"); // FIXME! Do the actual connect
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TheC64->network_connection_type = CONNECT;
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break;
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case 6:
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printf("Send message NYI\n"); // FIXME! Send message
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