mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-14 07:35:12 +01:00
Remove huge chunks of dead code, simplify ping handling (although a
hack is still needed there).
This commit is contained in:
parent
1392121368
commit
a6a05b650e
184
Src/Network.cpp
184
Src/Network.cpp
@ -593,7 +593,6 @@ bool Network::SendUpdateDirect(struct sockaddr_in *addr, NetworkUpdate *src)
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if (sz <= 0)
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return false;
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printf("Sending %d bytes\n", sz);
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v = this->SendTo((void*)p, this->sock,
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sz, addr);
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if (v <= 0 || (size_t)v != sz)
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@ -973,8 +972,8 @@ bool Network::DecodeUpdate(C64Display *display, uint8 *js, MOS6581 *dst)
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if (ud->type == BANDWIDTH_PING)
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type = BANDWIDTH_ACK;
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this->SendPingAck(ping->seq, type, ud->size);
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this->SendServerUpdate();
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this->SendPingAck(&this->server_addr, ping->seq, type, ud->size);
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/* FIXME! Temporary crash fix */
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this->ResetNetworkUpdate();
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} break;
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case LIST_PEERS:
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@ -1109,46 +1108,20 @@ bool Network::ConnectToBroker()
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return out;
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}
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void Network::SendPingAck(int seq, uint16 type, size_t size_to_send)
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void Network::SendPingAck(struct sockaddr_in *addr, int seq, uint16 type, size_t size_to_send)
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{
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NetworkUpdate *ud = InitNetworkUpdate(this->ud, type, size_to_send);
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NetworkUpdate *ud = InitNetworkUpdate(this->ud, type,
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sizeof(NetworkUpdate) + sizeof(NetworkUpdatePingAck) + size_to_send);
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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uint8_t *p_next = (uint8_t *)ud + sizeof(NetworkUpdate) + sizeof(NetworkUpdatePingAck) + size_to_send;
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NetworkUpdate *stop = InitNetworkUpdate((NetworkUpdate *)p_next, STOP, sizeof(NetworkUpdate));
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p->seq = seq;
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this->AddNetworkUpdate(ud);
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}
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network_connection_error_t Network::WaitForPeerAddress()
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{
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NetworkUpdateListPeers *pi;
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this->MarshalData(ud);
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this->MarshalData(stop);
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this->ResetNetworkUpdate();
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if (this->ReceiveUpdate() == false)
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return AGAIN_ERROR;
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if (this->ud->type == PING)
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{
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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/* Send ack and go back to this state again */
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this->SendPingAck(p->seq, ACK, ud->size);
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this->SendServerUpdate();
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this->ResetNetworkUpdate();
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return AGAIN_ERROR;
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}
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if (this->ud->type != LIST_PEERS)
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return SERVER_GARBAGE_ERROR;
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pi = (NetworkUpdateListPeers *)this->ud->data;
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if (pi->n_peers != 1)
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{
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fprintf(stderr, "There is something wrong with the server: Got %d peers on master connect\n"
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"Contact Simon Kagstrom and ask him to correct it\n",
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pi->n_peers);
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return SERVER_GARBAGE_ERROR;
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}
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if (pi->peers[0].version != FRODO_NETWORK_PROTOCOL_VERSION)
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return VERSION_ERROR;
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return OK;
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this->SendUpdateDirect(addr, ud);
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}
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bool Network::SelectPeer(uint32 id)
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@ -1166,53 +1139,6 @@ bool Network::SelectPeer(uint32 id)
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return out;
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}
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network_connection_error_t Network::WaitForPeerList()
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{
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NetworkUpdateListPeers *pi;
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struct timeval tv;
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tv.tv_sec = 1;
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tv.tv_usec = 0;
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this->ResetNetworkUpdate();
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if (this->ReceiveUpdate(&tv) == false)
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return AGAIN_ERROR;
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if (this->ud->type == PING)
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{
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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/* Send ack and go back to this state again */
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this->SendPingAck(p->seq, ACK, ud->size);
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this->SendServerUpdate();
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this->ResetNetworkUpdate();
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return AGAIN_ERROR;
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}
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if (this->ud->type == REGISTER_DATA)
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{
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NetworkUpdateRegisterData *rd = (NetworkUpdateRegisterData *)this->ud->data;
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DataStore::ds->registerNetworkData(rd->key, rd->metadata, rd->data,
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this->ud->size - (sizeof(NetworkUpdateRegisterData) + sizeof(NetworkUpdate)));
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return AGAIN_ERROR;
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}
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if (ud->type != LIST_PEERS)
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return SERVER_GARBAGE_ERROR;
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pi = (NetworkUpdateListPeers *)this->ud->data;
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for (unsigned i = 0; i < pi->n_peers; i++)
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{
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if (pi->peers[i].version != FRODO_NETWORK_PROTOCOL_VERSION)
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return VERSION_ERROR;
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}
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if (pi->n_peers == 0)
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return NO_PEERS_ERROR;
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Gui::gui->nuv->setPeers(pi);
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Gui::gui->activate();
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Gui::gui->pushView(Gui::gui->nuv);
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return OK;
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}
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bool Network::SelectPeer(const char *hostname, uint16_t port, uint32_t server_id)
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{
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if (!hostname)
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@ -1229,30 +1155,6 @@ bool Network::SelectPeer(const char *hostname, uint16_t port, uint32_t server_id
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return true;
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}
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network_connection_error_t Network::WaitForPeerSelection()
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{
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if (this->peer_selected == 1)
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return OK;
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return AGAIN_ERROR;
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}
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bool Network::WaitForPeerReply()
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{
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struct timeval tv;
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tv.tv_sec = 3;
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tv.tv_usec = 0;
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this->ResetNetworkUpdate();
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if (this->ReceiveUpdate(&tv) == false)
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return false;
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if (this->ud->type != CONNECT_TO_PEER)
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return false;
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return true;
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}
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bool Network::ConnectToPeer()
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{
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@ -1267,72 +1169,6 @@ bool Network::ConnectToPeer()
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return out;
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}
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network_connection_error_t Network::WaitForBandWidthReply()
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{
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unsigned cnt;
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/* Wait until we've got an ack */
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for (cnt = 0; cnt < 5; cnt++) {
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struct timeval tv;
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tv.tv_sec = 3;
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tv.tv_usec = 0;
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this->ResetNetworkUpdate();
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if (this->ReceiveUpdate(&tv) == false)
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return AGAIN_ERROR;
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if (this->ud->type == BANDWIDTH_PING) {
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NetworkUpdatePingAck *ping = (NetworkUpdatePingAck *)this->ud->data;
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uint32 seq = ping->seq;
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size_t sz = this->ud->size;
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this->ResetNetworkUpdate();
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this->SendPingAck(seq, BANDWIDTH_ACK, sz);
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this->SendServerUpdate();
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continue;
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}
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/* CONNECT_TO_PEER is sent twice, so we might get it here */
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if (this->ud->type == CONNECT_TO_PEER)
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continue;
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if (this->ud->type == BANDWIDTH_ACK)
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break;
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else /* Everything else is an error */
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return SERVER_GARBAGE_ERROR;
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cnt++;
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}
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if (cnt == 5) {
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printf("Timeout. Setting default kbps (160)\n");
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this->target_kbps = 160000;
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return OK;
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}
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/* We got a bandwidth ACK */
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uint32 now = SDL_GetTicks();
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int32 ms_diff = now - this->bandwidth_ping_ms;
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size_t sz = this->ud->size;
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if (ms_diff <= 0) {
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/* Fast indeed, or maybe wrong */
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this->target_kbps = 240000;
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} else {
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int bits_per_second = ((sz * 1000) / ms_diff) * 8;
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this->target_kbps = bits_per_second;
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}
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/* But force it to be within these limits */
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if (this->target_kbps > 300000)
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this->target_kbps = 300000;
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if (this->target_kbps < 150000)
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this->target_kbps = 150000;
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printf("%d bytes in %d ms. Setting cap at %d\n", sz, ms_diff, this->target_kbps);
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return OK;
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}
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void Network::Disconnect()
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{
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printf("Disconnecting\n");
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@ -341,7 +341,7 @@ protected:
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bool DecodeDisplayRaw(struct NetworkUpdate *src,
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int x, int y);
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void SendPingAck(int seq, uint16 type, size_t data_size);
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void SendPingAck(struct sockaddr_in *addr, int seq, uint16 type, size_t data_size);
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bool ReceiveUpdate(NetworkUpdate *dst, size_t sz, struct timeval *tv);
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