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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-13 07:05:12 +01:00
Add bandwidth testing code
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parent
1033f94d24
commit
a909b551b2
@ -529,7 +529,6 @@ void C64::network_vblank()
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if (this->network_connection_type == CLIENT)
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this->TheDisplay->Update(remote->GetScreen());
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}
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remote->ResetNetworkUpdate();
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/* Encode and send updates to the other side (what is determined by
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* if this is the master or not) */
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@ -555,8 +554,7 @@ void C64::network_vblank()
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/* Disconnect or broken data */
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printf("Could not send update\n");
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}
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else
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remote->ResetNetworkUpdate();
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remote->ResetNetworkUpdate();
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static uint32_t last_traffic_update;
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106
Src/Network.cpp
106
Src/Network.cpp
@ -667,6 +667,8 @@ bool Network::MarshalData(NetworkUpdate *p)
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case TEXT_MESSAGE:
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case STOP:
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break;
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case BANDWIDTH_PING:
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case BANDWIDTH_ACK:
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case PING:
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case ACK:
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{
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@ -774,6 +776,8 @@ bool Network::DeMarshalData(NetworkUpdate *p)
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case STOP:
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/* Nothing to do, just bytes */
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break;
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case BANDWIDTH_PING:
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case BANDWIDTH_ACK:
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case PING:
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case ACK:
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{
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@ -916,10 +920,20 @@ bool Network::DecodeUpdate(C64Display *display, uint8 *js, MOS6581 *dst)
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case LIST_PEERS:
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{
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} break;
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case BANDWIDTH_PING:
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case PING:
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/* FIXME! Send an ack */
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{
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NetworkUpdatePingAck *ping = (NetworkUpdatePingAck *)p->data;
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uint16 type = ACK;
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if (ud->type == BANDWIDTH_PING)
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type = BANDWIDTH_ACK;
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this->SendPingAck(ping->seq, type, ud->size);
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} break;
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case BANDWIDTH_ACK:
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case ACK:
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/* We won't receive this, but it also doesn't really matter */
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break;
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case ACK: /* Should never receive this */
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case DISCONNECT:
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out = false;
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break;
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@ -973,20 +987,13 @@ bool Network::IpToStr(char *dst, uint8 *ip_in)
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return true;
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}
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/* OK, this is a pretty ugly special case, but it's only used when
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* communicating with the broker before a peer connection. */
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void Network::SendPingAck(int seq)
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void Network::SendPingAck(int seq, uint16 type, size_t size_to_send)
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{
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this->ResetNetworkUpdate();
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NetworkUpdate *ud = InitNetworkUpdate(this->ud, ACK,
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sizeof(NetworkUpdate) + sizeof(NetworkUpdatePingAck));
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NetworkUpdate *ud = InitNetworkUpdate(this->ud, type, size_to_send);
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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p->seq = seq;
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this->AddNetworkUpdate(ud);
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this->SendUpdate();
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this->ResetNetworkUpdate();
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}
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network_connection_error_t Network::WaitForPeerAddress()
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@ -1000,7 +1007,9 @@ network_connection_error_t Network::WaitForPeerAddress()
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{
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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/* Send ack and go back to this state again */
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this->SendPingAck(p->seq);
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this->SendPingAck(p->seq, ACK, ud->size);
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this->SendUpdate();
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this->ResetNetworkUpdate();
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return AGAIN_ERROR;
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}
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if (this->ud->type != LIST_PEERS)
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@ -1063,7 +1072,9 @@ network_connection_error_t Network::WaitForPeerList()
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{
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NetworkUpdatePingAck *p = (NetworkUpdatePingAck*)ud->data;
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/* Send ack and go back to this state again */
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this->SendPingAck(p->seq);
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this->SendPingAck(p->seq, ACK, ud->size);
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this->SendUpdate();
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this->ResetNetworkUpdate();
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return AGAIN_ERROR;
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}
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if (ud->type != LIST_PEERS)
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@ -1134,6 +1145,57 @@ bool Network::ConnectToPeer()
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return out;
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}
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network_connection_error_t Network::WaitForBandWidthReply()
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{
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/* Wait until we've got an ack */
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while (1) {
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struct timeval tv;
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tv.tv_sec = 3;
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tv.tv_usec = 0;
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this->ResetNetworkUpdate();
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if (this->ReceiveUpdate(&tv) == false)
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return AGAIN_ERROR;
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if (this->ud->type == BANDWIDTH_PING) {
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NetworkUpdatePingAck *ping = (NetworkUpdatePingAck *)this->ud->data;
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uint32 seq = ping->seq;
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size_t sz = this->ud->size;
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this->ResetNetworkUpdate();
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this->SendPingAck(seq, BANDWIDTH_ACK, sz);
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this->SendUpdate();
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continue;
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}
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/* CONNECT_TO_PEER is sent twice, so we might get it here */
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if (this->ud->type == CONNECT_TO_PEER)
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continue;
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if (this->ud->type == BANDWIDTH_ACK)
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break;
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else /* Everything else is an error */
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return SERVER_GARBAGE_ERROR;
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}
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/* We got a bandwidth ACK */
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uint32 now = SDL_GetTicks();
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int32 ms_diff = now - this->bandwidth_ping_ms;
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size_t sz = this->ud->size;
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if (ms_diff <= 0) {
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/* Fast indeed, or maybe wrong */
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this->target_kbps = 240000;
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} else {
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int bits_per_second = ((sz * 1000) / ms_diff) * 8;
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this->target_kbps = bits_per_second;
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}
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if (this->target_kbps > 300000)
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this->target_kbps = 300000;
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return OK;
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}
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network_connection_error_t Network::ConnectFSM()
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{
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network_connection_error_t err;
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@ -1194,10 +1256,26 @@ network_connection_error_t Network::ConnectFSM()
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if (this->ConnectToPeer() == false)
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return AGAIN_ERROR;
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if (this->WaitForPeerReply() == true)
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this->network_connection_state = CONN_CONNECTED;
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this->network_connection_state = CONN_BANDWIDTH_PING;
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else
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return AGAIN_ERROR;
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break;
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case CONN_BANDWIDTH_PING:
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TheC64->TheDisplay->display_status_string((char*)"TESTING BANDWIDTH", 1);
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this->ResetNetworkUpdate();
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this->SendPingAck(this->is_master, BANDWIDTH_PING, 2048);
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this->bandwidth_ping_ms = SDL_GetTicks();
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this->SendUpdate();
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this->ResetNetworkUpdate();
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this->network_connection_state = CONN_BANDWIDTH_REPLY;
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break;
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case CONN_BANDWIDTH_REPLY:
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{
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network_connection_error_t err = this->WaitForBandWidthReply();
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if (err == OK)
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this->network_connection_state = CONN_CONNECTED;
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return err;
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} break;
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case CONN_CONNECTED:
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TheC64->TheDisplay->display_status_string((char*)"CONNECTED!", 1);
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/* The lowest number is the default master */
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@ -32,6 +32,8 @@ typedef enum
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SELECT_PEER = 93, /* (client) Select who to connect to */
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PING = 95, /* (broker) are you alive? */
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ACK = 94, /* Answer to broker */
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BANDWIDTH_PING = 92, /* Large packet to calculate bandwidth */
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BANDWIDTH_ACK = 91, /* Answer to BANDWIDTH_PING */
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/* Non-data messages */
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STOP = 55, /* End of this update sequence */
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/* Data transfer of various kinds */
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@ -56,8 +58,9 @@ typedef enum
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CONN_SELECT_PEER,
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CONN_WAIT_FOR_PEER_REPLY,
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/* Client-only */
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CONN_WAIT_FOR_PEER_LIST,
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CONN_BANDWIDTH_PING,
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CONN_BANDWIDTH_REPLY,
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FAILED,
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} network_connection_state_t;
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@ -100,6 +103,7 @@ struct NetworkUpdateSelectPeer
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struct NetworkUpdatePingAck
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{
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uint32 seq;
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uint8 data[]; /* Only used for bandwidth ping/acks */
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};
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struct NetworkUpdateSoundInfo
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@ -283,7 +287,7 @@ protected:
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bool DecodeDisplayRaw(struct NetworkUpdate *src,
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int x, int y);
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void SendPingAck(int seq);
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void SendPingAck(int seq, uint16 type, size_t data_size);
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bool ReceiveUpdate(NetworkUpdate *dst, size_t sz, struct timeval *tv);
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@ -323,6 +327,10 @@ protected:
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bool WaitForPeerReply();
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bool SendBandWidthTest();
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network_connection_error_t WaitForBandWidthReply();
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network_connection_error_t WaitForPeerList();
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network_connection_error_t WaitForPeerAddress();
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@ -364,6 +372,7 @@ protected:
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const char *connection_error_message;
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network_connection_state_t network_connection_state;
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uint32 bandwidth_ping_ms;
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NetworkUpdateSoundInfo sound_active[NETWORK_SOUND_BUF_SIZE];
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int sound_head;
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