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Fix some protocol errors (there are more)
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@ -1153,9 +1153,9 @@ bool Network::SelectPeer(const char *hostname, uint16_t port, uint32_t server_id
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network_connection_error_t Network::WaitForPeerSelection()
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{
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if (this->peer_selected == 1)
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return AGAIN_ERROR;
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return OK;
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return OK;
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return AGAIN_ERROR;
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}
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bool Network::WaitForPeerReply()
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@ -1182,7 +1182,7 @@ bool Network::ConnectToPeer()
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bool out;
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this->AddNetworkUpdate(ud);
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out = this->SendServerUpdate();
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out = this->SendPeerUpdate();
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this->ResetNetworkUpdate();
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return out;
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