Simplifiy the implementation of some things (no parent pointer,

all resources in the Gui singleton)
This commit is contained in:
simon.kagstrom 2009-12-28 08:46:18 +00:00
parent 224ec1dbe7
commit aad20592ec
3 changed files with 16 additions and 32 deletions

View File

@ -42,8 +42,8 @@ class DiscMenu : public FileBrowser, TimeoutHandler
friend class DiscView;
public:
DiscMenu(Font *font, GuiView *parent) :
FileBrowser(game_exts, font, parent), TimeoutHandler()
DiscMenu(Font *font) :
FileBrowser(game_exts, font), TimeoutHandler()
{
}
@ -66,7 +66,7 @@ public:
{
printf("Hovering timed out over %s\n",
this->pp_msgs[this->cur_sel]);
((DiscView*)this->parent)->loadGameInfo(this->pp_msgs[this->cur_sel]);
Gui::gui->dv->loadGameInfo(this->pp_msgs[this->cur_sel]);
}
virtual void escapeCallback(int which)
@ -154,7 +154,7 @@ private:
DiscView::DiscView() : GuiView()
{
this->menu = new DiscMenu(NULL, this);
this->menu = new DiscMenu(NULL);
this->gameInfo = new GameInfoBox(NULL);
this->bg = NULL;

View File

@ -7,9 +7,8 @@
class FileBrowser : public Menu
{
public:
FileBrowser(const char **exts, Font *font, GuiView *parent) : Menu(font)
FileBrowser(const char **exts, Font *font) : Menu(font)
{
this->parent = parent;
this->path = NULL;
this->exts = exts;
@ -50,7 +49,6 @@ protected:
const char *path;
const char **file_list;
const char **exts;
GuiView *parent;
};
#endif /* __FILE_BROWSER_HH__ */

View File

@ -37,9 +37,8 @@ class MainMenu : public Menu
};
public:
MainMenu(Font *font, HelpBox *help, GuiView *parent) : Menu(font)
MainMenu(Font *font, HelpBox *help) : Menu(font)
{
this->parent = parent;
this->help = help;
/* The dialogue box is only present when needed */
this->dialogue = NULL;
@ -113,7 +112,6 @@ public:
private:
DialogueBox *dialogue;
GuiView *parent;
HelpBox *help;
};
@ -124,12 +122,8 @@ public:
MainView() : GuiView()
{
this->help = new HelpBox(NULL, main_menu_help);
this->menu = new MainMenu(NULL, this->help, this);
this->menu = new MainMenu(NULL, this->help);
this->menu->setText(main_menu_messages);
this->bg = NULL;
this->infobox = NULL;
this->textbox = NULL;
this->dialogue_bg = NULL;
}
~MainView()
@ -140,11 +134,6 @@ public:
void updateTheme()
{
this->bg = Gui::gui->main_menu_bg;
this->infobox = Gui::gui->infobox;
this->textbox = Gui::gui->textbox;
this->dialogue_bg = Gui::gui->dialogue_bg;
this->menu->setFont(Gui::gui->default_font);
this->help->setFont(Gui::gui->small_font);
this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
@ -168,33 +157,30 @@ public:
/* Blit the backgrounds */
dst = (SDL_Rect){20,45,300,400};
SDL_BlitSurface(this->bg, NULL, where, &dst);
SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst);
dst = (SDL_Rect){350,13,0,0};
SDL_BlitSurface(this->infobox, NULL, where, &dst);
SDL_BlitSurface(Gui::gui->infobox, NULL, where, &dst);
dst = (SDL_Rect){350,242,0,0};
SDL_BlitSurface(this->textbox, NULL, where, &dst);
SDL_BlitSurface(Gui::gui->textbox, NULL, where, &dst);
this->menu->draw(where, 50, 70, 300, 400);
this->help->draw(where, 354, 24, 264, 210);
if (this->menu->dialogue) {
int d_x = where->w / 2 - this->dialogue_bg->w / 2;
int d_y = where->h / 2 - this->dialogue_bg->h / 2;
int d_x = where->w / 2 - Gui::gui->dialogue_bg->w / 2;
int d_y = where->h / 2 - Gui::gui->dialogue_bg->h / 2;
dst = (SDL_Rect){d_x, d_y, this->dialogue_bg->w, this->dialogue_bg->h};
SDL_BlitSurface(this->dialogue_bg, NULL, where, &dst);
dst = (SDL_Rect){d_x, d_y,
Gui::gui->dialogue_bg->w, Gui::gui->dialogue_bg->h};
SDL_BlitSurface(Gui::gui->dialogue_bg, NULL, where, &dst);
this->menu->dialogue->draw(where, d_x + 10, d_y + 10,
this->dialogue_bg->w - 10, this->dialogue_bg->h - 10);
Gui::gui->dialogue_bg->w - 10, Gui::gui->dialogue_bg->h - 10);
}
}
protected:
MainMenu *menu;
HelpBox *help;
SDL_Surface *bg;
SDL_Surface *infobox;
SDL_Surface *textbox;
SDL_Surface *dialogue_bg;
};