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Don't save unknown
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@ -390,6 +390,10 @@ void Gui::updateGameInfo(GameInfo *gi)
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void Gui::saveGameInfo()
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void Gui::saveGameInfo()
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{
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{
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/* Don't save unset games */
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if (strcmp(this->cur_gameInfo->filename, "unknown") == 0)
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return;
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struct game_info *p = this->cur_gameInfo->dump();
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struct game_info *p = this->cur_gameInfo->dump();
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if (p)
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if (p)
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