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https://github.com/Oibaf66/frodo-wii.git
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Rebind F10 to taunt
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commit
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@ -16,7 +16,7 @@ version 10:
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* Implemented sending text messages over the network to "taunt"
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the other player (obviously a very important feature). Pressing
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ScrLk enables this.
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F10 enables this.
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* Rearranged menus (networking is more promptly displayed)
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@ -581,8 +581,11 @@ void C64Display::PollKeyboard(uint8 *key_matrix, uint8 *rev_matrix, uint8 *joyst
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SAM(TheC64);
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break;
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case SDLK_F10: // F10: Quit
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quit_requested = true;
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case SDLK_F10: // F10/ScrLk: Enter text (for network taunts)
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case SDLK_SCROLLOCK:
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this->entering_text_message = !this->entering_text_message;
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if (this->entering_text_message)
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this->text_message[0] = '\0';
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break;
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case SDLK_F11: // F11: NMI (Restore)
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@ -597,12 +600,6 @@ void C64Display::PollKeyboard(uint8 *key_matrix, uint8 *rev_matrix, uint8 *joyst
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TheC64->enter_menu();
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break;
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case SDLK_SCROLLOCK:
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this->entering_text_message = !this->entering_text_message;
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if (this->entering_text_message)
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this->text_message[0] = '\0';
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break;
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case SDLK_KP_PLUS: // '+' on keypad: Increase SkipFrames
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ThePrefs.SkipFrames++;
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break;
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@ -14,7 +14,7 @@ const char *welcome[] = {
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/*11*/ "In the networking menu, you can host a game over ",
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/*12*/ "the network or browse for active games. During ",
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/*13*/ "network play, you can send messages to your peer ",
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/*14*/ "by pressing ScrLk on the USB keyboard. ",
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/*14*/ "by pressing F10 on the USB keyboard. ",
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/*10*/ " ",
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/*10*/ "In each menu, the '2' button selects and entry ",
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/*10*/ "and '1' cancels. ",
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