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Enough to compile
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parent
e0a34d4066
commit
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11
Makefile
11
Makefile
@ -25,7 +25,7 @@ INCLUDES :=
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -I$(DEVKITPRO)/SDL/include -U__unix
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -I$(DEVKITPRO)/SDL/include -U__unix -DHAVE_SDL
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -L$(DEVKITPRO)/SDL/lib -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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@ -58,7 +58,7 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES :=
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CFILES := menu.c char_to_kc.c
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CPPFILES := Display.cpp main.cpp Prefs.cpp SID.cpp REU.cpp IEC.cpp 1541fs.cpp \
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1541d64.cpp 1541t64.cpp 1541job.o SAM.cpp C64.cpp CPUC64.cpp VIC.cpp \
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CIA.cpp CPU1541.cpp
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@ -120,7 +120,7 @@ DEPENDS := $(OFILES:.o=.d)
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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$(OUTPUT).elf: sysconfig.h $(OFILES)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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@ -130,6 +130,11 @@ $(OUTPUT).elf: $(OFILES)
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@echo $(notdir $<)
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$(bin2o)
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sysconfig.h: sysconfig.h.Wii
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cp $< $@
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Display.cpp: Display_SDL.i
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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@ -712,8 +712,3 @@ bool C64::LoadSnapshot(char *filename)
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#ifdef __riscos__
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#include "C64_Acorn.i"
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#endif
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#ifdef GEKKO
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#include "C64_wii.i"
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#endif
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@ -10,6 +10,9 @@
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#include <sys/types.h>
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#include <dirent.h>
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#if defined(GEKKO)
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#include <wiiuse/wpad.h>
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#endif
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static struct timeval tv_start;
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static char *main_menu_messages[] = {
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@ -39,9 +42,11 @@ static char *bind_key_messages[] = {
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void C64::c64_ctor1(void)
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{
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// Initialize joystick variables
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#ifdef HAVE_LINUX_JOYSTICK_H
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joyfd[0] = joyfd[1] = -1;
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joy_minx = joy_miny = 32767;
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joy_maxx = joy_maxy = -32768;
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#endif
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this->base_dir = ".";
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@ -358,16 +363,16 @@ uint8 C64::poll_joystick(int port)
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this->enter_menu();
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if ( (held & WPAD_BUTTON_A) && this->joystick_key_binding[0])
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TheDisplay->FakeKeyPress(this->joystick_key_binding[0],
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shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey);
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false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
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if ( (held & WPAD_BUTTON_PLUS) && this->joystick_key_binding[1])
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TheDisplay->FakeKeyPress(this->joystick_key_binding[1],
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shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey);
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false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
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if ( (held & WPAD_BUTTON_MINUS) && this->joystick_key_binding[2])
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TheDisplay->FakeKeyPress(this->joystick_key_binding[2],
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shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey);
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false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
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if ( (held & WPAD_BUTTON_1) && this->joystick_key_binding[1])
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TheDisplay->FakeKeyPress(this->joystick_key_binding[1],
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shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey);
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false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
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return j;
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@ -61,7 +61,7 @@ enum {
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int init_graphics(void)
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{
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// Init SDL
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
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fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
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return 0;
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}
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@ -134,10 +134,10 @@ bool Prefs::operator==(const Prefs &rhs) const
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&& SystemKeys == rhs.SystemKeys
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&& ShowLEDs == rhs.ShowLEDs
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#ifdef GEKKO
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&& this->JoystickKeyBinding[0] == rhs.JoystickKeybinding[0]
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&& this->JoystickKeyBinding[1] == rhs.JoystickKeybinding[1]
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&& this->JoystickKeyBinding[2] == rhs.JoystickKeybinding[2]
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&& this->JoystickKeyBinding[3] == rhs.JoystickKeybinding[3]
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&& this->JoystickKeyBinding[0] == rhs.JoystickKeyBinding[0]
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&& this->JoystickKeyBinding[1] == rhs.JoystickKeyBinding[1]
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&& this->JoystickKeyBinding[2] == rhs.JoystickKeyBinding[2]
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&& this->JoystickKeyBinding[3] == rhs.JoystickKeyBinding[3]
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#endif
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);
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}
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132
Src/SID_SDL.i
Normal file
132
Src/SID_SDL.i
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@ -0,0 +1,132 @@
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/*
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* SID_linux.i - 6581 emulation, Linux specific stuff
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*
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* Frodo (C) 1994-1997,2002 Christian Bauer
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* Linux sound stuff by Bernd Schmidt
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*/
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#include <unistd.h>
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#include <fcntl.h>
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#include <SDL.h>
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#include <SDL_mixer.h>
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#include "VIC.h"
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static int divisor = 0;
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static int to_output = 0;
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static int buffer_pos = 0;
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void DigitalRenderer::fill_audio(Uint8 *stream, int len)
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{
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int cnt = 0;
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int bytes_to_write = to_output * sizeof(Uint16);
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int buf_size = this->sndbufsize * sizeof(Uint16);
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memset(stream, 0, len);
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if (to_output <= 0)
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return;
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while (cnt < bytes_to_write && cnt < len)
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{
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int datalen = buf_size;
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if (datalen > bytes_to_write)
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datalen = bytes_to_write;
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if (datalen > len - cnt)
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datalen = len - cnt;
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calc_buffer(sound_buffer, datalen);
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memcpy(stream + cnt, (Uint8*)this->sound_buffer, datalen);
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cnt += datalen;
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}
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if (to_output - cnt / 2 <= 0)
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to_output = 0;
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else
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to_output -= cnt / 2;
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}
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void DigitalRenderer::fill_audio_helper(void *udata, Uint8 *stream, int len)
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{
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DigitalRenderer *p_this = (DigitalRenderer *)udata;
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p_this->fill_audio(stream, len);
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}
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/*
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* Initialization
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*/
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void DigitalRenderer::init_sound(void)
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{
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this->sndbufsize = 512;
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/* Set the audio format */
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this->spec.freq = 44100;
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this->spec.format = AUDIO_S16LSB;
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this->spec.channels = 1; /* 1 = mono, 2 = stereo */
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this->spec.samples = 512;
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this->spec.callback = this->fill_audio_helper;
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this->spec.userdata = (void*)this;
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ready = false;
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if ( SDL_OpenAudio(&this->spec, NULL) < 0 ) {
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fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
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return ;
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}
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this->sound_buffer = new int16[this->sndbufsize];
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ready = true;
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SDL_PauseAudio(0);
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}
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/*
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* Destructor
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*/
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DigitalRenderer::~DigitalRenderer()
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{
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SDL_CloseAudio();
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}
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/*
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* Pause sound output
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*/
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void DigitalRenderer::Pause(void)
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{
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SDL_PauseAudio(1);
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}
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/*
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* Resume sound output
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*/
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void DigitalRenderer::Resume(void)
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{
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SDL_PauseAudio(0);
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}
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/*
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* Fill buffer, sample volume (for sampled voice)
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*/
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void DigitalRenderer::EmulateLine(void)
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{
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if (!ready)
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return;
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sample_buf[sample_in_ptr] = volume;
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sample_in_ptr = (sample_in_ptr + 1) % SAMPLE_BUF_SIZE;
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/*
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* Now see how many samples have to be added for this line
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*/
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divisor += SAMPLE_FREQ;
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while (divisor >= 0)
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divisor -= TOTAL_RASTERS*SCREEN_FREQ, to_output++;
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}
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#define HAVE_FCNTL_H 1
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/* Define if you have the <linux/joystick.h> header file. */
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/* #undef HAVE_LINUX_JOYSTICK_H */
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#undef HAVE_LINUX_JOYSTICK_H
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/* Define if you have the <ncurses.h> header file. */
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/* #undef HAVE_NCURSES_H */
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