Enough to compile

This commit is contained in:
simon.kagstrom 2008-12-31 17:11:21 +00:00
parent e0a34d4066
commit b9ba2096fd
7 changed files with 155 additions and 18 deletions

View File

@ -25,7 +25,7 @@ INCLUDES :=
# options for code generation # options for code generation
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -I$(DEVKITPRO)/SDL/include -U__unix CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -I$(DEVKITPRO)/SDL/include -U__unix -DHAVE_SDL
CXXFLAGS = $(CFLAGS) CXXFLAGS = $(CFLAGS)
LDFLAGS = -L$(DEVKITPRO)/SDL/lib -g $(MACHDEP) -Wl,-Map,$(notdir $@).map LDFLAGS = -L$(DEVKITPRO)/SDL/lib -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
@ -58,7 +58,7 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# automatically build a list of object files for our project # automatically build a list of object files for our project
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
CFILES := CFILES := menu.c char_to_kc.c
CPPFILES := Display.cpp main.cpp Prefs.cpp SID.cpp REU.cpp IEC.cpp 1541fs.cpp \ CPPFILES := Display.cpp main.cpp Prefs.cpp SID.cpp REU.cpp IEC.cpp 1541fs.cpp \
1541d64.cpp 1541t64.cpp 1541job.o SAM.cpp C64.cpp CPUC64.cpp VIC.cpp \ 1541d64.cpp 1541t64.cpp 1541job.o SAM.cpp C64.cpp CPUC64.cpp VIC.cpp \
CIA.cpp CPU1541.cpp CIA.cpp CPU1541.cpp
@ -120,7 +120,7 @@ DEPENDS := $(OFILES:.o=.d)
# main targets # main targets
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES) $(OUTPUT).elf: sysconfig.h $(OFILES)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension # This rule links in binary data with the .jpg extension
@ -130,6 +130,11 @@ $(OUTPUT).elf: $(OFILES)
@echo $(notdir $<) @echo $(notdir $<)
$(bin2o) $(bin2o)
sysconfig.h: sysconfig.h.Wii
cp $< $@
Display.cpp: Display_SDL.i
-include $(DEPENDS) -include $(DEPENDS)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------

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@ -712,8 +712,3 @@ bool C64::LoadSnapshot(char *filename)
#ifdef __riscos__ #ifdef __riscos__
#include "C64_Acorn.i" #include "C64_Acorn.i"
#endif #endif
#ifdef GEKKO
#include "C64_wii.i"
#endif

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@ -10,6 +10,9 @@
#include <sys/types.h> #include <sys/types.h>
#include <dirent.h> #include <dirent.h>
#if defined(GEKKO)
#include <wiiuse/wpad.h>
#endif
static struct timeval tv_start; static struct timeval tv_start;
static char *main_menu_messages[] = { static char *main_menu_messages[] = {
@ -39,9 +42,11 @@ static char *bind_key_messages[] = {
void C64::c64_ctor1(void) void C64::c64_ctor1(void)
{ {
// Initialize joystick variables // Initialize joystick variables
#ifdef HAVE_LINUX_JOYSTICK_H
joyfd[0] = joyfd[1] = -1; joyfd[0] = joyfd[1] = -1;
joy_minx = joy_miny = 32767; joy_minx = joy_miny = 32767;
joy_maxx = joy_maxy = -32768; joy_maxx = joy_maxy = -32768;
#endif
this->base_dir = "."; this->base_dir = ".";
@ -358,16 +363,16 @@ uint8 C64::poll_joystick(int port)
this->enter_menu(); this->enter_menu();
if ( (held & WPAD_BUTTON_A) && this->joystick_key_binding[0]) if ( (held & WPAD_BUTTON_A) && this->joystick_key_binding[0])
TheDisplay->FakeKeyPress(this->joystick_key_binding[0], TheDisplay->FakeKeyPress(this->joystick_key_binding[0],
shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey); false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
if ( (held & WPAD_BUTTON_PLUS) && this->joystick_key_binding[1]) if ( (held & WPAD_BUTTON_PLUS) && this->joystick_key_binding[1])
TheDisplay->FakeKeyPress(this->joystick_key_binding[1], TheDisplay->FakeKeyPress(this->joystick_key_binding[1],
shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey); false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
if ( (held & WPAD_BUTTON_MINUS) && this->joystick_key_binding[2]) if ( (held & WPAD_BUTTON_MINUS) && this->joystick_key_binding[2])
TheDisplay->FakeKeyPress(this->joystick_key_binding[2], TheDisplay->FakeKeyPress(this->joystick_key_binding[2],
shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey); false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
if ( (held & WPAD_BUTTON_1) && this->joystick_key_binding[1]) if ( (held & WPAD_BUTTON_1) && this->joystick_key_binding[1])
TheDisplay->FakeKeyPress(this->joystick_key_binding[1], TheDisplay->FakeKeyPress(this->joystick_key_binding[1],
shifted, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey); false, TheCIA1->KeyMatrix, TheCIA1->RevMatrix, NULL);
return j; return j;

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@ -61,7 +61,7 @@ enum {
int init_graphics(void) int init_graphics(void)
{ {
// Init SDL // Init SDL
if (SDL_Init(SDL_INIT_VIDEO) < 0) { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError()); fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
return 0; return 0;
} }

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@ -134,10 +134,10 @@ bool Prefs::operator==(const Prefs &rhs) const
&& SystemKeys == rhs.SystemKeys && SystemKeys == rhs.SystemKeys
&& ShowLEDs == rhs.ShowLEDs && ShowLEDs == rhs.ShowLEDs
#ifdef GEKKO #ifdef GEKKO
&& this->JoystickKeyBinding[0] == rhs.JoystickKeybinding[0] && this->JoystickKeyBinding[0] == rhs.JoystickKeyBinding[0]
&& this->JoystickKeyBinding[1] == rhs.JoystickKeybinding[1] && this->JoystickKeyBinding[1] == rhs.JoystickKeyBinding[1]
&& this->JoystickKeyBinding[2] == rhs.JoystickKeybinding[2] && this->JoystickKeyBinding[2] == rhs.JoystickKeyBinding[2]
&& this->JoystickKeyBinding[3] == rhs.JoystickKeybinding[3] && this->JoystickKeyBinding[3] == rhs.JoystickKeyBinding[3]
#endif #endif
); );
} }

132
Src/SID_SDL.i Normal file
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@ -0,0 +1,132 @@
/*
* SID_linux.i - 6581 emulation, Linux specific stuff
*
* Frodo (C) 1994-1997,2002 Christian Bauer
* Linux sound stuff by Bernd Schmidt
*/
#include <unistd.h>
#include <fcntl.h>
#include <SDL.h>
#include <SDL_mixer.h>
#include "VIC.h"
static int divisor = 0;
static int to_output = 0;
static int buffer_pos = 0;
void DigitalRenderer::fill_audio(Uint8 *stream, int len)
{
int cnt = 0;
int bytes_to_write = to_output * sizeof(Uint16);
int buf_size = this->sndbufsize * sizeof(Uint16);
memset(stream, 0, len);
if (to_output <= 0)
return;
while (cnt < bytes_to_write && cnt < len)
{
int datalen = buf_size;
if (datalen > bytes_to_write)
datalen = bytes_to_write;
if (datalen > len - cnt)
datalen = len - cnt;
calc_buffer(sound_buffer, datalen);
memcpy(stream + cnt, (Uint8*)this->sound_buffer, datalen);
cnt += datalen;
}
if (to_output - cnt / 2 <= 0)
to_output = 0;
else
to_output -= cnt / 2;
}
void DigitalRenderer::fill_audio_helper(void *udata, Uint8 *stream, int len)
{
DigitalRenderer *p_this = (DigitalRenderer *)udata;
p_this->fill_audio(stream, len);
}
/*
* Initialization
*/
void DigitalRenderer::init_sound(void)
{
this->sndbufsize = 512;
/* Set the audio format */
this->spec.freq = 44100;
this->spec.format = AUDIO_S16LSB;
this->spec.channels = 1; /* 1 = mono, 2 = stereo */
this->spec.samples = 512;
this->spec.callback = this->fill_audio_helper;
this->spec.userdata = (void*)this;
ready = false;
if ( SDL_OpenAudio(&this->spec, NULL) < 0 ) {
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
return ;
}
this->sound_buffer = new int16[this->sndbufsize];
ready = true;
SDL_PauseAudio(0);
}
/*
* Destructor
*/
DigitalRenderer::~DigitalRenderer()
{
SDL_CloseAudio();
}
/*
* Pause sound output
*/
void DigitalRenderer::Pause(void)
{
SDL_PauseAudio(1);
}
/*
* Resume sound output
*/
void DigitalRenderer::Resume(void)
{
SDL_PauseAudio(0);
}
/*
* Fill buffer, sample volume (for sampled voice)
*/
void DigitalRenderer::EmulateLine(void)
{
if (!ready)
return;
sample_buf[sample_in_ptr] = volume;
sample_in_ptr = (sample_in_ptr + 1) % SAMPLE_BUF_SIZE;
/*
* Now see how many samples have to be added for this line
*/
divisor += SAMPLE_FREQ;
while (divisor >= 0)
divisor -= TOTAL_RASTERS*SCREEN_FREQ, to_output++;
}

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@ -95,7 +95,7 @@
#define HAVE_FCNTL_H 1 #define HAVE_FCNTL_H 1
/* Define if you have the <linux/joystick.h> header file. */ /* Define if you have the <linux/joystick.h> header file. */
/* #undef HAVE_LINUX_JOYSTICK_H */ #undef HAVE_LINUX_JOYSTICK_H
/* Define if you have the <ncurses.h> header file. */ /* Define if you have the <ncurses.h> header file. */
/* #undef HAVE_NCURSES_H */ /* #undef HAVE_NCURSES_H */