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Set save game name if no file is selected
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@ -186,6 +186,7 @@ void C64::select_disc(Prefs *np)
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if (strcmp(file_list[opt], "None") == 0)
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if (strcmp(file_list[opt], "None") == 0)
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{
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{
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strcpy(np->DrivePath[0], "\0");
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strcpy(np->DrivePath[0], "\0");
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strcpy(this->save_game_name, "unknown");
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}
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}
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else
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else
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{
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{
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