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Add genre/players to the structure and make the 8-bit
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@ -72,6 +72,8 @@ struct game_info_v2
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uint16_t filename_off;
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uint16_t filename_off;
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uint16_t score;
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uint16_t score;
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uint16_t year;
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uint16_t year;
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uint8_t genre;
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uint8_t players;
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uint16_t creator_off;
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uint16_t creator_off;
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uint16_t musician_off;
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uint16_t musician_off;
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uint16_t graphics_artist_off;
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uint16_t graphics_artist_off;
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@ -53,8 +53,8 @@ public:
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const char *graphics_artist;
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const char *graphics_artist;
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SDL_Surface *screenshot;
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SDL_Surface *screenshot;
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uint16_t genre;
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uint8_t genre;
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uint16_t players;
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uint8_t players;
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uint16_t year;
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uint16_t year;
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uint16_t score;
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uint16_t score;
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