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Wait a while if the gui is active
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@ -53,6 +53,12 @@ public:
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{
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if (!Gui::gui->cur_gameInfo->screenshot)
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{
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if (Gui::gui->is_active)
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{
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/* Rearm if we are in the GUI */
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Gui::gui->timerController->arm(this, 10000);
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return;
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}
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Gui::gui->cur_gameInfo->setScreenshot(TheC64->TheDisplay->SurfaceFromC64Display());
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Gui::gui->updateGameInfo(new GameInfo(Gui::gui->cur_gameInfo));
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}
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