No deactivation, push main view on activation

This commit is contained in:
simon.kagstrom 2010-01-25 13:28:03 +00:00
parent fcf5d06256
commit d9a1ce3de9
2 changed files with 1 additions and 10 deletions

View File

@ -221,7 +221,6 @@ bool Gui::setTheme(const char *path)
this->tv = new ThemeView(); this->tv = new ThemeView();
this->bkv = new BindKeysView(); this->bkv = new BindKeysView();
this->giv = new GameInfoView(); this->giv = new GameInfoView();
this->pushView(mv);
} }
VirtualKeyboard::kbd->updateTheme(); VirtualKeyboard::kbd->updateTheme();
@ -342,13 +341,7 @@ void Gui::activate()
this->is_active = true; this->is_active = true;
/* FIXME! TMP! TMP! */ /* FIXME! TMP! TMP! */
this->np = new Prefs(); this->np = new Prefs();
} this->pushView(this->mv);
void Gui::deActivate()
{
/* FIXME! TMP! TMP! */
delete this->np;
this->is_active = false;
} }
SDL_Surface *Gui::loadThemeImage(const char *dir, const char *what) SDL_Surface *Gui::loadThemeImage(const char *dir, const char *what)

View File

@ -39,8 +39,6 @@ public:
void activate(); void activate();
void deActivate();
void runLogic(void); void runLogic(void);
void pushEvent(SDL_Event *ev); void pushEvent(SDL_Event *ev);