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https://github.com/Oibaf66/frodo-wii.git
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Dialogue when saving
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parent
42ef9f67c6
commit
dc10b6d1a6
@ -13,6 +13,17 @@ const char *exit_dialogue_messages[8] = {
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NULL
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NULL
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};
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};
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const char *save_state_done[8] = {
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/*00*/ "Game state saved!",
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/*01*/ "#",
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/*02*/ "#", /* Empty line */
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/*03*/ "#",
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/*04*/ "#",
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/*05*/ "#",
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/*06*/ "^|OK",
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NULL
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};
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const char *network_port_dialogue_messages[8] = {
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const char *network_port_dialogue_messages[8] = {
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/*00*/ "Please supply a number as",
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/*00*/ "Please supply a number as",
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/*01*/ "network port.",
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/*01*/ "network port.",
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@ -21,5 +21,6 @@ extern const char *broken_theme_dlg[];
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extern const char *select_analogue_dlg[];
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extern const char *select_analogue_dlg[];
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extern const char *game_info_bad_year_dlg[];
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extern const char *game_info_bad_year_dlg[];
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extern const char *game_info_bad_number_dlg[];
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extern const char *game_info_bad_number_dlg[];
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extern const char *save_state_done[];
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#endif
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#endif
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@ -175,6 +175,8 @@ void SaveGameView::saveSnapshot()
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Gui::gui->saveGameInfo(Gui::gui->save_game_path, out_name);
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Gui::gui->saveGameInfo(Gui::gui->save_game_path, out_name);
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ThePrefs.Save(prefs_name);
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ThePrefs.Save(prefs_name);
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Gui::gui->pushDialogueBox(new DialogueBox(save_state_done));
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free(save);
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free(save);
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free(prefs_name);
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free(prefs_name);
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}
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}
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