mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-13 07:05:12 +01:00
Fix prefs to the new style
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parent
db72041d91
commit
dd957bcbff
152
Src/Prefs.cpp
152
Src/Prefs.cpp
@ -83,27 +83,22 @@ Prefs::Prefs()
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SystemKeys = true;
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ShowLEDs = true;
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for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
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this->JoystickAxes[i] = JOY_NONE;
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for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
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this->JoystickHats[i] = JOY_NONE;
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for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
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this->JoystickButtons[i] = JOY_NONE;
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#ifdef HAVE_SDL
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for (int i = 0; i < N_WIIMOTE_BINDINGS; i++)
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this->JoystickKeyBinding[i] = -1;
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this->JoystickKeyBinding[WIIMOTE_UP] = 0x40 | 0x1;
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this->JoystickKeyBinding[WIIMOTE_DOWN] = 0x40 | 0x2;
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this->JoystickKeyBinding[WIIMOTE_LEFT] = 0x40 | 0x4;
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this->JoystickKeyBinding[WIIMOTE_RIGHT] = 0x40 | 0x8;
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this->JoystickKeyBinding[WIIMOTE_2] = 0x40 | 0x10;
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this->JoystickKeyBinding[CLASSIC_UP] = 0x40 | 0x1;
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this->JoystickKeyBinding[CLASSIC_DOWN] = 0x40 | 0x2;
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this->JoystickKeyBinding[CLASSIC_LEFT] = 0x40 | 0x4;
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this->JoystickKeyBinding[CLASSIC_RIGHT] = 0x40 | 0x8;
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this->JoystickKeyBinding[CLASSIC_B] = 0x40 | 0x10;
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this->DisplayOption = 0;
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this->MsPerFrame = 28;
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this->MsPerFrame = SPEED_100;
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#endif
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this->NetworkKey = rand() % 0xffff;
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this->NetworkAvatar = 0;
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snprintf(this->NetworkName, 32, "Unset name");
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snprintf(this->NetworkServer, 64, "play.c64-network.org");
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this->NetworkPort = 46214;
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}
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@ -113,6 +108,22 @@ Prefs::Prefs()
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bool Prefs::operator==(const Prefs &rhs) const
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{
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for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
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{
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if (this->JoystickAxes[i] != rhs.JoystickAxes[i])
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return false;
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}
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for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
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{
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if (this->JoystickHats[i] != rhs.JoystickHats[i])
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return false;
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}
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for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
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{
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if (this->JoystickButtons[i] != rhs.JoystickButtons[i])
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return false;
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}
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return (1
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&& NormalCycles == rhs.NormalCycles
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&& BadLineCycles == rhs.BadLineCycles
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@ -155,34 +166,14 @@ bool Prefs::operator==(const Prefs &rhs) const
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&& SystemKeys == rhs.SystemKeys
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&& ShowLEDs == rhs.ShowLEDs
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#ifdef HAVE_SDL
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&& this->JoystickKeyBinding[0] == rhs.JoystickKeyBinding[0]
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&& this->JoystickKeyBinding[1] == rhs.JoystickKeyBinding[1]
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&& this->JoystickKeyBinding[2] == rhs.JoystickKeyBinding[2]
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&& this->JoystickKeyBinding[3] == rhs.JoystickKeyBinding[3]
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&& this->JoystickKeyBinding[4] == rhs.JoystickKeyBinding[4]
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&& this->JoystickKeyBinding[5] == rhs.JoystickKeyBinding[5]
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&& this->JoystickKeyBinding[6] == rhs.JoystickKeyBinding[6]
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&& this->JoystickKeyBinding[7] == rhs.JoystickKeyBinding[7]
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&& this->JoystickKeyBinding[8] == rhs.JoystickKeyBinding[8]
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&& this->JoystickKeyBinding[9] == rhs.JoystickKeyBinding[9]
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&& this->JoystickKeyBinding[10] == rhs.JoystickKeyBinding[10]
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&& this->JoystickKeyBinding[11] == rhs.JoystickKeyBinding[11]
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&& this->JoystickKeyBinding[12] == rhs.JoystickKeyBinding[12]
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&& this->JoystickKeyBinding[13] == rhs.JoystickKeyBinding[13]
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&& this->JoystickKeyBinding[14] == rhs.JoystickKeyBinding[14]
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&& this->JoystickKeyBinding[15] == rhs.JoystickKeyBinding[15]
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&& this->JoystickKeyBinding[16] == rhs.JoystickKeyBinding[16]
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&& this->JoystickKeyBinding[17] == rhs.JoystickKeyBinding[17]
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&& this->JoystickKeyBinding[18] == rhs.JoystickKeyBinding[18]
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&& this->JoystickKeyBinding[19] == rhs.JoystickKeyBinding[19]
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&& this->JoystickKeyBinding[20] == rhs.JoystickKeyBinding[20]
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&& this->JoystickKeyBinding[21] == rhs.JoystickKeyBinding[21]
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&& this->DisplayOption == rhs.DisplayOption
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&& this->MsPerFrame == rhs.MsPerFrame
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#endif
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&& this->NetworkKey == rhs.NetworkKey
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&& this->NetworkAvatar == rhs.NetworkAvatar
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&& this->NetworkPort == rhs.NetworkPort
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&& strcmp(this->NetworkServer, rhs.NetworkServer) == 0
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&& strcmp(this->NetworkName, rhs.NetworkName) == 0
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&& this->NetworkAvatar == rhs.NetworkAvatar
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);
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}
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@ -315,51 +306,27 @@ void Prefs::Load(char *filename)
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SystemKeys = !strcmp(value, "TRUE");
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else if (!strcmp(keyword, "ShowLEDs"))
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ShowLEDs = !strcmp(value, "TRUE");
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#if defined(HAVE_SDL)
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else if (!strcmp(keyword, "JoystickKeyBinding0"))
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JoystickKeyBinding[0] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding1"))
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JoystickKeyBinding[1] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding2"))
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JoystickKeyBinding[2] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding3"))
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JoystickKeyBinding[3] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding4"))
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JoystickKeyBinding[4] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding5"))
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JoystickKeyBinding[5] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding6"))
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JoystickKeyBinding[6] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding7"))
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JoystickKeyBinding[7] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding8"))
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JoystickKeyBinding[8] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding9"))
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JoystickKeyBinding[9] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding10"))
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JoystickKeyBinding[10] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding11"))
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JoystickKeyBinding[11] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding12"))
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JoystickKeyBinding[12] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding13"))
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JoystickKeyBinding[13] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding14"))
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JoystickKeyBinding[14] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding15"))
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JoystickKeyBinding[15] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding16"))
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JoystickKeyBinding[16] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding17"))
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JoystickKeyBinding[17] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding18"))
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JoystickKeyBinding[18] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding19"))
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JoystickKeyBinding[19] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding20"))
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JoystickKeyBinding[20] = atoi(value);
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else if (!strcmp(keyword, "JoystickKeyBinding21"))
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JoystickKeyBinding[21] = atoi(value);
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else if (!strncmp(keyword, "JoystickAxes", strlen("JoystickAxes")))
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{
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int n = atoi(keyword + strlen("JoystickAxes"));
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if (n >= 0 && n < MAX_JOYSTICK_AXES)
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this->JoystickAxes[n] = atoi(value);
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}
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else if (!strncmp(keyword, "JoystickHats", strlen("JoystickHats")))
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{
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int n = atoi(keyword + strlen("JoystickHats"));
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if (n >= 0 && n < MAX_JOYSTICK_HATS)
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this->JoystickHats[n] = atoi(value);
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}
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else if (!strncmp(keyword, "JoystickButtons", strlen("JoystickButtons")))
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{
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int n = atoi(keyword + strlen("JoystickButtons"));
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if (n >= 0 && n < MAX_JOYSTICK_BUTTONS)
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this->JoystickButtons[n] = atoi(value);
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}
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else if (!strcmp(keyword, "DisplayOption"))
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DisplayOption = atoi(value);
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else if (!strcmp(keyword, "MsPerFrame"))
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@ -368,9 +335,14 @@ void Prefs::Load(char *filename)
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NetworkKey = atoi(value);
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else if (!strcmp(keyword, "NetworkName"))
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strcpy(NetworkName, value);
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else if (!strcmp(keyword, "NetworkServer"))
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strcpy(NetworkServer, value);
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else if (!strcmp(keyword, "NetworkPort"))
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NetworkPort = atoi(value);
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else if (!strcmp(keyword, "NetworkName"))
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strcpy(NetworkName, value);
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else if (!strcmp(keyword, "NetworkAvatar"))
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NetworkAvatar = atoi(value);
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#endif
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}
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}
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fclose(file);
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@ -454,17 +426,19 @@ bool Prefs::Save(char *filename)
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fprintf(file, "AlwaysCopy = %s\n", AlwaysCopy ? "TRUE" : "FALSE");
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fprintf(file, "SystemKeys = %s\n", SystemKeys ? "TRUE" : "FALSE");
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fprintf(file, "ShowLEDs = %s\n", ShowLEDs ? "TRUE" : "FALSE");
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#if defined(HAVE_SDL)
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for (int i = 0; i < N_WIIMOTE_BINDINGS; i++)
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fprintf(file, "JoystickKeyBinding%d = %d\n",
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i, JoystickKeyBinding[i]);
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for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
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fprintf(file, "JoystickAxes%d = %d\n", i, JoystickAxes[i]);
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for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
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fprintf(file, "JoystickHats%d = %d\n", i, JoystickHats[i]);
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for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
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fprintf(file, "JoystickButtons%d = %d\n", i, JoystickButtons[i]);
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fprintf(file, "DisplayOption = %d\n", DisplayOption);
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fprintf(file, "MsPerFrame = %d\n", MsPerFrame);
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fprintf(file, "NetworkKey = %d\n", NetworkKey);
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fprintf(file, "NetworkAvatar = %d\n", NetworkAvatar);
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fprintf(file, "NetworkName = %s\n", NetworkName);
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#endif
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fclose(file);
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ThePrefsOnDisk = *this;
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return true;
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@ -164,12 +164,11 @@ private:
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#endif
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#ifdef HAVE_SDL
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int JoystickKeyBinding[N_WIIMOTE_BINDINGS];
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int DisplayOption;
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uint32 MsPerFrame;
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#endif
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int JoystickAxes[MAX_JOYSTICK_AXES];
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int JoystickHats[MAX_JOYSTICK_AXES];
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int JoystickHats[MAX_JOYSTICK_HATS];
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int JoystickButtons[MAX_JOYSTICK_BUTTONS];
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char NetworkName[32];
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@ -339,8 +339,10 @@ void Gui::draw(SDL_Surface *where)
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void Gui::activate()
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{
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this->is_active = true;
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/* FIXME! TMP! TMP! */
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this->np = new Prefs();
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this->cur_prefs = ThePrefs;
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this->np = &cur_prefs;
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this->pushView(this->mv);
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}
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@ -122,6 +122,7 @@ public:
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bool gameInfoChanged;
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/* New preferences */
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Prefs cur_prefs;
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Prefs *np;
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/* Singleton */
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