Add network menu

This commit is contained in:
simon.kagstrom 2009-12-29 13:23:01 +00:00
parent d022302f96
commit ed831048ce
7 changed files with 186 additions and 1 deletions

View File

@ -12,7 +12,8 @@ widget.oo: widget.cpp widget.hh
gui.oo: gui.cpp gui.hh Makefile font.hh menu.hh sdl_ttf_font.hh \
dialogue_box.hh help_box.hh main_menu.cpp disc_menu.cpp \
file_browser.hh timer.hh game_info.hh widget.hh options_menu.cpp
file_browser.hh timer.hh game_info.hh widget.hh options_menu.cpp \
network_menu.cpp
virtual_keyboard.oo: virtual_keyboard.hh virtual_keyboard.cpp widget.hh

View File

@ -31,6 +31,7 @@ static const char *get_theme_path(const char *dir, const char *what)
/* These are a bit of special cases... */
#include "disc_menu.cpp"
#include "options_menu.cpp"
#include "network_menu.cpp"
#include "main_menu.cpp"
GuiView::GuiView()
@ -69,6 +70,7 @@ Gui::Gui()
this->mv = new MainView();
this->dv = new DiscView();
this->ov = new OptionsView();
this->nv = new NetworkView();
this->kv = VirtualKeyboard::kbd;
this->pushView(mv);
}
@ -133,6 +135,7 @@ bool Gui::setTheme(const char *path)
this->dv->updateTheme();
this->kv->updateTheme();
this->ov->updateTheme();
this->nv->updateTheme();
return true;
}

2
gui.hh
View File

@ -11,6 +11,7 @@
class MainView;
class DiscView;
class OptionsView;
class NetworkView;
class VirtualKeyboard;
class Gui
@ -74,6 +75,7 @@ public:
MainView *mv;
DiscView *dv;
OptionsView *ov;
NetworkView *nv;
VirtualKeyboard *kv;
GuiView **views;
int n_views;

View File

@ -96,6 +96,7 @@ public:
printf("Resetting the C64\n");
break;
case 8: /* Networking */
Gui::gui->pushView(Gui::gui->nv);
break;
case 9: /* Options */
Gui::gui->pushView(Gui::gui->ov);

View File

@ -122,3 +122,40 @@ const char **options_menu_help[] = {
},
NULL,
};
const char **network_menu_help[] = {
(const char*[]){
"Setup username to use on",
"the C64 network. Must be",
"set before connceting.",
NULL,
},
(const char*[]){
"Setup server hostname.",
"Only for debugging, so",
"leave as it is.",
NULL,
},
(const char*[]){
"UDP port to use. Only for",
"debugging, so leave as",
"it is",
NULL,
},
NULL,
(const char*[]){
"Connect to the C64",
"network, or disconnect if",
"you are already connected.",
NULL,
},
NULL,
(const char*[]){
"Post message to the C64",
"network server. You must",
"be connected to use this.",
NULL,
},
NULL,
};

View File

@ -8,4 +8,7 @@ extern const char **main_menu_help[];
extern const char **options_menu_messages;
extern const char **options_menu_help[];
/* The menu messages are dynamically generated */
extern const char **network_menu_help[];
#endif

138
network_menu.cpp Normal file
View File

@ -0,0 +1,138 @@
#include "gui.hh"
#include "menu.hh"
#include "help_box.hh"
class NetworkView;
class NetworkMenu : public Menu
{
friend class NetworkView;
public:
NetworkMenu(Font *font, HelpBox *help) : Menu(font)
{
this->help = help;
this->updateMessages();
}
~NetworkMenu()
{
}
virtual void selectCallback(int which)
{
printf("option entry %d selected: %s\n", which, this->pp_msgs[which]);
switch (which)
{
case 0: /* Insert disc */
break;
case 2: /* Load/save states */
break;
case 4: /* Keyboard */
break;
case 7: /* Reset the C64 */
break;
case 8: /* Networking */
break;
case 9: /* Options */
break;
case 10: /* Help */
break;
}
}
virtual void hoverCallback(int which)
{
this->help->updateHelpMessage(which);
}
virtual void escapeCallback(int which)
{
Gui::gui->popView();
}
private:
void updateMessages()
{
memset(this->strs, 0, sizeof(this->strs));
snprintf(this->strs[0], sizeof(this->strs[0]) - 1, "Set username (%s)",
"Vobb"); // FIXME!
snprintf(this->strs[1], sizeof(this->strs[1]) - 1, "Server (%s)",
"play.c64-network.org"); // FIXME!
snprintf(this->strs[2], sizeof(this->strs[2]) - 1, "Server port (%d)",
46214); // FIXME!
this->messages[0] = this->strs[0];
this->messages[1] = this->strs[1];
this->messages[2] = this->strs[2];
this->messages[3] = " ";
this->messages[4] = "Connect to the network!";
this->messages[5] = " ";
this->messages[6] = "Post network message";
this->messages[7] = NULL;
this->setText(this->messages);
}
char strs[3][255];
const char *messages[8];
HelpBox *help;
};
class NetworkView : public GuiView
{
public:
NetworkView() : GuiView()
{
this->help = new HelpBox(NULL, network_menu_help);
this->menu = new NetworkMenu(NULL, this->help);
}
~NetworkView()
{
delete this->help;
delete this->menu;
}
void updateTheme()
{
this->menu->setFont(Gui::gui->default_font);
this->help->setFont(Gui::gui->small_font);
this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
Gui::gui->bg_right, Gui::gui->bg_submenu_left,
Gui::gui->bg_submenu_middle, Gui::gui->bg_submenu_right);
}
void runLogic()
{
this->menu->runLogic();
}
void pushEvent(SDL_Event *ev)
{
this->menu->pushEvent(ev);
}
void draw(SDL_Surface *where)
{
SDL_Rect dst;
/* Blit the backgrounds */
dst = (SDL_Rect){20,45,300,400};
SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst);
dst = (SDL_Rect){350,13,0,0};
SDL_BlitSurface(Gui::gui->infobox, NULL, where, &dst);
dst = (SDL_Rect){350,242,0,0};
SDL_BlitSurface(Gui::gui->textbox, NULL, where, &dst);
this->menu->draw(where, 50, 70, 300, 400);
this->help->draw(where, 354, 24, 264, 210);
}
protected:
NetworkMenu *menu;
HelpBox *help;
};