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https://github.com/Oibaf66/frodo-wii.git
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Add network menu
This commit is contained in:
parent
d022302f96
commit
ed831048ce
3
Makefile
3
Makefile
@ -12,7 +12,8 @@ widget.oo: widget.cpp widget.hh
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gui.oo: gui.cpp gui.hh Makefile font.hh menu.hh sdl_ttf_font.hh \
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dialogue_box.hh help_box.hh main_menu.cpp disc_menu.cpp \
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file_browser.hh timer.hh game_info.hh widget.hh options_menu.cpp
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file_browser.hh timer.hh game_info.hh widget.hh options_menu.cpp \
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network_menu.cpp
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virtual_keyboard.oo: virtual_keyboard.hh virtual_keyboard.cpp widget.hh
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3
gui.cpp
3
gui.cpp
@ -31,6 +31,7 @@ static const char *get_theme_path(const char *dir, const char *what)
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/* These are a bit of special cases... */
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#include "disc_menu.cpp"
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#include "options_menu.cpp"
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#include "network_menu.cpp"
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#include "main_menu.cpp"
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GuiView::GuiView()
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@ -69,6 +70,7 @@ Gui::Gui()
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this->mv = new MainView();
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this->dv = new DiscView();
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this->ov = new OptionsView();
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this->nv = new NetworkView();
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this->kv = VirtualKeyboard::kbd;
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this->pushView(mv);
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}
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@ -133,6 +135,7 @@ bool Gui::setTheme(const char *path)
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this->dv->updateTheme();
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this->kv->updateTheme();
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this->ov->updateTheme();
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this->nv->updateTheme();
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return true;
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}
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2
gui.hh
2
gui.hh
@ -11,6 +11,7 @@
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class MainView;
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class DiscView;
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class OptionsView;
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class NetworkView;
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class VirtualKeyboard;
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class Gui
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@ -74,6 +75,7 @@ public:
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MainView *mv;
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DiscView *dv;
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OptionsView *ov;
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NetworkView *nv;
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VirtualKeyboard *kv;
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GuiView **views;
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int n_views;
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@ -96,6 +96,7 @@ public:
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printf("Resetting the C64\n");
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break;
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case 8: /* Networking */
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Gui::gui->pushView(Gui::gui->nv);
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break;
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case 9: /* Options */
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Gui::gui->pushView(Gui::gui->ov);
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@ -122,3 +122,40 @@ const char **options_menu_help[] = {
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},
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NULL,
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};
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const char **network_menu_help[] = {
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(const char*[]){
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"Setup username to use on",
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"the C64 network. Must be",
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"set before connceting.",
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NULL,
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},
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(const char*[]){
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"Setup server hostname.",
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"Only for debugging, so",
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"leave as it is.",
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NULL,
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},
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(const char*[]){
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"UDP port to use. Only for",
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"debugging, so leave as",
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"it is",
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NULL,
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},
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NULL,
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(const char*[]){
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"Connect to the C64",
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"network, or disconnect if",
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"you are already connected.",
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NULL,
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},
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NULL,
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(const char*[]){
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"Post message to the C64",
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"network server. You must",
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"be connected to use this.",
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NULL,
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},
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NULL,
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};
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@ -8,4 +8,7 @@ extern const char **main_menu_help[];
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extern const char **options_menu_messages;
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extern const char **options_menu_help[];
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/* The menu messages are dynamically generated */
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extern const char **network_menu_help[];
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#endif
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138
network_menu.cpp
Normal file
138
network_menu.cpp
Normal file
@ -0,0 +1,138 @@
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#include "gui.hh"
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#include "menu.hh"
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#include "help_box.hh"
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class NetworkView;
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class NetworkMenu : public Menu
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{
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friend class NetworkView;
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public:
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NetworkMenu(Font *font, HelpBox *help) : Menu(font)
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{
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this->help = help;
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this->updateMessages();
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}
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~NetworkMenu()
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{
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}
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virtual void selectCallback(int which)
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{
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printf("option entry %d selected: %s\n", which, this->pp_msgs[which]);
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switch (which)
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{
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case 0: /* Insert disc */
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break;
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case 2: /* Load/save states */
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break;
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case 4: /* Keyboard */
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break;
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case 7: /* Reset the C64 */
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break;
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case 8: /* Networking */
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break;
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case 9: /* Options */
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break;
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case 10: /* Help */
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break;
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}
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}
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virtual void hoverCallback(int which)
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{
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this->help->updateHelpMessage(which);
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}
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virtual void escapeCallback(int which)
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{
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Gui::gui->popView();
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}
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private:
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void updateMessages()
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{
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memset(this->strs, 0, sizeof(this->strs));
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snprintf(this->strs[0], sizeof(this->strs[0]) - 1, "Set username (%s)",
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"Vobb"); // FIXME!
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snprintf(this->strs[1], sizeof(this->strs[1]) - 1, "Server (%s)",
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"play.c64-network.org"); // FIXME!
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snprintf(this->strs[2], sizeof(this->strs[2]) - 1, "Server port (%d)",
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46214); // FIXME!
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this->messages[0] = this->strs[0];
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this->messages[1] = this->strs[1];
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this->messages[2] = this->strs[2];
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this->messages[3] = " ";
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this->messages[4] = "Connect to the network!";
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this->messages[5] = " ";
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this->messages[6] = "Post network message";
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this->messages[7] = NULL;
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this->setText(this->messages);
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}
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char strs[3][255];
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const char *messages[8];
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HelpBox *help;
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};
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class NetworkView : public GuiView
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{
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public:
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NetworkView() : GuiView()
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{
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this->help = new HelpBox(NULL, network_menu_help);
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this->menu = new NetworkMenu(NULL, this->help);
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}
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~NetworkView()
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{
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delete this->help;
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delete this->menu;
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}
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void updateTheme()
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{
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this->menu->setFont(Gui::gui->default_font);
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this->help->setFont(Gui::gui->small_font);
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this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
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Gui::gui->bg_right, Gui::gui->bg_submenu_left,
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Gui::gui->bg_submenu_middle, Gui::gui->bg_submenu_right);
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}
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void runLogic()
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{
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this->menu->runLogic();
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}
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void pushEvent(SDL_Event *ev)
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{
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this->menu->pushEvent(ev);
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}
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void draw(SDL_Surface *where)
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{
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SDL_Rect dst;
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/* Blit the backgrounds */
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dst = (SDL_Rect){20,45,300,400};
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SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst);
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dst = (SDL_Rect){350,13,0,0};
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SDL_BlitSurface(Gui::gui->infobox, NULL, where, &dst);
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dst = (SDL_Rect){350,242,0,0};
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SDL_BlitSurface(Gui::gui->textbox, NULL, where, &dst);
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this->menu->draw(where, 50, 70, 300, 400);
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this->help->draw(where, 354, 24, 264, 210);
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}
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protected:
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NetworkMenu *menu;
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HelpBox *help;
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};
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