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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 06:54:22 +01:00
Corrected sound buf size, more key codes
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d62df80e49
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@ -208,6 +208,19 @@ void C64::select_disc(Prefs *np)
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free(file_list);
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free(file_list);
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}
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}
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/*
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C64 keyboard matrix:
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Bit 7 6 5 4 3 2 1 0
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0 CUD F5 F3 F1 F7 CLR RET DEL
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1 SHL E S Z 4 A W 3
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2 X T F C 6 D R 5
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3 V U H B 8 G Y 7
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4 N O K M 0 J I 9
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5 , @ : . - L P +
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6 / ^ = SHR HOM ; * <EFBFBD>
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7 R/S Q C= SPC 2 CTL <- 1
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*/
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#define MATRIX(a,b) (((a) << 3) | (b))
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#define MATRIX(a,b) (((a) << 3) | (b))
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void C64::bind_key(Prefs *np)
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void C64::bind_key(Prefs *np)
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@ -218,6 +231,7 @@ void C64::bind_key(Prefs *np)
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A",
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A",
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"B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
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"B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
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"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
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"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
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"ctrl", "del", "home,", "shl", "shr", "clr", "C=", "<-",
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NULL };
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NULL };
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int kcs[] = { MATRIX(7, 4), MATRIX(7, 7), MATRIX(0, 1), /* space, R/S, return */
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int kcs[] = { MATRIX(7, 4), MATRIX(7, 7), MATRIX(0, 1), /* space, R/S, return */
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MATRIX(0, 4), MATRIX(0, 5), MATRIX(0, 6), MATRIX(0, 3), MATRIX(4, 3), MATRIX(7, 0),
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MATRIX(0, 4), MATRIX(0, 5), MATRIX(0, 6), MATRIX(0, 3), MATRIX(4, 3), MATRIX(7, 0),
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@ -226,7 +240,10 @@ void C64::bind_key(Prefs *np)
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MATRIX(1, 6), MATRIX(2, 5), MATRIX(3, 2), MATRIX(3, 5), MATRIX(4, 1), MATRIX(4, 2),
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MATRIX(1, 6), MATRIX(2, 5), MATRIX(3, 2), MATRIX(3, 5), MATRIX(4, 1), MATRIX(4, 2),
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MATRIX(4, 5), MATRIX(5, 2), MATRIX(4, 4), MATRIX(4, 7), MATRIX(4, 6), MATRIX(5, 1),
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MATRIX(4, 5), MATRIX(5, 2), MATRIX(4, 4), MATRIX(4, 7), MATRIX(4, 6), MATRIX(5, 1),
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MATRIX(7, 6), MATRIX(2, 1), MATRIX(1, 5), MATRIX(2, 6), MATRIX(3, 6), MATRIX(3, 7),
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MATRIX(7, 6), MATRIX(2, 1), MATRIX(1, 5), MATRIX(2, 6), MATRIX(3, 6), MATRIX(3, 7),
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MATRIX(1, 1), MATRIX(2, 7), MATRIX(3, 1), MATRIX(1, 4) };
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MATRIX(1, 1), MATRIX(2, 7), MATRIX(3, 1), MATRIX(1, 4), /* ... Z */
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MATRIX(7, 3), MATRIX(0, 0), MATRIX(6, 4), MATRIX(1, 7), MATRIX(6, 4),
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MATRIX(0, 2), MATRIX(7, 5), MATRIX(7, 1),
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};
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menu_init(&bind_key_menu, this->menu_font, bind_key_messages,
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menu_init(&bind_key_menu, this->menu_font, bind_key_messages,
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0, 32, MENU_SIZE_X, MENU_SIZE_Y);
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0, 32, MENU_SIZE_X, MENU_SIZE_Y);
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@ -19,7 +19,7 @@
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#define MIXBUFSIZE_SHORT (MIXBUFSIZE_BYTES / 2)
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#define MIXBUFSIZE_SHORT (MIXBUFSIZE_BYTES / 2)
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#define MIXBUFSIZE_WORDS (MIXBUFSIZE_BYTES / 4)
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#define MIXBUFSIZE_WORDS (MIXBUFSIZE_BYTES / 4)
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#define SOUNDBUFSIZE 512
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#define SOUNDBUFSIZE 2048
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static u8 ConfigRequested = 0;
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static u8 ConfigRequested = 0;
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static u8 soundbuffer[2][SOUNDBUFSIZE] ATTRIBUTE_ALIGN(32);
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static u8 soundbuffer[2][SOUNDBUFSIZE] ATTRIBUTE_ALIGN(32);
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2
meta.xml
2
meta.xml
@ -2,7 +2,7 @@
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<app version="1">
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<app version="1">
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<name>Frodo</name>
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<name>Frodo</name>
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<coder>Simon Kagstrom</coder>
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<coder>Simon Kagstrom</coder>
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<version>1</version>
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<version>2</version>
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<release_date>20090107</release_date>
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<release_date>20090107</release_date>
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<short_description>Commodore 64 emulator</short_description>
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<short_description>Commodore 64 emulator</short_description>
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<long_description>Frodo is a C64 emulator written by Christian Bauer. It supports C64 disk and tape images in the .d64 and .t64 formats. The port to Wii was done by Simon Kagstrom.</long_description>
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<long_description>Frodo is a C64 emulator written by Christian Bauer. It supports C64 disk and tape images in the .d64 and .t64 formats. The port to Wii was done by Simon Kagstrom.</long_description>
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