diff --git a/Src/C64_SDL.h b/Src/C64_SDL.h index ffb9294..15553cf 100644 --- a/Src/C64_SDL.h +++ b/Src/C64_SDL.h @@ -97,7 +97,6 @@ void C64::c64_ctor1(void) } if (fixme_tmp_network_client) { - printf("Nu blir det åka av!\n"); strcpy(this->server_hostname, fixme_tmp_network_client); this->peer = new Network(this->server_hostname, this->server_port, false); this->network_connection_type = CLIENT; diff --git a/Src/Network.cpp b/Src/Network.cpp index 7b2e8a0..5f6fa54 100644 --- a/Src/Network.cpp +++ b/Src/Network.cpp @@ -808,7 +808,6 @@ bool Network::WaitForPeerAddress() char buf[128]; /* Not sure what to do if this fails */ - printf("Fläsk: %s:%d\n", pi->peers[0].public_ip, pi->peers[0].public_port); this->IpToStr(buf, pi->peers[0].public_ip); return this->InitSockaddr(&this->connection_addr, buf, pi->peers[0].public_port); @@ -902,7 +901,6 @@ bool Network::ConnectToPeer() bool Network::ConnectFSM() { - printf("Konnect: %d\n", this->network_connection_state); /* See http://www.brynosaurus.com/pub/net/p2pnat/ for how this works. * * For the server ("master"): diff --git a/Src/network-broker/main.py b/Src/network-broker/main.py index ebb17ec..2612b82 100644 --- a/Src/network-broker/main.py +++ b/Src/network-broker/main.py @@ -130,8 +130,6 @@ class Peer: def addr_to_ip_and_port(self, addr): ip = struct.unpack("@L", socket.inet_pton(socket.AF_INET, addr[0]))[0] port = addr[1] - - print ip, port return "%08x" % (ip), port def handle_packet(self, pkt):