Add nunchuk support (Aaron Morris)

This commit is contained in:
simon.kagstrom 2009-03-08 08:59:29 +00:00
parent 2bbbe035ff
commit f42186e0ef
2 changed files with 44 additions and 0 deletions

View File

@ -5,7 +5,11 @@
TODO: Crash on + in "Other" menu
TODO: Handle Run/Stop in virtual keyboard (?)
version 8:
* Make it possible to control the game with the Nunchuk (Aaron Morris)
* Correct binding of shifted keys (thanks to Bob Forgan)
* Fix binding keys without the classic controller (plus etc were missing)

View File

@ -660,6 +660,46 @@ uint8 C64::poll_joystick(int port)
extra_keys[WIIMOTE_MINUS] = (held_classic & CLASSIC_CTRL_BUTTON_MINUS) |
held & WPAD_BUTTON_MINUS;
// nunchuck .. just map to the d-pad!
if (wpad->exp.type == EXP_NUNCHUK)
{
held_nunchuck = 1;
// left
if((wpad->exp.nunchuk.js.ang>=270-45 && wpad->exp.nunchuk.js.ang<=270+45) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_LEFT] = held_nunchuck;
// right
if((wpad->exp.nunchuk.js.ang>=90-45 && wpad->exp.nunchuk.js.ang<=90+45) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_RIGHT] = held_nunchuck;
// up
if((wpad->exp.nunchuk.js.ang>=360-45 || wpad->exp.nunchuk.js.ang<=45) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_UP] = held_nunchuck;
// down
if((wpad->exp.nunchuk.js.ang>=180-45 && wpad->exp.nunchuk.js.ang<=180+45) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_DOWN] = held_nunchuck;
// up/left
if((wpad->exp.nunchuk.js.ang>=315-20 && wpad->exp.nunchuk.js.ang<=315+20) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_LEFT] = extra_keys[WIIMOTE_UP] = held_nunchuck;
//up/right
if((wpad->exp.nunchuk.js.ang>=45-20 && wpad->exp.nunchuk.js.ang<=45+20) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_RIGHT] = extra_keys[WIIMOTE_UP] = held_nunchuck;
//down/right
if((wpad->exp.nunchuk.js.ang>=135-20 && wpad->exp.nunchuk.js.ang<=135+20) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_RIGHT] = extra_keys[WIIMOTE_DOWN] = held_nunchuck;
//down/left
if((wpad->exp.nunchuk.js.ang>=225-20 && wpad->exp.nunchuk.js.ang<=225+20) && wpad->exp.nunchuk.js.mag>=0.9)
extra_keys[WIIMOTE_LEFT] = extra_keys[WIIMOTE_DOWN] = held_nunchuck;
}
// eof nunchuck
/* Merge common keys */
int active_binded_keys[N_WIIMOTE_BINDINGS];
memcpy(active_binded_keys, ThePrefs.JoystickKeyBinding, sizeof(active_binded_keys));