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https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-13 07:05:12 +01:00
Fixes for non GEKKO platforms
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@ -56,7 +56,7 @@ C64::C64()
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c64_ctor1();
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// Open display
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printf("ssof1 %d:%d\n",
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printf("ssof1 %zd:%zd\n",
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sizeof(C64Display), sizeof(C64));
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TheDisplay = new C64Display(this);
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@ -109,8 +109,10 @@ Gui::Gui()
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this->theme_base_path = THEME_ROOT_PATH;
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this->metadata_base_path = METADATA_ROOT_PATH;
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this->game_base_path = GAME_ROOT_PATH;
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#if defined(GEKKO)
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this->game_base_path_usb = GAME_ROOT_PATH_USB;
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this->game_base_path_smb = GAME_ROOT_PATH_SMB;
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#endif
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this->tmp_path = TMP_ROOT_PATH;
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this->save_game_path = SAVE_GAME_ROOT_PATH;
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@ -562,7 +564,7 @@ void Gui::saveGameInfo(const char *base_path, const char *name)
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if (ferror(fp))
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warning("Write error on %s\n", new_name);
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else if ((size_t)n != sz)
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warning("Could only write %d bytes of %d for %s\n",
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warning("Could only write %d bytes of %zd for %s\n",
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n, sz, new_name);
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fclose(fp);
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}
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13
Src/main.cpp
13
Src/main.cpp
@ -47,11 +47,12 @@ extern void CloseShare (bool silent);
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C64 *TheC64 = NULL; // Global C64 object
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char AppDirPath[1024]; // Path of application directory
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bool usbismount = false;
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bool networkisinit = false;
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bool smbismount = false;
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#ifndef GEKKO
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networkisinit = true;
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bool networkisinit = true;
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#else
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bool networkisinit = false;
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#endif
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// ROM file names
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@ -101,7 +102,11 @@ bool InitUSB()
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bool isMounted = fatMountSimple("usb", &__io_usbstorage);
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bool isInserted = __io_usbstorage.isInserted();
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if (!isInserted) return false;
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if (!isInserted)
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{
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printf("USB device not found\n\n");
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return false;
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}
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// USB Drive may be "sleeeeping"
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// We need to try Mounting a few times to wake it up
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@ -129,7 +134,7 @@ bool InitNetwork()
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printf("Getting IP address via DHCP...\n\n");
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if (if_config(myIP, NULL, NULL, true) < 0) {
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printf("No DHCP reply\n");
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printf("No DHCP reply\n\n");
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return false;
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}
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printf("Got an address: %s\n",myIP);
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