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https://github.com/Oibaf66/frodo-wii.git
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More fixing of network byte ordering problems
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parent
bd757f9479
commit
f5f6f20113
@ -652,6 +652,7 @@ bool Network::MarshalData(NetworkUpdate *p)
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peer->private_port = htons(peer->private_port);
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peer->private_port = htons(peer->private_port);
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peer->public_port = htons(peer->public_port);
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peer->public_port = htons(peer->public_port);
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peer->is_master = htons(peer->is_master);
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peer->is_master = htons(peer->is_master);
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peer->server_id = ntohl(peer->server_id);
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}
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}
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lp->n_peers = htonl(lp->n_peers);
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lp->n_peers = htonl(lp->n_peers);
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lp->your_port = htons(lp->your_port);
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lp->your_port = htons(lp->your_port);
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@ -736,6 +737,7 @@ bool Network::DeMarshalData(NetworkUpdate *p)
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peer->private_port = ntohs(peer->private_port);
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peer->private_port = ntohs(peer->private_port);
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peer->public_port = ntohs(peer->public_port);
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peer->public_port = ntohs(peer->public_port);
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peer->is_master = ntohs(peer->is_master);
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peer->is_master = ntohs(peer->is_master);
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peer->server_id = ntohl(peer->server_id);
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}
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}
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lp->your_port = ntohs(lp->your_port);
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lp->your_port = ntohs(lp->your_port);
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} break;
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} break;
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