Store score in the dump

This commit is contained in:
simon.kagstrom 2010-01-30 19:21:01 +00:00
parent 0f6cc25ae5
commit f810670388
2 changed files with 10 additions and 2 deletions

View File

@ -19,7 +19,7 @@ struct game_info_v0
uint16_t name_off;
uint16_t screenshot_off; /* In PNG format */
uint16_t filename_off;
uint16_t flags;
uint16_t score;
uint8_t data[]; /* 4-byte aligned */
};
@ -101,23 +101,28 @@ struct game_info *GameInfo::dump()
/* Allocate everything */
out = (struct game_info*)xmalloc(total_sz);
out->sz = total_sz;
out->score = this->score;
out->version_magic = VERSION_MAGIC;
out->author_off = 0; /* Starts AFTER the header */
out->name_off = out->author_off + strlen(this->author) + 1;
out->filename_off = out->name_off + strlen(this->name) + 1;
out->screenshot_off = out->filename_off + strlen(this->filename) + 1;
memcpy(out->data + out->author_off, this->author, strlen(this->author) + 1);
memcpy(out->data + out->name_off, this->name, strlen(this->name) + 1);
memcpy(out->data + out->filename_off, this->filename, strlen(this->filename) + 1);
memcpy(out->data + out->screenshot_off, png_data, png_sz);
/* Marshall it all */
out->sz = htonl(out->sz);
out->author_off = htons(out->author_off);
out->version_magic = htons(out->version_magic);
out->name_off = htons(out->name_off);
out->filename_off = htons(out->filename_off);
out->screenshot_off = htons(out->screenshot_off);
out->score = htons(out->score);
return out;
}
@ -126,16 +131,19 @@ bool GameInfo::fromDump(struct game_info *gi)
{
SDL_RWops *rw;
/* Demarshal */
gi->sz = ntohl(gi->sz);
gi->version_magic = ntohs(gi->version_magic);
gi->author_off = ntohs(gi->author_off);
gi->name_off = ntohs(gi->name_off);
gi->filename_off = ntohs(gi->filename_off);
gi->screenshot_off = ntohs(gi->screenshot_off);
gi->score = ntohs(gi->score);
this->author = xstrdup((char*)gi->data + gi->author_off);
this->name = xstrdup((char*)gi->data + gi->name_off);
this->filename = xstrdup((char*)gi->data + gi->filename_off);
this->score = gi->score;
rw = SDL_RWFromMem(gi->data + gi->screenshot_off,
gi->sz - gi->screenshot_off);

View File

@ -13,7 +13,7 @@ struct game_info
uint16_t name_off;
uint16_t screenshot_off; /* In PNG format */
uint16_t filename_off;
uint16_t flags;
uint16_t score;
uint8_t data[]; /* 4-byte aligned */
};