mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 15:04:23 +01:00
Enough to compile the virtual keyboard (and some untested implementation)
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parent
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commit
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4
Makefile
4
Makefile
@ -1,5 +1,5 @@
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OBJS=menu.oo main.oo utils.oo gui.oo dialogue_box.oo menu_messages.oo \
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timer.oo game_info.oo widget.oo
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timer.oo game_info.oo widget.oo virtual_keyboard.oo
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all: menu
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@ -14,6 +14,8 @@ gui.oo: gui.cpp gui.hh Makefile font.hh menu.hh sdl_ttf_font.hh \
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dialogue_box.hh help_box.hh main_menu.cpp disc_menu.cpp \
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file_browser.hh timer.hh game_info.hh
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virtual_keyboard.oo: virtual_keyboard.hh virtual_keyboard.cpp widget.hh
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game_info.oo: game_info.hh game_info.cpp
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utils.oo: utils.cpp utils.hh Makefile
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@ -12,8 +12,8 @@
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include "menu.h"
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#include "virtual_keyboard.hh"
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#include "utils.hh"
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typedef struct virtkey
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{
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@ -71,13 +71,16 @@ static const char *shifted_names[KEY_COLS * KEY_ROWS] = {
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NULL, NULL, NULL, NULL, NULL, NULL, "f2", "f4", "f6", "f8", "Ins", NULL, NULL, NULL, NULL,
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};
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VirtualKeyboard::VirtualKeyboard(TTF_Font *font)
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VirtualKeyboard::VirtualKeyboard(TTF_Font *font) : Widget()
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{
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this->font = font;
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this->sel_x = 0;
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this->sel_y = 0;
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this->shift_on = false;
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this->is_active = false;
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this->buf_head = 0;
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memset(this->buf, 0, sizeof(this->buf));
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memset(this->stringListeners, 0, sizeof(this->stringListeners));
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memset(this->keyListeners, 0, sizeof(this->keyListeners));
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@ -117,10 +120,11 @@ void VirtualKeyboard::draw(SDL_Surface *where, int x, int y, int w, int h)
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if ( (x == this->sel_x && y == this->sel_y) ||
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(this->shift_on && key.is_shift))
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b = 0;
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#if 0
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menu_print_font(where, r, g, b,
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x * key_w + border_x, y * key_h + border_y,
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what);
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#endif
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}
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}
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}
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@ -225,109 +229,6 @@ const char VirtualKeyboard::keycodeToChar(int kc)
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return s[0];
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}
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struct virtkey *VirtualKeyboard::getKeyInternal()
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{
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while(1)
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{
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uint32_t k;
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this->draw();
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SDL_Flip(this->screen);
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k = menu_wait_key_press();
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if (k & KEY_UP)
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this->selectNext(0, -1);
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else if (k & KEY_DOWN)
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this->selectNext(0, 1);
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else if (k & KEY_LEFT)
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this->selectNext(-1, 0);
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else if (k & KEY_RIGHT)
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this->selectNext(1, 0);
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else if (k & KEY_ESCAPE)
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return NULL;
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else if (k & KEY_SELECT)
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{
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virtkey_t *key = &keys[ this->sel_y * KEY_COLS + this->sel_x ];
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if (key->is_shift == true)
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this->toggleShift();
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else
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return key;
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}
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}
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return NULL;
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}
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int VirtualKeyboard::getKey()
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{
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virtkey_t *key;
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SDL_FillRect(this->screen, 0, SDL_MapRGB(screen->format, 0x00, 0x80, 0x80));
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key = this->getKeyInternal();
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if (key == NULL)
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return -2;
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if (this->shift_on)
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return key->kc | 0x80;
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return key->kc;
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}
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const char *VirtualKeyboard::getString()
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{
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int cnt = 0;
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SDL_FillRect(this->screen, 0, SDL_MapRGB(screen->format, 0x00, 0x80, 0x80));
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memset(this->buf, 0, sizeof(this->buf));
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while (true)
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{
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virtkey_t *key = this->getKeyInternal();
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char c;
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/* Abort */
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if (key == NULL)
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return NULL;
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/* Done */
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if (key->is_done)
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return this->buf;
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/* Skip None */
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if (key->kc == -1)
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continue;
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/* Special-case for delete */
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if (strcmp(key->name, "Del") == 0)
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{
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if (cnt < 1)
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continue;
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this->buf[cnt - 1] = ' ';
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cnt -= 2;
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}
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else
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{
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c = this->keycodeToChar( this->shift_on ? key->kc | 0x80 : key->kc );
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this->buf[cnt] = c;
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}
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cnt++;
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if (cnt >= sizeof(this->buf) - 1)
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return this->buf;
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/* SDL_Flip is done in get_key_internal() */
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SDL_FillRect(this->screen, 0, SDL_MapRGB(screen->format, 0x00, 0x80, 0x80));
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menu_print_font(this->screen, 255, 255, 0,
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40, screen->h - 50,
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this->buf);
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}
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/* Not reachable */
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return NULL;
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}
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void VirtualKeyboard::registerListener(KeyListener *kl)
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{
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int n_listeners = sizeof(this->keyListeners) / sizeof(*this->keyListeners);
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@ -376,3 +277,87 @@ void VirtualKeyboard::unregisterListener(StringListener *sl)
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this->stringListeners[i] = NULL;
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}
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}
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void VirtualKeyboard::activate()
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{
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this->is_active = true;
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memset(this->buf, 0, sizeof(this->buf));
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this->buf_head = 0;
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}
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void VirtualKeyboard::runLogic()
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{
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event_t ev;
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if (!this->is_active)
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return;
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ev = this->popEvent();
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if (ev == EVENT_NONE)
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return;
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if (ev & KEY_UP)
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this->selectNext(0, -1);
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else if (ev & KEY_DOWN)
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this->selectNext(0, 1);
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else if (ev & KEY_LEFT)
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this->selectNext(-1, 0);
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else if (ev & KEY_RIGHT)
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this->selectNext(1, 0);
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else if (ev & KEY_ESCAPE)
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this->deactivate();
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else if (ev & KEY_SELECT)
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{
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virtkey_t *key = &keys[ this->sel_y * KEY_COLS + this->sel_x ];
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if (!key)
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return;
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if (key->is_shift == true)
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this->toggleShift();
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else if (key->is_done)
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{
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int n_listeners = sizeof(this->stringListeners) / sizeof(*this->stringListeners);
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for (int i = 0; i < n_listeners; i++)
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{
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if (this->stringListeners[i])
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this->stringListeners[i]->stringCallback(this->buf);
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}
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/* We're done! */
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this->deactivate();
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}
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else if (strcmp(key->name, "Del") == 0)
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{
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if (this->buf_head > 1)
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{
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this->buf[this->buf_head - 1] = ' ';
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this->buf_head -= 2;
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}
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}
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else
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{
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int n_listeners = sizeof(this->keyListeners) / sizeof(*this->keyListeners);
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char c;
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/* Add to buf */
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c = this->keycodeToChar( this->shift_on ? key->kc | 0x80 : key->kc );
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this->buf[this->buf_head] = c;
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this->buf_head++;
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if (this->buf_head >= sizeof(this->buf) - 1)
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this->buf_head = 0; /* OK, not good, but well... */
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for (int i = 0; i < n_listeners; i++)
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{
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if (this->keyListeners[i])
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this->keyListeners[i]->keyCallback(this->shift_on,
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key->name);
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}
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}
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}
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}
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/* The singleton */
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VirtualKeyboard *VirtualKeyboard::kbd;
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* $Id$
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*
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********************************************************************/
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#ifndef __VIRTUAL_KEYBORD_HH__
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#define __VIRTUAL_KEYBORD_HH__
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include "widget.hh"
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struct virtkey;
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class KeyListener
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{
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void keyCallback(char c);
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public:
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/* Each key is a string */
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virtual void keyCallback(bool shift, const char *str) = 0;
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};
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class StringListener
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{
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void stringCallback(const char *str);
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public:
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virtual void stringCallback(const char *str) = 0;
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};
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class VirtualKeyboard : public Widget
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@ -35,13 +43,19 @@ public:
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void unregisterListener(StringListener *sl);
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/* Conversions */
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int getKey();
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const char *getString();
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const char *keycodeToString(int kc);
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const char keycodeToChar(int kc);
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int charToKeycode(char c);
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int stringToKeycode(const char *str);
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void pushEvent(SDL_Event *ev);
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void activate();
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void deactivate()
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{
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this->is_active = false;
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}
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void runLogic();
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void draw(SDL_Surface *where, int x, int y, int w, int h);
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@ -51,7 +65,6 @@ private:
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KeyListener *keyListeners[8];
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StringListener *stringListeners[8];
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struct virtkey *getKeyInternal();
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void selectNext(int dx, int dy);
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void toggleShift();
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@ -60,5 +73,9 @@ private:
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int sel_y;
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bool shift_on;
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bool is_active;
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char buf[255];
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unsigned buf_head;
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};
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#endif /* __VIRTUAL_KEYBORD_HH__ */
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