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Passing NULL GameInfo is OK
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@ -433,7 +433,9 @@ Font *Gui::loadThemeFont(const char *dir, const char *what, int size)
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void Gui::updateGameInfo(GameInfo *gi)
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{
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panic_if(!gi, "gi must be set\n");
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/* Ignore if empty */
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if(!gi)
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return;
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/* Store the current game info */
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this->saveGameInfo(this->metadata_base_path, this->cur_gameInfo->filename);
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